Difference between revisions of "Mental Break Threshold"

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(rewritten and fact checked)
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| min value = 1
 
| min value = 1
 
| to string style = FloatZero
 
| to string style = FloatZero
| description = As long as someone's mood is below this level, they are in danger of having a [[mental break]].
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| description = As long as someone's [[Mood]] is below this level, they are in danger of having a [[mental break]].
 
}}
 
}}
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The base Mental Break Threshold is 35% and defines where the minor break risk range starts.  This stat is capped at a maximum of 50% and a minimum of 1%.
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Derived from the base Mental Break Threshold stat are the thresholds for Major and Extreme mental breaks.  The threshold for a Major mental break is always 4/7 of the pawn's Mental Break Threshold stat.  The threshold for an Extreme mental break is always 1/7 of the pawn's Mental Break Threshold stat.
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==Factors==
 
==Factors==
 
* [[Traits#Iron-willed|Iron-willed]] trait - lowers threshold by -18%
 
* [[Traits#Iron-willed|Iron-willed]] trait - lowers threshold by -18%

Revision as of 08:40, 16 January 2023

Mental Break Threshold is a stat: As long as someone's Mood is below this level, they are in danger of having a mental break. Its minimum allowed value is 1. Its maximum allowed value is 50. Its default value is 5.

The base Mental Break Threshold is 35% and defines where the minor break risk range starts. This stat is capped at a maximum of 50% and a minimum of 1%.

Derived from the base Mental Break Threshold stat are the thresholds for Major and Extreme mental breaks. The threshold for a Major mental break is always 4/7 of the pawn's Mental Break Threshold stat. The threshold for an Extreme mental break is always 1/7 of the pawn's Mental Break Threshold stat.

Factors