Difference between revisions of "Warg"

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(added some combat info)
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==Attacks==
 
==Attacks==
Wargs have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting.
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Wargs have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting. Faster than a [[Grizzly bear]] and with 86% of their DPS, Wargs are remarkably strong in combat.
  
 
==Taming==
 
==Taming==
Wargs can be tamed by a handler with at least a 5 in [[Skills#Animals|animal skill]] from {{Habitats}}. Wargs can also be purchased pre-tamed from bulk goods [[traders]] or one can be spawned at the [[Scenario system|start of a game]] as the starting pet. They breed quickly and are fairly strong fighters, though you will need a steady supply of meat or corpses to keep them fed as they won't accept any other food sources, not even meals. As allowing your wargs to feed on human corpses doesn't generate bad thoughts, zoning your wargs into a human corpse freezer is an efficient way of getting rid of corpses and keeping your wargs fed at the same time.
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Wargs can be tamed by a handler with at least a 5 in [[Skills#Animals|animal skill]] from {{Habitats}}. Wargs can also be purchased pre-tamed from bulk goods [[traders]] or one can be spawned at the [[Scenario system|start of a game]] as the starting pet. They breed quickly and are strong fighters, though you will need a steady supply of meat or corpses to keep them fed as they won't accept any other food sources, not even meals. As allowing your wargs to feed on human corpses doesn't generate bad thoughts, zoning your wargs into a human corpse freezer is an efficient way of getting rid of corpses and keeping your wargs fed at the same time.
  
 
==Training==
 
==Training==

Revision as of 19:13, 19 May 2022

Warg

Warg

Heavily-muscled wolf-like creatures with vicious unnatural claws and an absurdly powerful bite. They will only eat meat or corpses. If disturbed in the wild, they are very likely to attack.
Scientists say wargs are the descendants of weaponized military animals created for population suppression. The superstitious see them as the tools of an angry god.

Base Stats

Type
Animal
Market Value
450 Silver
Flammability
70%

Pawn Stats

Move Speed
5 c/s
Health Scale
1.4
Body Size
1.4
Mass - Baby
16.8 kg
Mass - Juvenile
42 kg
Mass - Adult
84 kg
Carrying Capacity
105 kg
Filth Rate
2
Hunger Rate
0.4 Nutrition/Day
Diet
raw meat and corpses
Life Expectancy
15 years
Manhunter Chance
100%
Manhunter Chance (Taming)
40%
Trainable Intelligence
Intermediate
Wildness
60%
Minimum Handling Skill
5
Mate Interval
12 hours
Maturity Age
0.5 years (30 days)
Juvenile Age
0.2 years (12 days)
Comfortable Temp Range
-40 °C – 40 °C (-40 °F – 104 °F)

Production

Meat Yield
196 warg meat
Leather Yield
56 wolfskin
Gestation Period
10 days
Offspring Per Birth
1-3 (1.721 avg)

Melee Combat

Attack 1
Front left paw
13 dmg (Scratch)
19 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 2
Front right paw
13 dmg (Scratch)
19 % AP
1.5 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 3
Teeth
15 dmg (Bite)
22 % AP
2 second cooldown
0.9 chance factor
Stun for 280 ticks (4.67 secs) on first strike
Attack 4
Head
5 dmg (Blunt)
7 % AP
2 second cooldown
0.2 chance factor
Average DPS
4.24
Technical
tradeTags
AnimalUncommon, AnimalFighter


Wargs are cold-loving, wolf-like carnivores that roam through temperate forests, boreal forests, and tundra. While most carnivores can eat meat, corpses, kibble, and meals, Wargs can only eat raw meat and corpses.

Attacks

Wargs have two attacks: scratch (paw) and bite (teeth). Both attacks apply a stun for 6.67 seconds on their first strike when hunting. Faster than a Grizzly bear and with 86% of their DPS, Wargs are remarkably strong in combat.

Taming

Wargs can be tamed by a handler with at least a 5 in animal skill from temperate forests, temperate swamps, boreal forests, cold bogs, and tundra. Wargs can also be purchased pre-tamed from bulk goods traders or one can be spawned at the start of a game as the starting pet. They breed quickly and are strong fighters, though you will need a steady supply of meat or corpses to keep them fed as they won't accept any other food sources, not even meals. As allowing your wargs to feed on human corpses doesn't generate bad thoughts, zoning your wargs into a human corpse freezer is an efficient way of getting rid of corpses and keeping your wargs fed at the same time.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 35
Skull 35
Brain 14
Nose 14
Neck 35
Jaw 28
Eye [1]
(left, right)
14
Ear
(left, right)
14
Body 56
Kidney[2]
(left, right)
21
Lung[2]
(left, right)
21
Liver[2] 28
Heart[2] 21
Spine[2] 35
Stomach[2] 28
Limbs
(left, right, fore, hind)
42
Appendage
(left, right, fore, hind)
28
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Version history

  • 0.11.877 - New sound: warg voices.
  • 0.12.906 - Sprite changed
  • Beta 19/ 1.0 - damage increased by 15%.