Difference between revisions of "Plant Harvest Yield"

From RimWorld Wiki
Jump to navigation Jump to search
(Clarify chance is of total loss with less than 1)
Line 12: Line 12:
  
 
=== Skill Table ===  
 
=== Skill Table ===  
 +
{{stub|section=1|reason=Add columns for improved manipulation, eg bionic arm.}}
 +
 
{| {{STDT| c_03 text-center}}
 
{| {{STDT| c_03 text-center}}
 
!Growing Skill
 
!Growing Skill

Revision as of 22:46, 8 September 2021

Plant Harvest Yield is a stat: The yield this person gets when harvesting plants. Yields lower than 1 give a random chance that the entire harvest will be wasted. Yields above 1 will give a proportionate bonus to the amount of resources produced, on average.

Factors

  • Plants: 60% plus a different amount"Varies" is not a number. per skill level. See below.
  • Manipulation: 30% importance, No max
  • Sight: 20% importance, 100% limit

Skill Table

Growing Skill 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Skill bonus 0.6 0.7 0.75 0.8 0.85 0.90 0.95 0.975 1 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.12 1.13

Version history

  • 0.12.906 - Unskilled or injured growers can fail at harvesting, destroying the harvest for one plant
  • 1.3.3066 - PlantHarvestYield stat above 100% gives a bonus to yield.