Eating

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Eating is a pawn capacity: A character's ability to eat. Eating is a function of a human's or animal's health, affected by Consciousness, the jaw, tongue, and neck.

Eating and Manipulation are the two determining factors of the Eating Speed stat.

Eating is not affected by Body Part efficiency or Digestion; these factors independently affect the ability to use Nutrition to satisfy Hunger. Legs and Movement can severely restrict a creature's ability to move to nearby Nutrition but are also independent from Eating. Sight does not affect Eating nor a creature's ability to find available nutrition.

At the time of writing, the maximum possible Eating capacity is 150% with a healthy pawn high on go-juice, luciferium and wake-up, and having used a neural superchargerContent added by the Ideology DLC to buff Consciousness.

Affected stats

NameTypeWeightMaxDescription
Eating SpeedStat0.95-Multiplier on eating speed.

Factors

The following factors affect Eating:

  • Consciousness: 100% importance, no allowed defect. No Max
  • Jaw part efficiency. 90% importance, 0% allowed defect. No Max
    • Denture: Part efficiency offset ? [Values]
  • Tongue part efficiency. 50% importance, 0% allowed defect. ? Max
  • Neck