Rifles

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Sniper rifle

Sniper rifle

"An ancient design of precision sniper rifle. Bolt action. It has an exceptionally long range, great accuracy and good power. Because it's so unwieldy, other weapons outclass it at close range."


Type
EquipmentWeapons
Market Value
530 Silver.png
Mass
4 kg
Class
Industrial
Mode
Single-Shot
Dmg Type
Sharp
Damage
25
Armor penetration
38%
Warm-Up
210 ticks (3.5 secs)
Cooldown
138 ticks (2.3 secs)
Range
44.9 tile(s)
Accuracy
50% - 70% - 86% - 88%
Avg. accuracy
76.2%
Velocity
100 (m/s)
Burst Count
1 (per burst)
DPS
4.31 (3.28)
Stopping power
1.5
Resources to make
Steel 60 + Component 8


Charge rifle

Charge rifle

"A charged-shot assault rifle. Pulse-charge technology charges each shot with unstable energy as it leaves the barrel. Released on impact, the charged energy greatly increases the damage done."


Type
EquipmentWeapons
Market Value
1010 Silver.png
Mass
4.6 kg
Class
Spacer
Mode
Burst
Dmg Type
Sharp
Damage
15
Armor penetration
35%
Warm-Up
60 ticks (1 sec
Cooldown
120 ticks (2 secs)
Range
25.9 tile(s)
Accuracy
55% - 64% - 55% - 45%
Avg. accuracy
58.8%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
12 ticks (0.2 secs)
DPS
13.24 (7.78)
Stopping power
0.5
Resources to make
Plasteel 50 + Advanced component 2


Assault rifle

Assault rifle

"A general-purpose gas-operated assault rifle for field or urban combat. It has good range, decent power, and good accuracy."


Type
EquipmentWeapons
Market Value
480 Silver.png
Mass
3.5 kg
Class
Industrial
Mode
Burst
Dmg Type
Sharp
Damage
11
Armor penetration
16%
Warm-Up
60 ticks (1 sec
Cooldown
102 ticks (1.7 secs)
Range
30.9 tile(s)
Accuracy
60% - 70% - 65% - 55%
Avg. accuracy
65.2%
Velocity
70 (m/s)
Burst Count
3 (per burst)
Burst Ticks
10 ticks (0.17 secs)
DPS
10.88 (7.09)
Stopping power
0.5
Resources to make
Steel 60 + Component 7


Bolt-action rifle

Bolt-action rifle

"An ancient pattern bolt-action rifle. With its long range, and low fire rate, it is unlikely to drive animals to revenge, which makes it a favorite weapon for hunting."


Type
EquipmentWeapons
Market Value
260 Silver.png
Mass
3.5 kg
Class
Industrial
Mode
Single-Shot
Dmg Type
Sharp
Damage
18
Armor penetration
27%
Warm-Up
102 ticks (1.7 secs)
Cooldown
90 ticks (1.5 secs)
Range
36.9 tile(s)
Accuracy
65% - 80% - 90% - 80%
Avg. accuracy
80.4%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
5.63 (4.52)
Stopping power
1.5
Resources to make
Steel 60 + Component 3