Difference between revisions of "Meat Amount"

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(Meat amount is the stat for the pawn. It is only affected by things local to the pawn. Total meat output is something different.)
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{{Stub|section=1|reason=This page is included in the [[RimWorld_Wiki:To-do#Butchery project|Butchery project]] - there are a number of factors that are in need of verification and potentially addition to this section. See that page for details}}
 
{{Stat
 
{{Stat
 
| default base value = 140
 
| default base value = 140

Revision as of 11:54, 25 April 2023

Meat Amount is a stat: The amount of meat yielded when butchering this creature. This value is reduced if the creature is not slaughtered cleanly, or if it is wounded when killed.

The actual amount of meat gained from butchering is also affected by Butchery Efficiency and the Work Efficiency Factor of the production station used to do the butchering. Butcher spots have a factor of 70%, while butcher tables have a factor of 100%.

Factors

The base value of Meat Amount is 140, other than for dryads, which have a base value of 2. This is multiplied by the following factors:

Post-Process Curve

Meat Amount is then affected by a post-process curve with points:

  • (0,0)
  • (5,14)
  • (40,40)
  • (100000,100000)
Meat Amount by Body Size