Difference between revisions of "Deep Drilling Speed"
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Arcangelus (talk | contribs) (Factors grouped in offsets/factors. Moved formula to the beginning.) |
Arcangelus (talk | contribs) m (→Formula) |
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===Offsets=== | ===Offsets=== | ||
− | : | + | :The base value of 100% can first be modified by the following offset: |
:* [[Drill arm]]{{RoyaltyIcon}}: {{Good|+70%}} per arm | :* [[Drill arm]]{{RoyaltyIcon}}: {{Good|+70%}} per arm | ||
===Factors=== | ===Factors=== | ||
+ | :After the offset is applied, it is further modified by the following factors: | ||
:'''Capacities:''' | :'''Capacities:''' | ||
:* [[Skills#Mining|Mining]][[Skill::Mining| ]]: [[Skill Base Factor::0.04|4%]] plus [[Skill Bonus Factor::0.12|12%]] per skill level. | :* [[Skills#Mining|Mining]][[Skill::Mining| ]]: [[Skill Base Factor::0.04|4%]] plus [[Skill Bonus Factor::0.12|12%]] per skill level. |
Revision as of 16:31, 24 February 2025
Deep Drilling Speed is a stat: A speed at which this person uses a deep drill to extract underground resources. Its default value is 100%.
Formula
Deep Drilling Speed = (100 + Base Offsets) * Global Work Speed * Capacity Factors
Offsets
- The base value of 100% can first be modified by the following offset:
- Drill arm
: +70% per arm
- Drill arm
Factors
- After the offset is applied, it is further modified by the following factors:
- Capacities:
- Mining: 4% plus 12% per skill level.
- Manipulation: 100% importance, No max
- Sight: 50% importance, 100% limit
- Stats:
Table
This section has been suggested for recoding. Reason: Custom version of Template:Stat Factors Table showing the time to extract (14,000 ticks (3.89 mins)/Deep Drilling Speed) at each point.. You can help RimWorld Wiki by improving it. |
Note that all below values are then multiplied by the Global Work Speed of the pawn.
Mining Skill Level | Deep Drilling Speed | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 4% | 5% | 6% |
1 | 16% | 20% | 24% |
2 | 28% | 35% | 42% |
3 | 40% | 50% | 60% |
4 | 52% | 65% | 78% |
5 | 64% | 80% | 96% |
6 | 76% | 95% | 114% |
7 | 88% | 110% | 132% |
8 | 100% | 125% | 150% |
9 | 112% | 140% | 168% |
10 | 124% | 155% | 186% |
11 | 136% | 170% | 204% |
12 | 148% | 185% | 222% |
13 | 160% | 200% | 240% |
14 | 172% | 215% | 258% |
15 | 184% | 230% | 276% |
16 | 196% | 245% | 294% |
17 | 208% | 260% | 312% |
18 | 220% | 275% | 330% |
19 | 232% | 290% | 348% |
20 | 244% | 305% | 366% |
Example
Deep Drilling Speed = (100 + Base Offsets) * Global Work Speed * Skill Factor * Capacity Factors |
For example, a very neurotic, industrious pawn with a Mining skill of 20, two drill arms and Trauma savant would result in the following:
Deep Drilling Speed = (100 + 70 + 70) * (100% + 40% + 35%) * 244% * 150% = 1,537% |