Difference between revisions of "Elephant leather"

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{{Infobox main|leathery|
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{{Infobox main|leathery
 
| name = Elephant leather
 
| name = Elephant leather
| image = Elephantleather b.png|Elephant leather
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| image = Elephantleather b.png
 
| description = Tanned, dried, scraped elephant skin. While quite tough, it is a poor insulator.
 
| description = Tanned, dried, scraped elephant skin. While quite tough, it is a poor insulator.
 
<!-- Base Stats -->
 
<!-- Base Stats -->
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| mass base = 0.03
 
| mass base = 0.03
 
| stack limit = 75
 
| stack limit = 75
| path cost = 15
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| path cost = 14
 
<!-- Stat Modifiers -->
 
<!-- Stat Modifiers -->
 
| beauty factor = 1.6
 
| beauty factor = 1.6
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| label = elephantleather
 
| label = elephantleather
 
}}
 
}}
{{info|'''Elephant leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers an [[elephant]] at a [[butcher table]].}}
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{{Info|'''Elephant leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers an [[elephant]] at a [[butcher table]].}}
  
==Acquisition==
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== Acquisition ==
 
The following animals provide elephant leather.
 
The following animals provide elephant leather.
 
{{Leather List}}
 
{{Leather List}}
  
==Analysis==
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== Usage ==
Elephant leather is the tied 6th most protective textile against sharp and blunt, and tied 3rd against heat. It isn't a good insulation, but a very good candidate for [[duster]]s and protective clothing, especially in biomes without temperature extremes.  The exceptional amount of leather that a single [[elephant]] provides mean that as single elephant [[manhunter pack]] can produce a lot of leather for this purpose as well.
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Elephant leather can be used to craft and build the following things:
 +
{{Ingredient List}}
  
However, even elephant leather should be replaced by better materials like [[devilstrand]] in the mid-game. Dusters receive priority; using better materials on dusters will have more impact than other types of clothing. Elephant leather can be used for [[pants]] and [[button-down shirt]]s when supply of better textile is limited.  
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== Analysis ==
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Elephant leather ties with [[bearskin]] for 6th most protective textile against sharp and blunt, and 3rd against heat. They are very good candidates for [[duster]]s and other protective clothing - especially in temperate biomes.  
  
For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]]. However, it will eventually be redundant for clothing, while more beautiful textiles like [[thrumbofur]] will be in high demand for other purposes. Therefore, elephant leather is a decent choice for improving furniture [[beauty]] once the colony has transitioned to more protective textiles.
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But even elephant leather should be replaced by better materials, like [[devilstrand]], once available. [[Duster]]s and other protective apparel receive priority; using the best textiles on dusters has the most impact on protection. If limited on better material, you can use excess elephant leather for [[pants]] or [[button-down shirt]]s.
 +
 
 +
For use in [[furniture]], it has a middle-of-the-road [[Property:Beauty Factor|beauty factor]]. But more beautiful textiles, like [[thrumbofur]], are in high demand as clothing. So, once elephant leather is made redundant for clothing, it is a decent choice for furniture [[beauty]].
  
 
== Gallery ==
 
== Gallery ==
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</gallery>
 
</gallery>
  
{{nav|materials|wide}}
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{{Nav|materials|wide}}
 
[[Category:Material]] [[Category:Textile]] [[Category:Leather]]
 
[[Category:Material]] [[Category:Textile]] [[Category:Leather]]

Latest revision as of 15:05, 7 January 2024

Elephant leather

Elephant leather

Tanned, dried, scraped elephant skin. While quite tough, it is a poor insulator.

Base Stats

Type
TextileLeather
Stuff Categories
Leathery
Market Value
2.42 Silver
Stack Limit
75
Mass
0.03 kg
Beauty
-4
HP
60
Flammability
100%
Path Cost
14

Stat Modifiers

Beauty Factor
×1.6
Work To Make Factor
×1
Work To Build Factor
×1
Max Hit Points
×1.5
Flammability
×1
Armor - Sharp
×1.12
Armor - Blunt
×0.24
Armor - Heat
×1.5
Insulation - Cold
+14 °C (25.2 °F)
Insulation - Heat
+12 °C (21.6 °F)
Technical
Color
(130,126,119)


Elephant leather is a type of leather produced when a cook butchers an elephant at a butcher table.

Acquisition[edit]

The following animals provide elephant leather.

  • Animal Leather Yield
    Elephant 160
  • Usage[edit]

    Elephant leather can be used to craft and build the following things:

  • Product Ingredients Type [ExpandCollapse]
    Animal bed Animal bed Stuff 40 (Fabric/Leathery) Building - Furniture
    Armchair Armchair Stuff 110 (Fabric/Leathery) Building - Furniture
    Bedroll Bedroll Stuff 40 (Fabric/Leathery) Building - Furniture
    Couch Couch Stuff 200 (Fabric/Leathery) Building - Furniture
    Double bedroll Double bedroll Stuff 85 (Fabric/Leathery) Building - Furniture
    Sandbags Sandbags Stuff 5 (Fabric/Leathery) Building - Security
    Animal flap Animal flap Stuff 25 (Fabric/Leathery) Building - Structure
    Bowler hat Bowler hat Stuff 20 (Leathery/Fabric) Gear - Clothing
    Button-down shirt Button-down shirt Stuff 45 (Leathery/Fabric) Gear - Clothing
    Cowboy hat Cowboy hat Stuff 25 (Leathery/Fabric) Gear - Clothing
    Duster Duster Stuff 80 (Leathery/Fabric) Gear - Clothing
    Hood Hood Stuff 50 (Fabric/Leathery) Gear - Clothing
    Jacket Jacket Stuff 70 (Leathery/Fabric) Gear - Clothing
    Pants Pants Stuff 40 (Leathery/Fabric) Gear - Clothing
    Parka Parka Stuff 80 (Leathery/Fabric) Gear - Clothing
    Robe Robe Stuff 80 (Fabric/Leathery) Gear - Clothing
    T-shirt T-shirt Stuff 40 (Leathery/Fabric) Gear - Clothing
    Tribalwear Tribalwear Stuff 60 (Leathery/Fabric) Gear - Clothing
    50× Patchleather Patchleather Stuff 50 (Leathery) Textile - Leather
    Lab coat Lab coat Content added by the Anomaly DLC Stuff 70 (Leathery/Fabric) Gear - Clothing
    Heavy bandolier Heavy bandolier Content added by the Biotech DLC Stuff 75 (Fabric/Leathery) Gear - Clothing
    Kid pants Kid pants Content added by the Biotech DLC Stuff 20 (Leathery/Fabric) Gear - Clothing
    Kid parka Kid parka Content added by the Biotech DLC Stuff 40 (Leathery/Fabric) Gear - Clothing
    Kid romper Kid romper Content added by the Biotech DLC Stuff 30 (Fabric/Leathery) Gear - Clothing
    Kid shirt Kid shirt Content added by the Biotech DLC Stuff 20 (Fabric/Leathery) Gear - Clothing
    Kid tribalwear Kid tribalwear Content added by the Biotech DLC Stuff 30 (Leathery/Fabric) Gear - Clothing
    Sash Sash Content added by the Biotech DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Drum Drum Content added by the Ideology DLC Stuff 30 (Leathery/Fabric) + Wood 50 Building - Ideology (Buildings)
    Kneel pillow Kneel pillow Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Building - Ideology (Buildings)
    Kneel sheet Kneel sheet Content added by the Ideology DLC Stuff 80 (Fabric/Leathery) Building - Ideology (Buildings)
    Authority cap Authority cap Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Shadecone Shadecone Content added by the Ideology DLC Stuff 25 (Fabric/Leathery) Gear - Clothing
    Slave body strap Slave body strap Content added by the Ideology DLC Stuff 70 (Fabric/Leathery) Gear - Clothing
    Slave collar Slave collar Content added by the Ideology DLC Stuff 25 (Metallic/Leathery, 250 for SMVs) Gear - Clothing
    Tailcap Tailcap Content added by the Ideology DLC Stuff 20 (Leathery) Gear - Clothing
    Drape Drape Content added by the Royalty DLC Stuff 150 (Fabric/Leathery) + Wood 50 Building - Furniture
    Beret Beret Content added by the Royalty DLC Stuff 35 (Leathery/Fabric) Gear - Clothing
    Cape Cape Content added by the Royalty DLC Stuff 80 (Leathery/Fabric) Gear - Clothing
    Corset Corset Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Formal shirt Formal shirt Content added by the Royalty DLC Stuff 65 (Leathery/Fabric) Gear - Clothing
    Formal vest Formal vest Content added by the Royalty DLC Stuff 45 (Leathery/Fabric) Gear - Clothing
    Ladies hat Ladies hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
    Prestige robe Prestige robe Content added by the Royalty DLC Stuff 100 (Leathery/Fabric) Gear - Clothing
    Top hat Top hat Content added by the Royalty DLC Stuff 50 (Leathery/Fabric) Gear - Clothing
  • Analysis[edit]

    Elephant leather ties with bearskin for 6th most protective textile against sharp and blunt, and 3rd against heat. They are very good candidates for dusters and other protective clothing - especially in temperate biomes.

    But even elephant leather should be replaced by better materials, like devilstrand, once available. Dusters and other protective apparel receive priority; using the best textiles on dusters has the most impact on protection. If limited on better material, you can use excess elephant leather for pants or button-down shirts.

    For use in furniture, it has a middle-of-the-road beauty factor. But more beautiful textiles, like thrumbofur, are in high demand as clothing. So, once elephant leather is made redundant for clothing, it is a decent choice for furniture beauty.

    Gallery[edit]