Difference between revisions of "Standing darklamp"

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(glowradius: - -> 9; glowcolor: - -> (78, 226, 229); thingCategories: - -> BuildingsFurniture; destroyyield: - -> nothing; lightradius: 9 -> -;)
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{{Ideology}}{{Image wanted|reason=Needs section on style variants (e.g. [[Cataphract helmet#Styles]]) and images of them}}{{Stub}}{{infobox main|furniture|
 
{{Ideology}}{{Image wanted|reason=Needs section on style variants (e.g. [[Cataphract helmet#Styles]]) and images of them}}{{Stub}}{{infobox main|furniture|
|name = Standing darklamp
+
| name = Standing darklamp
|image = Standing_darklamp.png
+
| image = Standing_darklamp.png
|description = A low-powered electrical standing lamp that emits a dim light over a large area. People who prefer to work in darklight are happy with this light source.
+
| description = A low-powered electrical standing lamp that emits a dim light over a large area. People who prefer to work in darklight are happy with this light source.
|type = Building
+
| type = Building
|type2 = Furniture
+
| type2 = Furniture
|placeable = true
+
| placeable = true
|path cost = 14
+
| path cost = 14
|passability = pass through only
+
| passability = pass through only
|cover = 0.2
+
| cover = 0.2
|minifiable = true
+
| minifiable = true
|size = 1 ˣ 1
+
| size = 1 ˣ 1
|mass base = 4
+
| mass base = 4
|flammability = 1
+
| flammability = 1
|hp = 50
+
| hp = 50
|sell price multiplier = 0.7
+
| sell price multiplier = 0.7
|power = -30
+
| power = -30
|glowradius = 9
+
| glowradius = 9
|glowcolor = (78, 226, 229)
+
| glowcolor = (78, 226, 229)
|terrain affordance = light
+
| terrain affordance = light
|research = Electricity
+
| research = Electricity
|styledominance = 5
+
| styledominance = 5
|thingCategories = BuildingsFurniture
+
| thingCategories = BuildingsFurniture
|work to make = 300
+
| work to make = 300
|resource 1 = Steel
+
| resource 1 = Steel
|resource 1 amount = 20
+
| resource 1 amount = 20
|destroyyield = nothing
+
| destroyyield = nothing
|page verified for version = 1.3.3117
+
| page verified for version = 1.3.3117
 
}}
 
}}
 
The darklight version of a [[standing lamp]]. Illuminates a smaller area.
 
The darklight version of a [[standing lamp]]. Illuminates a smaller area.
 +
 +
== Styles ==
 +
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 +
 +
<gallery>
 +
Standing darklamp.png|Base Variant
 +
Morbid standing darklamp.png|Morbid Variant
 +
Totemic standing darklamp.png|Totemic Variant
 +
Spikecore standing darklamp.png|Spikecore Variant
 +
Rustic standing darklamp.png|Rustic Variant
 +
Techist standing darklamp.png|Techist Variant
 +
</gallery>
 +
 
== Version history ==
 
== Version history ==
 
* [[Ideology DLC]] Release - Added.
 
* [[Ideology DLC]] Release - Added.
  
 
{{nav|furniture|wide}}
 
{{nav|furniture|wide}}

Revision as of 00:49, 2 August 2022

Standing darklamp

Standing darklamp

A low-powered electrical standing lamp that emits a dim light over a large area. People who prefer to work in darklight are happy with this light source.

Base Stats

Type
BuildingFurniture
Market Value
39 Silver [Note]
Mass
4 kg
Style Dominance
5
HP
50
Flammability
100%
Path Cost
14

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
20%
Terrain Affordance
Light
Power
-30 W
Light Radius
6.32

Creation

Required Research
Electricity
Work To Make
300 ticks (5 secs)
Resources to make
Steel 20
Deconstruct yield
Steel 10
Destroy yield
nothing
Technical
thingCategories
BuildingsFurniture


The darklight version of a standing lamp. Illuminates a smaller area.

Styles

Ideoligions allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.

Version history