Eating

From RimWorld Wiki
Revision as of 06:04, 3 February 2022 by Albedo (talk | contribs) (x)
Jump to navigation Jump to search

Eating is a pawn capacity: A character's ability to eat. It is closely linked to Saturation (aka "hunger"), which is the game mechanic to determine the need to eat.

Eating is a function of a human's or animal's body provided by the jaw and tongue It is a major factor of Eating Speed and is therefore critical to allowing pawns to maintain their Saturation and prevent them from starving.

At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural superchargerContent added by the Ideology DLC to buff Consciousness.

Affected stats

NameTypeWeightMaxDescription
Eating SpeedStat0.95-Multiplier on eating speed.

Factors

The following factors affect Eating:

  • Consciousness: 100% importance, no allowed defect. No Max
  • Jaw part efficiency. ?% importance, 0% allowed defect. ? Max
  • Tongue part efficiency. 50% importance, 0% allowed defect. ? Max