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- 15:43, 3 June 2017 diff hist 0 N File:LMGDPSCarefulShooter.png
- 15:42, 3 June 2017 diff hist 0 N File:LMGDPSTriggerHappy.png
- 14:55, 3 June 2017 diff hist 0 File:PistolAccuracyNoTrait.png XeoNovaDan uploaded a new version of "File:PistolAccuracyNoTrait.png"
- 13:58, 3 June 2017 diff hist 0 File:PistolDPSTriggerHappy.png XeoNovaDan uploaded a new version of "File:PistolDPSTriggerHappy.png"
- 13:58, 3 June 2017 diff hist 0 File:PistolDPSCarefulShooter.png XeoNovaDan uploaded a new version of "File:PistolDPSCarefulShooter.png"
- 13:57, 3 June 2017 diff hist 0 File:PistolDPSNoTrait.png XeoNovaDan uploaded a new version of "File:PistolDPSNoTrait.png"
- 13:57, 3 June 2017 diff hist 0 File:PistolAccuracyTriggerHappy.png XeoNovaDan uploaded a new version of "File:PistolAccuracyTriggerHappy.png"
- 13:56, 3 June 2017 diff hist 0 File:PistolAccuracyCarefulShooter.png XeoNovaDan uploaded a new version of "File:PistolAccuracyCarefulShooter.png"
- 13:56, 3 June 2017 diff hist 0 File:PistolAccuracyNoTrait.png XeoNovaDan uploaded a new version of "File:PistolAccuracyNoTrait.png"
- 13:24, 3 June 2017 diff hist +8 m Incendiary launcher
- 11:55, 3 June 2017 diff hist +7 m Incendiary launcher
- 10:47, 3 June 2017 diff hist +99 m Incendiary launcher Real -> Effective
- 10:44, 3 June 2017 diff hist -11 m Incendiary launcher
- 10:41, 3 June 2017 diff hist +3,233 Incendiary launcher Re-written to the new structuring standard, added graphs.
- 10:22, 3 June 2017 diff hist -176 Traits Moved some traits to their correct categories. Removed temperature tolerances as they were cut from A16, and it's been just over 5 months since A16 came out. Updated information.
- 09:34, 3 June 2017 diff hist 0 N File:IncendiaryLauncherDPSNoTrait.png
- 09:34, 3 June 2017 diff hist 0 N File:IncendiaryLauncherDPSCarefulShooter.png
- 09:34, 3 June 2017 diff hist 0 N File:IncendiaryLauncherDPSTriggerHappy.png
- 09:33, 3 June 2017 diff hist 0 N File:IncendiaryLauncherAccuracyNoTrait.png
- 09:33, 3 June 2017 diff hist 0 N File:IncendiaryLauncherAccuracyCarefulShooter.png
- 09:33, 3 June 2017 diff hist 0 N File:IncendiaryLauncherAccuracyTriggerHappy.png
- 21:06, 2 June 2017 diff hist 0 N File:PistolDPSCarefulShooter.png
- 21:05, 2 June 2017 diff hist 0 N File:PistolDPSTriggerHappy.png
- 21:05, 2 June 2017 diff hist 0 N File:PistolDPSNoTrait.png
- 21:05, 2 June 2017 diff hist 0 N File:PistolAccuracyCarefulShooter.png
- 21:04, 2 June 2017 diff hist 0 N File:PistolAccuracyTriggerHappy.png
- 21:04, 2 June 2017 diff hist 0 N File:PistolAccuracyNoTrait.png
- 19:59, 31 May 2017 diff hist +41 m Chain shotgun
- 19:57, 31 May 2017 diff hist -1 m Pump shotgun
- 17:56, 31 May 2017 diff hist -2 m LMG
- 17:49, 31 May 2017 diff hist +1 m LMG →Conclusion & Comparison
- 17:48, 31 May 2017 diff hist +108 m LMG →Conclusion & Comparison
- 17:45, 31 May 2017 diff hist +1,124 LMG Structured, removed the comparison with the improvised turret gun as the LMG and turret gun actually differ quite a bit; one's good at minor crowd control, the other isn't.
- 16:30, 31 May 2017 diff hist +4 m Scenario system →Rich Explorer
- 16:28, 31 May 2017 diff hist +268 Scenario system Updated to A17, sorted in order as they occur on the screen
- 16:17, 31 May 2017 diff hist 0 File:ChooseScenario.png XeoNovaDan uploaded a new version of "File:ChooseScenario.png"
- 16:11, 31 May 2017 diff hist +2 m Bolt-action rifle Widened some gaps
- 16:10, 31 May 2017 diff hist +324 Bolt-action rifle Changed 'Crafting' to the broader 'Obtaining'
- 23:16, 30 May 2017 diff hist +89 m Sniper rifle Typo and minor punctuation corrections/tweaks
- 23:06, 30 May 2017 diff hist +1,104 Sniper rifle Structured
- 14:47, 30 May 2017 diff hist +188 N User talk:XeoNovaDan/Viewing .dll files/reply (3) Reply to Viewing .dll files current
- 09:03, 30 May 2017 diff hist +19 m User:XeoNovaDan current
- 08:58, 30 May 2017 diff hist +228 N User talk:XeoNovaDan/Viewing .dll files/reply Reply to Viewing .dll files current
- 16:30, 29 May 2017 diff hist +356 Doctoring updated more stuff, and even had to dive into code (Assembly-CSharp.dll) to get the cleanliness formula
- 14:39, 29 May 2017 diff hist +332 m Doctoring Some surgical description updates.
- 12:03, 28 May 2017 diff hist +44 Skills →Shooting
- 11:28, 28 May 2017 diff hist 0 m Pump shotgun Link corrections
- 11:27, 28 May 2017 diff hist 0 m Assault rifle Corrected a link
- 07:51, 28 May 2017 diff hist +208 Assault rifle Forgot to mention how it's a bit of a soaker.
- 07:39, 28 May 2017 diff hist +1,118 Assault rifle Structured.
- 01:49, 28 May 2017 diff hist +869 Pump shotgun Improved structuring, now to what I hope becomes the standard for weapon page structuring (Pistol is the baseline) on this wiki
- 23:26, 27 May 2017 diff hist +11 m Short bow
- 23:26, 27 May 2017 diff hist +11 m Greatbow
- 23:26, 27 May 2017 diff hist +35 m Pila
- 23:24, 27 May 2017 diff hist 0 m Greatbow
- 23:23, 27 May 2017 diff hist +27 m Short bow
- 23:20, 27 May 2017 diff hist 0 Minigun
- 23:20, 27 May 2017 diff hist 0 m Charge rifle
- 23:20, 27 May 2017 diff hist 0 m Incendiary launcher
- 23:19, 27 May 2017 diff hist +15 m Triple rocket launcher
- 23:18, 27 May 2017 diff hist 0 m Doomsday rocket launcher
- 23:18, 27 May 2017 diff hist 0 m EMP grenades
- 23:17, 27 May 2017 diff hist 0 m Frag grenades
- 23:17, 27 May 2017 diff hist 0 m Assault rifle market value
- 23:16, 27 May 2017 diff hist 0 m Bolt-action rifle market value
- 23:15, 27 May 2017 diff hist 0 m Heavy SMG market value
- 23:14, 27 May 2017 diff hist 0 m Machine pistol market value
- 23:11, 27 May 2017 diff hist 0 m Pump shotgun ^
- 23:06, 27 May 2017 diff hist 0 m LMG correction
- 23:05, 27 May 2017 diff hist -2 LMG
- 23:03, 27 May 2017 diff hist -1 m Sniper rifle corrected warmup time, updated market value stuff
- 15:55, 25 May 2017 diff hist 0 File:Glitterworld medicine.png XeoNovaDan uploaded a new version of "File:Glitterworld medicine.png"
- 15:54, 25 May 2017 diff hist 0 File:Medicine industrial old 4.png XeoNovaDan uploaded a new version of "File:Medicine.png"
- 15:53, 25 May 2017 diff hist 0 File:Herbal medicine.png XeoNovaDan uploaded a new version of "File:Herbal medicine.png"
- 15:50, 25 May 2017 diff hist 0 File:Herbal medicine.png XeoNovaDan uploaded a new version of "File:Herbal medicine.png"
- 15:49, 25 May 2017 diff hist +120 m Doctoring Updated figs to A17. Descriptions still need updating.
- 15:01, 25 May 2017 diff hist -10 m Chain shotgun removed stub tag
- 15:01, 25 May 2017 diff hist +1,936 Chain shotgun Extended and structured to the same standard that all other weapons are.
- 21:40, 24 May 2017 diff hist +613 N Chain shotgun Stub page created
- 21:35, 24 May 2017 diff hist 0 N File:ChainShotgun.png
- 20:59, 12 May 2017 diff hist +134 m Scyther blade
- 18:43, 9 May 2017 diff hist +9 m Machine pistol Charge rifle's range was nerfed to 23 tiles in A16, and this is also the case for A17.
- 17:00, 29 April 2017 diff hist +627 Cover Added exact figures for cover effectiveness at x degrees (inequalities), and distance too.
- 20:18, 27 April 2017 diff hist +54 m Chicken Megasloth -> Megatherium
- 10:45, 14 April 2017 diff hist +66 Doctoring
- 12:43, 3 April 2017 diff hist +1 m Improvised turret gun Damage updated
- 12:30, 3 April 2017 diff hist +262 Industrial Weapons Transferring shiv, knife, gladius and longsword to Modern
- 12:30, 3 April 2017 diff hist -262 Neolithic Weapons Transferring shiv, knife, gladius and longsword to Modern
- 12:26, 3 April 2017 diff hist -3 m Gladius Neolithic -> Modern
- 12:26, 3 April 2017 diff hist -3 m Knife Neolithic -> Modern
- 16:39, 2 April 2017 diff hist +934 Skills →Shooting
- 13:10, 31 March 2017 diff hist +167 m Thrumbo →Hunting Tactics - Alzheimer's and Dementia no longer relevant for A16 as consciousness no longer affects move speed
- 14:40, 28 March 2017 diff hist +299 m Minigun Quality, wealth, and correcting understatement
- 16:13, 26 March 2017 diff hist +15 Kevlar helmet Protection figures added
- 11:09, 25 March 2017 diff hist +232 m Armor Links to main articles
- 23:12, 24 March 2017 diff hist +1,816 Raider Added section for mechanoids, minor corrections and extensions
- 00:25, 23 February 2017 diff hist +1,958 Charge rifle Re-structured: performance, obtaining, conclusion & comparison. Enjoyed writing this one.
- 21:49, 22 February 2017 diff hist -1 m Heavy SMG header fix
- 21:44, 22 February 2017 diff hist +713 Heavy SMG Re-structured: performance, obtaining, conclusion & comparison
- 18:22, 22 February 2017 diff hist -25 m Mini-turret
- 18:20, 22 February 2017 diff hist +745 Mini-turret Shooter accuracy, turret gun infobox added and updated. Source code declares that non-pawns have a shooter accuracy of 96%, confirmed in-game.
- 17:25, 22 February 2017 diff hist +278 Events info added based on source code
- 08:24, 22 February 2017 diff hist +89 m Charge rifle Table updated. Will restructure later
- 08:15, 22 February 2017 diff hist -10 m Heavy SMG Table updated. Will restructure later
- 07:18, 22 February 2017 diff hist -33 Machine pistol Re-structured: performance, obtaining, conclusion & comparison
- 22:17, 21 February 2017 diff hist +170 m Mortar Rework thing, and source
- 18:32, 21 February 2017 diff hist +33 m Scenario system ...or the 'days worth' of food (sorry for spam edit)
- 18:30, 21 February 2017 diff hist +92 m Scenario system can't forget the pet
- 18:28, 21 February 2017 diff hist +3,461 Scenario system Information on basic scenarios added
- 21:12, 15 February 2017 diff hist +16 m Doctoring
- 21:36, 11 February 2017 diff hist 0 m Doctoring 'Values' filled in for Surgery Success for Doctor Care
- 17:39, 7 February 2017 diff hist 0 m Steel Figure correction
- 16:30, 5 February 2017 diff hist -1 m Mood correcting figures that i missed, oops
- 16:24, 5 February 2017 diff hist +4,154 Mood Information corrected, mental break durations added. Special mental breaks added
- 23:52, 4 February 2017 diff hist +90 N File:Killzone.png To use in Raider page's 'Defense Strategy' section, under a new section called 'Killzone'.
- 18:05, 2 February 2017 diff hist +489 m Doctoring Figures added for 'Base Average Quality' (assuming BaseAverageQuality = BaseQuality * MedicalPotency). Surgery Success Added.
- 21:07, 1 February 2017 diff hist -38 m Biomes Updated an image. Had to remove Temperate Forest Elk as it was causing errors (appropritate line found using sublime text)
- 20:51, 1 February 2017 diff hist +71 N File:World overview.png Colour coding from biomes sourced from A16 textures downscaled to 48x48
- 20:40, 1 February 2017 diff hist +155 m World generation one more little thing
- 19:27, 1 February 2017 diff hist +293 m World generation more a16 stuff
- 19:19, 1 February 2017 diff hist -117 World generation Information updated to A16
- 15:55, 28 January 2017 diff hist +12 m Machine pistol
- 14:42, 28 January 2017 diff hist +71 m Incendiary launcher
- 16:28, 27 January 2017 diff hist +812 Doctoring →Some information added
- 08:18, 27 January 2017 diff hist +13 m Doctoring Section added, will work on it later because school
- 21:20, 25 January 2017 diff hist +3,008 Doctoring
- 21:20, 25 January 2017 diff hist 0 File:Medicine industrial old 4.png XeoNovaDan uploaded a new version of "File:Medicine.png"
- 21:19, 25 January 2017 diff hist 0 File:Glitterworld medicine.png XeoNovaDan uploaded a new version of "File:Glitterworld medicine.png"
- 17:12, 25 January 2017 diff hist +501 Charge rifle More information. Not greatly detailed
- 08:24, 25 January 2017 diff hist +261 m Healroot Noteworthy note
- 15:31, 23 January 2017 diff hist +6 m Doctoring L1 to L2 headers
- 17:31, 22 January 2017 diff hist 0 m Doctoring Colonist B's manipulation was incorrect: 60% instead of 40%, as bad back only does a 10% hit to manipulation
- 13:28, 22 January 2017 diff hist +659 Doctoring Table, slightly more information. Removed some information for now.
- 11:27, 22 January 2017 diff hist +637 Health Difficulties Surgical cut and Frostbite + infection chances. Figures updated to A16
- 01:27, 22 January 2017 diff hist +684 m Doctoring More exact to-do list as to how I'd imagine this page (deviation is perfectly okay though). Publicly put out there incase others want to chip in. There's most likely more to add than this, but I don't have the time now.
- 23:37, 20 January 2017 diff hist +857 N Doctoring Barebones for now, loosely structured. Contains some basic information, but needs more information, categorisation, general fleshing out, and proper structuring. It currently just works. UC Tagged.
- 23:28, 20 January 2017 diff hist +1 m Medicine forgot closing bracket
- 23:25, 20 January 2017 diff hist +389 m Medicine Lil' more info based from experience I had: colony struck with plague, level 12 doctor was afflicted (but level 8 doctor also helped), everybody made it through. No penoxycyline required.
- 23:20, 20 January 2017 diff hist 0 m Glitterworld medicine typo fix
- 23:20, 20 January 2017 diff hist +1,017 Glitterworld medicine Extended, structured.
- 23:08, 20 January 2017 diff hist +827 Herbal medicine Screw it, expanded the information. Information copied from Medicine, and tweaked for Herbal medicine (lazy, I know, but it gets the job done)
- 22:53, 20 January 2017 diff hist +7 m Herbal medicine Link to upcoming 'Doctoring' page. Not sure how to go about the deal with information, as I want to expand the information but don't want to jeopardise everything in regards to organisation.
- 22:51, 20 January 2017 diff hist -2,756 Medicine Now only details the information for ordinary medicine. Rest of doctoring information will be on a new page (which all 3 medicine types will link to) called 'Doctoring', and up-to-date for Alpha 16.
- 07:50, 19 January 2017 diff hist +238 m Damage Types Added frostbite and execution cut. Should there be a new section detailing things such as pain, bleeding rate, and infection chance?
- 21:38, 18 January 2017 diff hist +4 m Raider
- 21:38, 18 January 2017 diff hist +13,744 Raider New section documenting the standard raider types you see in-game.
- 21:01, 17 January 2017 diff hist +1,701 Doomsday rocket launcher Re-structured. Gameplay Overview includes the 'Usage'. Added screenshots.
- 21:00, 17 January 2017 diff hist 0 N File:DoomsdayExplosion.png
- 16:49, 9 January 2017 diff hist -18 m Mace Problem solved
- 16:49, 9 January 2017 diff hist 0 N File:Mace.png
- 16:51, 8 January 2017 diff hist +754 Luciferium Re-structured,
- 16:17, 8 January 2017 diff hist +2,835 Wake-up Extended and structured.
- 15:18, 8 January 2017 diff hist +320 m Go-juice Sorry if it's getting excessive at this point. Just seeing so many bits that I missed
- 15:09, 8 January 2017 diff hist +18 m Go-juice Can't forget the mood
- 14:55, 8 January 2017 diff hist +111 m Go-juice Set symptoms out in bullet points instead. I'm not very familiar with tables, as I grabbed the table from the Club page.
- 14:46, 8 January 2017 diff hist +8 m Go-juice
- 14:45, 8 January 2017 diff hist +2,190 Go-juice Extended
- 11:54, 8 January 2017 diff hist +1 m Cassandra Classic Grammar fix
- 11:50, 8 January 2017 diff hist +123 m Breathing More Information
- 22:22, 4 January 2017 diff hist -2 m Tortoise
- 22:20, 4 January 2017 diff hist -3 m Scyther
- 22:18, 4 January 2017 diff hist -2 m Centipede infobox fix
- 13:39, 30 December 2016 diff hist +4,408 Ailments All chronics added as of A16
- 01:25, 30 December 2016 diff hist +1,362 Ailments Categorised page, expanded some information. Had to go so not everything is down yet, but it is all organised.
- 23:05, 29 December 2016 diff hist +1,187 Beer Long-term effects added
- 16:36, 29 December 2016 diff hist +4 m Military helmet
- 16:35, 29 December 2016 diff hist +2,693 N Military helmet Page created
- 16:06, 29 December 2016 diff hist +73 m Minigun A bit more information. Will re-write this page to be more structured sooner or later.
- 15:45, 29 December 2016 diff hist +11 m Armor More favourable notes for the Military helmet
- 16:24, 25 December 2016 diff hist +12 Mortar mass
- 16:05, 25 December 2016 diff hist +354 m Mini-turret Forgot to add images of the turrets made out of various materials.
- 15:48, 25 December 2016 diff hist +3,078 Mini-turret Partial re-write. Kept bits that are still relevant for A16. All info up to date now.
- 14:46, 25 December 2016 diff hist 0 File:Turret21HP.png XeoNovaDan uploaded a new version of "File:Turret21HP.png"
- 14:46, 25 December 2016 diff hist 0 N File:TurretSparking.png
- 14:40, 25 December 2016 diff hist 0 N File:GoldenTurret.png
- 14:39, 25 December 2016 diff hist 0 N File:SilverTurret.png
- 14:39, 25 December 2016 diff hist 0 N File:UraniumTurret.png
- 14:39, 25 December 2016 diff hist 0 N File:PlasteelTurret.png
- 14:39, 25 December 2016 diff hist 0 N File:SteelTurret.png
- 14:37, 25 December 2016 diff hist 0 N File:Turret21HP.png
- 14:37, 25 December 2016 diff hist 0 N File:ExplosionDamagesEdited.png
- 14:14, 25 December 2016 diff hist 0 N File:TurretVisualRepresentation.png
- 13:46, 25 December 2016 diff hist 0 N File:ImprovisedTurretA16.png
- 10:30, 25 December 2016 diff hist -29 m Research Spelling and grammar correction. Research costs haven't been altered though
- 01:02, 25 December 2016 diff hist +161 N File talk:RoyalBed actual.png/How do you get these Images?/reply (4) Reply to How do you get these Images? current
- 23:16, 24 December 2016 diff hist +5 m File talk:RoyalBed actual.png/How do you get these Images?/reply (2) current
- 23:16, 24 December 2016 diff hist +25 N File talk:RoyalBed actual.png/How do you get these Images?/reply (2) Reply to How do you get these Images?
- 15:36, 24 December 2016 diff hist +208 m Mini-turret Updated costs and added mass
- 15:27, 24 December 2016 diff hist +71 m Drug lab
- 15:03, 24 December 2016 diff hist +12 Mini-turret mass
- 13:33, 24 December 2016 diff hist 0 N File talk:RoyalBed actual.png Talk page autocreated when first thread was posted current
- 13:33, 24 December 2016 diff hist +273 N File talk:RoyalBed actual.png/How do you get these Images? New thread: How do you get these Images? current
- 08:47, 23 December 2016 diff hist +932 N Penoxycyline Page created (needs infobox)
- 08:28, 23 December 2016 diff hist -1 m Medicine Updated some figures. Page definitely needs updating though; probably a re-write to some degree
- 08:25, 23 December 2016 diff hist 0 m Glitterworld medicine Medical potency is 1.6x as of Alpha 15 at least (I know it's 1.6 for 15 and 16)
- 21:17, 22 December 2016 diff hist +1,368 Disease Cleanup
- 21:16, 22 December 2016 diff hist -6 m Infection More detail on causes
- 21:02, 22 December 2016 diff hist +21 N Diseases Redirect to Disease current
- 20:59, 22 December 2016 diff hist +3,232 Infection Yadda yadda yadda
- 20:28, 22 December 2016 diff hist +148 m Sleeping sickness →'Waking up' from Sleeping Sickness
- 20:22, 22 December 2016 diff hist +3,321 Sleeping sickness Same as other diseases I've done.
- 19:39, 22 December 2016 diff hist +89 m Malaria Severities
- 19:31, 22 December 2016 diff hist +2,850 Malaria Re-written, format changed, etc.
- 18:29, 22 December 2016 diff hist +845 m Plague Corrected figures - worked it out using a spreadsheet I made (and also posted on Reddit).
- 18:23, 22 December 2016 diff hist 0 m Flu That moment when you're looking at surgery success chance instead of treatment quality in the XML. Also didn't know that Medicine's only 70% effective now.
- 18:02, 22 December 2016 diff hist +428 m Flu Corrected some figures
- 15:05, 22 December 2016 diff hist +222 m Plague Confused the severity drop of the high with the drop of the disease. Also corrected figures as plague still starts at 30% immunity - I thought it started at 0. Information on time it takes to kill, and immunity time.
- 14:53, 22 December 2016 diff hist +173 m Plague PENOXYCYCLINE
- 14:41, 22 December 2016 diff hist +125 m Flu
- 14:39, 22 December 2016 diff hist +1,746 Flu Similar sort of changes that I made to Plague's page: re-written, new layout.
- 14:02, 22 December 2016 diff hist -35 m Plague Don't think it is possible to defeat the plague without medicine: A person with level 20 medicine in a test map still only administered ~10% treatment quality to somebody with asthma without any medicine.
- 14:00, 22 December 2016 diff hist +123 m Plague →Defeating the Plague
- 13:56, 22 December 2016 diff hist +17 m Cat Cats are predators: they may hunt vermin. I also once had a cat try to hunt a Thrumbo... RIP to that colony
- 13:41, 22 December 2016 diff hist +16 m Malnutrition
- 13:41, 22 December 2016 diff hist +1,936 N Malnutrition Information sourced from Core/Defs/HediffDefs/Hediffs_Global_Needs
- 10:21, 22 December 2016 diff hist +130 Potato plant Updated harvest figures, clarification.
- 17:33, 21 December 2016 diff hist +2,052 Plague Rewritten the page to be up to scratch with Alpha 16, display the stages more in-depth, and a basic list of combinations to beat the plague.
- 22:51, 19 December 2016 diff hist +200 Chicken Don't forget the big guys!
- 19:36, 15 December 2016 diff hist +651 m Biomes Fixed Boreal Forest header, some alliteration added. More information on Tropical Rainforests and Ice Sheets - with some light humour applied.
- 19:16, 15 December 2016 diff hist +229 m Biomes Intensity diagram added
- 19:13, 15 December 2016 diff hist 0 N File:BiomeIntensityDiagram.png
- 18:32, 15 December 2016 diff hist +457 Biomes Remaining pictures added. Temperature figures for biomes converted to the new temperature template.
- 18:21, 15 December 2016 diff hist 0 N File:IceSheet.png
- 18:21, 15 December 2016 diff hist 0 N File:Tundra.png
- 18:14, 15 December 2016 diff hist 0 N File:BorealForest.png
- 18:05, 15 December 2016 diff hist +296 m Biomes Testing to see how the images will look
- 17:58, 15 December 2016 diff hist 0 N File:ExtremeDesert.png
- 17:58, 15 December 2016 diff hist 0 N File:Desert.png
- 17:46, 15 December 2016 diff hist 0 N File:AridShrubland.png
- 17:39, 15 December 2016 diff hist 0 File:TropicalRainforest.png XeoNovaDan uploaded a new version of "File:TropicalRainforest.png"
- 17:31, 15 December 2016 diff hist 0 File:TemperateForest.png XeoNovaDan uploaded a new version of "File:TemperateForest.png"
- 17:29, 15 December 2016 diff hist 0 File:TemperateForest.png XeoNovaDan uploaded a new version of "File:TemperateForest.png"
- 17:14, 15 December 2016 diff hist 0 N File:TropicalRainforest.png
- 17:08, 15 December 2016 diff hist 0 N File:TemperateForest.png
- 16:39, 15 December 2016 diff hist +48 m Biomes Image added - more coming later of each biome
- 16:32, 15 December 2016 diff hist 0 N File:BiomesOverview.png
- 08:00, 15 December 2016 diff hist +51 m Biomes →Sea Ice
- 07:58, 15 December 2016 diff hist +2,023 Biomes Changed the layout to hopefully improve readability. Need more information for Sea Ice as I've never played Alpha 16 - this is just from what I've seen
- 22:47, 14 December 2016 diff hist +577 Psychic shock lance Some information added
- 22:22, 14 December 2016 diff hist +164 m Mood Light humour before the graphics
- 22:14, 14 December 2016 diff hist +449 Psychic insanity lance A little bit of information (enough to un-stub-ify?)
- 16:26, 14 December 2016 diff hist +191 m Trees Slightly more information, minor correction
- 15:42, 14 December 2016 diff hist +427 Triple rocket launcher more information
- 22:49, 13 December 2016 diff hist +279 Mood Hopefully improved readability, added images
- 22:32, 13 December 2016 diff hist 0 N File:BerserkScreenshot.png
- 22:32, 13 December 2016 diff hist 0 N File:HardBinge.png
- 22:32, 13 December 2016 diff hist 0 N File:Daze.png
- 22:31, 13 December 2016 diff hist 0 N File:SocialBinge.png
- 22:31, 13 December 2016 diff hist 0 N File:FoodBinge.png
- 22:30, 13 December 2016 diff hist 0 N File:HideInRoom.png