Difference between revisions of "Mental Break Threshold"
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| description = As long as someone's mood is below this level, they are in danger of having a [[mood|mental break]]. | | description = As long as someone's mood is below this level, they are in danger of having a [[mood|mental break]]. | ||
}} | }} | ||
+ | ==Factors== | ||
+ | * [[Traits#Iron-willed|Iron-willed]] trait - lowers threshold by -18% | ||
+ | * [[Traits#Steadfast|Steadfast]] trait - lowers threshold by -9% | ||
+ | * [[Traits#Nervous|Nervous]] trait - raises threshold by +8% | ||
+ | * [[Traits#Volatile|Volatile]] trait - raises threshold by +15% | ||
+ | * [[Traits#Too smart|Too Smart]] trait - raises threshold by +12% | ||
+ | * [[Traits#Neurotic|Neurotic]] trait - raises threshold by +8% | ||
+ | * [[Traits#Very neurotic|Very neurotic]] trait - raises threshold by +14% | ||
{{nav|stats|wide}} | {{nav|stats|wide}} |
Revision as of 09:20, 29 April 2021
Mental Break Threshold is a stat: As long as someone's mood is below this level, they are in danger of having a mental break. Its minimum allowed value is 1. Its maximum allowed value is 50. Its default value is 5.
Factors
- Iron-willed trait - lowers threshold by -18%
- Steadfast trait - lowers threshold by -9%
- Nervous trait - raises threshold by +8%
- Volatile trait - raises threshold by +15%
- Too Smart trait - raises threshold by +12%
- Neurotic trait - raises threshold by +8%
- Very neurotic trait - raises threshold by +14%