Difference between revisions of "Prosthetic heart"

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| name = Prosthetic heart
 
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|image = Health item prosthetic.png|Prosthetic heart
 
|image = Health item prosthetic.png|Prosthetic heart
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== Summary ==
 
== Summary ==
{{stub|section=1}}
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Installing a prosthetic heart will instantly cure any [[artery blockage]]s and prevent [[heart attack]]s from any source, including [[drugs]]. It can thus be useful on old or drug-using pawns. However the decrease in blood pumping has a number of carry-on effects including a [[Move Speed]] reduction of 7.5%, equivalent to a [[prosthetic leg]], and a 4% reduction in [[Consciousness]], [[Manipulation]], [[Talking]], and [[Eating]]. Additionally, they require 6% more sleep due to the 94% [[Rest Rate Multiplier]]. The reduction in consciousness and manipulation mean than that almost all tasks will be completed slightly slower. Finally, this also results in a 20.3% reduction in an otherwise healthy pawn's market value.
Summary stuff goes here
 
  
See also: [[Bionic heart]]
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Installing a prosthetic heart in a patient with a healthy natural [[heart]] will result in the heart being harvested for later use. Normal organ harvesting penalties apply when harvesting a heart in this way.{{Check Tag|Fact Check|Fact check needed, if confirmed just delete this tag.}}
  
 
===Installation===
 
===Installation===
 
{{stub|section=1}}
 
{{stub|section=1}}
Installing the part requires {{ticks|2500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 4.
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Installing the part requires {{ticks|2500}} of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of 4.  
  
 
Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?.
 
Removing the part requires ? of work, ?x medicine of ?? quality or better, and a [[Skills#Medical|Medical skill]] of ?.
  
If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed.
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If the operation fails, the part has a chance{{Check Tag|What Chance?}} to be destroyed. If the installation surgery fails, there is also a 25% chance that the patient dies. Thus, there is always at least a 0.5% chance of death when installing.
  
 
== Analysis ==
 
== Analysis ==
Installing a prosthetic heart will instantly cure any [[artery blockage]]s and prevent [[heart attack]]s from any source, including [[drugs]]. It can thus be useful on old or drug-using pawns. However the decrease in blood pumping has a number of carry-on effects including a [[Move Speed]] reduction of 7.5%, equivalent to a [[prosthetic leg]], and a 4% reduction in [[Consciousness]], [[Manipulation]], [[Talking]], and [[Eating]]. Additionally, they require 6% more sleep due to the 94% [[Rest Rate Multiplier]]. The reduction in consciousness and manipulation mean than that almost all tasks will be completed slightly slower. Finally this also results in a 20.3% reduction in an otherwise healthy pawn's market value.  
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{{stub|section=1|reason=Math for the net profit ''after TPI'' of selling the extra heart you get vs selling the prosthetic and vs having to buy the components}}
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Prosthetic hearts can be important tools to prevent heart attack deaths in the early game, should an otherwise valuable colonist be prone to them. However their stat penalties are significant. Ideally, natural [[heart]]s or [[bionic heart]]s should be used instead. Bionic hearts especially, as they give a small but significant buff to [[Moving]] and [[Rest Rate Multiplier]].
  
Installing a prosthetic heart on a healthy patient will yield a normal [[Heart]]. Normal organ harvesting penalties apply when harvesting a heart in this way.{{Check Tag|Fact Check|Fact check needed, if confirmed just delete this tag.}} However, it used to be possible to harvest better organs this way without killing them and without mood or reputation penalties.
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On the plus side, prosthetic hearts provide a fairly cheap (25 steel, 4 components per heart) method of harvesting one of all harvestable body parts. Just remember to harvest the Liver last and that you cannot reclaim the heart from a lifeless corpse. Indeed, using the prosthetic heart to retrieve a natural heart from a prisoner without causing a mood debuff for the prisoners death may be a more viable way to deal with a colonist needing a new heart.
 
 
On the plus side, prosthetic hearts provide a fairly cheap (25 steel, 4 components per heart) method of harvesting one of all harvestable body parts. Just remember to harvest the Liver last and that you cannot reclaim the heart from a lifeless corpse
 
  
 
While it does provide a buff to pawns with the [[Body modder]] [[trait]], its negative effects on healthy pawns means it should be passed over for other, less detrimental prostheses.  
 
While it does provide a buff to pawns with the [[Body modder]] [[trait]], its negative effects on healthy pawns means it should be passed over for other, less detrimental prostheses.  
 
Installing the prosthetic heart requires a medicine skill of 4. If the installation surgery fails, there is a 25% chance that the patient dies. Thus, there is always at least a 0.5% chance of death when installing.
 
  
 
== Version history ==
 
== Version history ==

Revision as of 02:01, 22 January 2022

Prosthetic heart

Prosthetic heart

A heart prosthesis. It contains an electric motor that pumps blood smoothly around the body. Users often report feeling tired, but it's better than the alternative.

Base Stats

Type
Medical ItemsBody Parts
Market Value
230 Silver
Flammability
70%

Creation

Crafted At
Machining table
Required Research
Prosthetics
Skill Required
Crafting 5
Work To Make
15,000 ticks (4.17 mins)
Resources to make
Steel 25 + Component 4
Technical
techHediffsTags
Simple
tradeTags
TechHediff


The Prosthetic heart is a heart replacement with 80% efficiency. It affects Blood pumping and several dependent stats - due to its below-normal part efficiency it negatively affects healthy pawns but may benefit injured or unhealthy ones.

Acquisition

Prosthetic hearts can be crafted on a Machining table. They require Steel 25 steel, Component 4 components and a crafting skill of 5.

Summary

Installing a prosthetic heart will instantly cure any artery blockages and prevent heart attacks from any source, including drugs. It can thus be useful on old or drug-using pawns. However the decrease in blood pumping has a number of carry-on effects including a Move Speed reduction of 7.5%, equivalent to a prosthetic leg, and a 4% reduction in Consciousness, Manipulation, Talking, and Eating. Additionally, they require 6% more sleep due to the 94% Rest Rate Multiplier. The reduction in consciousness and manipulation mean than that almost all tasks will be completed slightly slower. Finally, this also results in a 20.3% reduction in an otherwise healthy pawn's market value.

Installing a prosthetic heart in a patient with a healthy natural heart will result in the heart being harvested for later use. Normal organ harvesting penalties apply when harvesting a heart in this way.[Fact Check]

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, ?x medicine of ?? quality or better, and a Medical skill of 4.

Removing the part requires ? of work, ?x medicine of ?? quality or better, and a Medical skill of ?.

If the operation fails, the part has a chance[What Chance?] to be destroyed. If the installation surgery fails, there is also a 25% chance that the patient dies. Thus, there is always at least a 0.5% chance of death when installing.

Analysis

Prosthetic hearts can be important tools to prevent heart attack deaths in the early game, should an otherwise valuable colonist be prone to them. However their stat penalties are significant. Ideally, natural hearts or bionic hearts should be used instead. Bionic hearts especially, as they give a small but significant buff to Moving and Rest Rate Multiplier.

On the plus side, prosthetic hearts provide a fairly cheap (25 steel, 4 components per heart) method of harvesting one of all harvestable body parts. Just remember to harvest the Liver last and that you cannot reclaim the heart from a lifeless corpse. Indeed, using the prosthetic heart to retrieve a natural heart from a prisoner without causing a mood debuff for the prisoners death may be a more viable way to deal with a colonist needing a new heart.

While it does provide a buff to pawns with the Body modder trait, its negative effects on healthy pawns means it should be passed over for other, less detrimental prostheses.

Version history