Difference between revisions of "Charge lance"

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|type2 = Weapons
 
|type2 = Weapons
 
|class = Mechanoid
 
|class = Mechanoid
|damage = 27
+
|damage = 32
 
|range = 37
 
|range = 37
|accuracyTouch = 60
+
|accuracyTouch = 65
 
|accuracyShort = 80
 
|accuracyShort = 80
|accuracyMedium = 92
+
|accuracyMedium = 90
|accuracyLong = 88
+
|accuracyLong = 80
 
|mode = Single-Shot
 
|mode = Single-Shot
 
|burst = 1
 
|burst = 1
|warmup = 120
+
|warmup = 114
|cooldown = 168
+
|cooldown = 150
 
|burst = 1
 
|burst = 1
 
|velocity = 120
 
|velocity = 120
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}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
 
Long range weapon of low warm-up, high accuracy, high damage and long range. Can easily shoot off unprotected body parts.
 
Long range weapon of low warm-up, high accuracy, high damage and long range. Can easily shoot off unprotected body parts.
  
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== Version history ==
 
== Version history ==
  
In 1.0 it received a crafting recipe and a buff to its stats.
+
In 1.0 it received a crafting recipe, a slight nerf to accuracy, but an increase in damage and fire rate.
  
 
[[Kind::Weapons| ]]
 
[[Kind::Weapons| ]]

Revision as of 10:54, 23 June 2018

Charge lance

Charge lance

"Charged-shot rail-assisted lance weapon. Fires a single charged shot at high velocity."

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid

Ranged Combat

Mode
Single-Shot
Damage
32 dmg
Warm-Up
114 ticks (1.9 secs)
Cooldown
150 ticks (2.5 secs)
Range
37 tile(s)
Accuracy
65% - 80% - 90% - 80%
Velocity
120 (m/s)
Burst Count
1 (per burst)
DPS
7.27 (Expression error: Unexpected / operator.)

Long range weapon of low warm-up, high accuracy, high damage and long range. Can easily shoot off unprotected body parts.

Graphs

The below graph assumes an uninjured scyther using a Normal charge lance.

Charge lance accuracy. Charge lance DPS.

Version history

In 1.0 it received a crafting recipe, a slight nerf to accuracy, but an increase in damage and fire rate.