Difference between revisions of "Metabolism"

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It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to zero.  
 
It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to zero.  
  
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== Affected stats ==
 
{{#ask: [[Metabolism Importance::+]]
 
{{#ask: [[Metabolism Importance::+]]
 
| ?Health Type = Type
 
| ?Health Type = Type
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}}
 
}}
  
==Factors==
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== Factors ==
 
The following factors affect Metabolism.
 
The following factors affect Metabolism.
 
*Stomach part efficiency. 50% importance, no allowed defect. No Max
 
*Stomach part efficiency. 50% importance, no allowed defect. No Max

Revision as of 11:17, 27 January 2022

Metabolism is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at 30% weight.

It is lethal for humans and animals for Metabolism to be reduced to zero.

Affected stats

NameTypeWeightMaxDescription
Rest Rate MultiplierStat0.3-A multiplier on how quickly a creature rests while sleeping.

Factors

The following factors affect Metabolism.

  • Stomach part efficiency. 50% importance, no allowed defect. No Max
  • Liver part efficiency. 50% importance, no allowed defect. No Max

Offsets

The following offsets affect Metabolism.