Difference between revisions of "Digestion"
Jump to navigation
Jump to search
(Doesn't +12.5+20 = +32.5?) |
|||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Move|destination=Digestion|reason=Renamed, but needs to change EVERY MENTION OF IT ACROSS THE WIKI at the same time as the move (Also add which version it changed in, and verify specific name in game)}} | ||
{{Capacity | {{Capacity | ||
| default base value = 1 | | default base value = 1 | ||
Line 5: | Line 6: | ||
}} | }} | ||
− | It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to 0%. | + | It is lethal for [[human]]s and [[animals]] for Metabolism to be reduced to 0%. Despite its name and description, Metabolism has no effect on [[hunger]] rate. |
− | {{Hover title|Version/1. | + | {{Hover title|Version/1.4.3580|At the time of writing}}, the maximum possible Metabolism capacity is [[Effective Maximum::1.325|132.5%]] with a healthy pawn high on [[luciferium]] with any of the artificial stomachs installed. |
== Affected stats == | == Affected stats == | ||
Line 25: | Line 26: | ||
== Factors == | == Factors == | ||
The following factors affect Metabolism. | The following factors affect Metabolism. | ||
− | *Stomach part efficiency | + | *Stomach part efficiency: 50% importance, no allowed defect. No Max |
− | **[[Bionic stomach]] | + | **[[Bionic stomach]]: 125% part efficiency for {{+|12.5%}} Metabolism. |
− | **[[ | + | **[[Reprocessor stomach]]: 125% part efficiency for {{+|12.5%}} Metabolism. |
− | **[[ | + | **[[Nuclear stomach]]: 125% part efficiency for {{+|12.5%}} Metabolism. |
− | **[[ | + | **[[Sterilizing stomach]]: 125% part efficiency for {{+|12.5%}} Metabolism. |
− | * [[Liver]] part efficiency | + | * [[Liver]] part efficiency: 50% importance, no allowed defect. No Max |
== Offsets == | == Offsets == |
Revision as of 11:54, 2 May 2024
This page is suggested to be moved. Destination: Digestion. Reason: Renamed, but needs to change EVERY MENTION OF IT ACROSS THE WIKI at the same time as the move (Also add which version it changed in, and verify specific name in game). |
Digestion is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Metabolism influences the rest rate multiplier at 30% weight.
It is lethal for humans and animals for Metabolism to be reduced to 0%. Despite its name and description, Metabolism has no effect on hunger rate.
At the time of writing, the maximum possible Metabolism capacity is 132.5% with a healthy pawn high on luciferium with any of the artificial stomachs installed.
Affected stats
Name | Type | Weight | Max | Description |
---|---|---|---|---|
Rest Rate Multiplier | Stat | 0.3 | - | A multiplier on how quickly a creature rests while sleeping. |
Factors
The following factors affect Metabolism.
- Stomach part efficiency: 50% importance, no allowed defect. No Max
- Bionic stomach: 125% part efficiency for +12.5% Metabolism.
- Reprocessor stomach: 125% part efficiency for +12.5% Metabolism.
- Nuclear stomach: 125% part efficiency for +12.5% Metabolism.
- Sterilizing stomach: 125% part efficiency for +12.5% Metabolism.
- Liver part efficiency: 50% importance, no allowed defect. No Max
Offsets
The following offsets affect Metabolism.
- Luciferium high: +20%