Difference between revisions of "Triple rocket launcher"

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m
m (Updated to new accuracy display)
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|range = 40
 
|range = 40
 
|accuracy = 60%-80%-92%-88%
 
|accuracy = 60%-80%-92%-88%
 +
|accuracyTouch = 60
 +
|accuracyShort = 80
 +
|accuracyMedium = 92
 +
|accuracyLong = 88
 
|mode = Single-Use
 
|mode = Single-Use
 
|burst = 3
 
|burst = 3

Revision as of 01:18, 6 April 2015

Triple rocket launcher

Triple rocket launcher

Base Stats

Type
EquipmentWeapons
"Modern Weapons" is not in the list (Neolithic Weapons, Medieval Weapons, Industrial Weapons, Spacer Weapons, Ultra Weapons, Mechanoid Weapons) of allowed values for the "Class" property.
Weapon Class
Modern

Ranged Combat

Mode
Single-Use
Damage
40 dmg
Warm-Up
300 ticks (5 secs)
Cooldown
270 ticks (4.5 secs)
Range
40 tile(s)
Accuracy
60%-80%-92%-88%
Accuracy
60% - 80% - 92% - 88%
Velocity
50 (m/s)
Burst Count
3 (per burst)
Burst Ticks
20 ticks (0.33 secs)
(180 RPM)
Miss Radius
2.0 tile(s)
Blast Radius
3.0
DPS
11.8 (Expression error: Unexpected / operator.)


Single use like its cousin, the Doomsday rocket launcher. It takes a half-second longer to aim, and has a drastically lower blast radius compared to the Doomsday, but makes up for it all by having a barrage of 3 rockets.