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Food is the basic source of nutrition to both humans and animals. Lack of it leads to hunger which can be tracked by a pawn's food meter known as saturation and a long excessive deprivation leads to starvation.

For a more in-depth guide to farming and producing food, see Food production .

Raw Food

For a list of raw food items, see Raw food .

Food found in its natural stage is raw, fruits can be consumed without cooking but vegetables and meat will taste better for the colonist when prepared. Raws can still be consumed without being heated but causes the Ate raw food thought with a -7 mood penalty. Eating raw food restores 0.05 saturation each. Foods cooked at an electric stove, fueled stove or campfire turn into meals, later on it can be processed at the nutrient paste dispenser as well.

Raw food can be obtained from a variety of sources:


As of Alpha 15 (August 28st, 2016), there is a message telling you when food has spoiled.

Food will be wasted if left unattended (except for beer) by two factors: exposure and high temperature.

  • Storage in temperature above 0°C will spoil over time as well, though temperatures below 10°C will slow down spoiling. A freezer room can be created by placing at least enough Coolers in proportion to its size, the bigger the storage the more coolers required. In the early game, this can pose a threat if located on warm biomes.

Note that freezing temperatures alone does not prevent deterioration of food. For example: a raider is killed and drops his/her fine meal outdoors. That meal will still decay from exposure.

Once spoiled, food will vanish and can never be recovered. However, food can be eaten at any stage before spoiling with no visible mood effect.

  • Food deterioration rates
    Food item Deterioration rate (per day)
    MeatBig.png Raw meat 6
    Potatoes.png Raw fruit/vegetables 6
    Beer.png Beer 0
    Packaged Survival Meal.png Packaged survival meal 0.25
    Pemmican.png Pemmican 2
    Nutrient paste meal.png Nutrient paste meal 10
    Simple meal.png Simple meal 10
    Fine meal.png Fine meal 10
    Lavish meal.png Lavish meal 10
    Eggs.png Eggs 2
    Hay.png Hay 6
    Kibble.png Kibble 6
    Insect jelly.png Insect jelly 6
  • Version History

    • 0.8.657 - Now spoils without refrigeration
    • 0.9.722 - Food poisioning added. Bad cooks are more likely to accidentally poison meals.