Difference between revisions of "Mortar Miss Radius Multiplier"

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{| class = "wikitable" width="180" style="text-align: center;"
 
{| class = "wikitable" width="180" style="text-align: center;"
 
! rowspan=2 | Animals Skill Level
 
! rowspan=2 | Animals Skill Level
! colspan=3 | Mortar Miss Radius Multiplier
+
! colspan=3 | Mortar Miss Radius Multiplier<br>(Resulting Radius)
 
|-
 
|-
 
! 100% Manipulation
 
! 100% Manipulation

Revision as of 07:31, 2 December 2021

Mortar Miss Radius Multiplier is a stat: A multiplier on the miss radius of a mortar used by this person. Smaller numbers means more accurate mortar shells. Its minimum allowed value is 0%. Its default value is 100%. This mulitplier is applied to

Factors

  • Shooting: 20% plus -2.5% per skill level.
  • Sight: -1*(Sight Percentage-100%). 100% max
  • Manipulation: -0.5*(Manipulation Percentage-100%). No Max.
Animals Skill Level Mortar Miss Radius Multiplier
(Resulting Radius)
100% Manipulation 125% Manipulation 150% Manipulation
0 120% (10.8) 108% (9.7) 95% (8.6)
1 117% (10.5) 105% (9.5) 93% (8.4)
2 115% (10.4) 103% (9.3) 90% (8.1)
3 112% (10.1) 100% (9) 88% (7.9)
4 110% (9.9) 98% (8.8) 85% (7.7)
5 107% (9.6) 95% (8.6) 83% (7.5)
6 105% (9.5) 95% (8.6) 83% (7.5)
7 102% (9.2) 90% (8.1) 78% (7)
8 100% (9) 88% (7.9) 75% (6.8)
9 97% (8.7) 85% (7.7) 73% (6.6)
10 95% (8.6) 83% (7.5) 70% (6.3)
11 92% (8.3) 80% (7.2) 68% (6.1)
12 90% (8.1) 78% (7) 65% (5.9)
13 87% (7.8) 75% (6.8) 63% (5.7)
14 85% (7.7) 73% (6.6) 60% (5.4)
15 82% (7.4) 70% (6.3) 58% (5.2)
16 80% (7.2) 68% (6.1) 55% (5)
17 77% (6.9) 65% (5.9) 53% (4.8)
18 75% (6.8) 63% (5.7) 50% (4.5)
19 72% (6.5) 60% (5.4) 48% (4.3)
20 70% (6.3) 58% (5.2) 45% (4.1)

Version history

  • 1.3.3200 - Added. Previously there was no skill effect on mortar accuracy.