Difference between revisions of "Minigun"

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m (Typo)
(The minigun sucks atm for leveling shooting)
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A [[Mechanoid]] weapon with an insanely high rate of fire. At medium to long ranges accuracy quickly drops extremely low compared to other weapons.
 
A [[Mechanoid]] weapon with an insanely high rate of fire. At medium to long ranges accuracy quickly drops extremely low compared to other weapons.
 
'''Fun fact:'''
 
'''OUTDATED==>This is an ideal training weapon to use to train the '''[[Skills|Shooting skill]]''', as '''[[Soldier|soldiers]]''' gain experience with every bullet that is fired.<==''' For a bonus, have your gunner(s) aim at a rock wall that you wanted to '''[[Mine|mine]]''' out anyway; this will not only give your soldiers experience, but will also deal steady damage to the rock and eventually break it apart for you, as well!
 
  
 
{{nav|weapon|wide}}
 
{{nav|weapon|wide}}
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 23:50, 7 August 2016

Minigun

Minigun

"A multi-barrel machine gun with an extremely high rate of fire. Mechanoid-built."

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid

Ranged Combat

Mode
Burst
Damage
8 dmg
Warm-Up
240 ticks (4 secs)
Cooldown
40 ticks (0.67 secs)
Range
32 tile(s)
Accuracy
50% - 42% - 18% - 6%
Velocity
70 (m/s)
Burst Count
30 (per burst)
Burst Ticks
ticks (0.07 secs)
(900 RPM)
Miss Radius
2.4 tile(s)
DPS
36.36 (Expression error: Unexpected / operator.)


A Mechanoid weapon with an insanely high rate of fire. At medium to long ranges accuracy quickly drops extremely low compared to other weapons.