Difference between revisions of "Toxic Resistance"

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(info on tox env. resistance, according to game description)
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[[Human]]s have a base value of 0% resistance, [[animals]] of 50%, and [[insectoids]] and [[mechanoids]] of 100%.
 
[[Human]]s have a base value of 0% resistance, [[animals]] of 50%, and [[insectoids]] and [[mechanoids]] of 100%.
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'''Toxic Environment Resistance''' is a similar stat which applies to toxic fallout and rot stink, but not from poisonous attacks, like from a [[cobra]] or [[apocrition]]'s [[toxic needle gun]]{{BiotechIcon}}.
  
 
== Version history ==
 
== Version history ==

Revision as of 01:57, 2 December 2022

Toxic Resistance is a stat: How well this creature resists toxic buildup and rot stink. Its minimum allowed value is 0%. Its default value is 100%.

Thus, a pawn with a 50% toxic resistance would take half the toxic buildup severity increase from any source as a pawn with 0% resistance, while a pawn with 100% resistance would take none at all.

Humans have a base value of 0% resistance, animals of 50%, and insectoids and mechanoids of 100%.

Toxic Environment Resistance is a similar stat which applies to toxic fallout and rot stink, but not from poisonous attacks, like from a cobra or apocrition's toxic needle gunContent added by the Biotech DLC.

Version history

  • 1.4.3523 - Reworked from Toxic Sensitivity to Toxic Resistance, inverting the relationship between build up and stat. Description changed from Multiplier on the impact of toxic buildup on this creature. to How well this creature resists toxic buildup.