Difference between revisions of "Count-down activator"

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{{Royalty}}{{Stub}}{{infobox main|building|
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{{Royalty}}
|name = Count-down activator
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{{Stub|reason=General, split into Occurrence, Summary, Analysis etc.}}
|image = ActivatorCountdown.png
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{{Infobox main|building
|description = A timed mechanoid activation unit. After counting down, it will wake nearby dormant mechanoids and structures.
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| name = Count-down activator
|type = Building
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| image = ActivatorCountdown.png
|type2 = Mechanoid cluster
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| description = A timed mechanoid activation unit. After counting down, it will wake nearby dormant mechanoids and structures.
|placeable = false
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| type = Building
|path cost = 30
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| type2 = Mechanoid cluster
|passability = pass through only
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| placeable = false
|blockswind = true
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| path cost = 30
|cover = 0.25
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| passability = pass through only
|size = 1 ˣ 1
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| blockswind = true
|flammability = 0
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| cover = 0.25
|hp = 100
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| size = 1 ˣ 1
|beauty = -20
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| flammability = 0
|glowradius = 2
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| hp = 100
|glowcolor = (55, 145, 10)
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| beauty = -20
|deconstruct yield = {{Icon small|Plasteel}} 3.5
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| glowradius = 2
|destroyyield = {{Icon small|Plasteel}} 1.75
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| glowcolor = (55, 145, 10)
|page verified for version = 1.3.3117
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| deconstruct yield = {{Icon Small|Plasteel}} 3.5
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| destroyyield = {{Icon Small|Plasteel}} 1.75
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| page verified for version = 1.3.3117
 
}}
 
}}
 
'''Count-down activators''' are [[Mechanoid cluster]] buildings added by the [[Royalty DLC]]. They wake up the cluster after a set amount of time. The average count-down time is {{Ticks|267060}} (4.45 days), but could be as short as {{Ticks|600}} or as long as {{Ticks|1200000}} (20 days).
 
'''Count-down activators''' are [[Mechanoid cluster]] buildings added by the [[Royalty DLC]]. They wake up the cluster after a set amount of time. The average count-down time is {{Ticks|267060}} (4.45 days), but could be as short as {{Ticks|600}} or as long as {{Ticks|1200000}} (20 days).
  
==Trivia==
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== Trivia ==
 
Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.
 
Like all mech cluster buildings, they not only have a [[Flammability]] of 0%, but also take no damage from attacks with the [[Damage Types|Flame]] damage type. This is in contrast to, for example, a [[stone]] [[wall]] which will not be ignited by [[molotov cocktails]] but will take the 10 flame damage from the initial attack.
  
{{nav|mechanoid}}
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{{nav|mechanoid|wide}}
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[[Category:Mechanoid Cluster]]

Latest revision as of 10:49, 7 December 2023

Count-down activator

Count-down activator

A timed mechanoid activation unit. After counting down, it will wake nearby dormant mechanoids and structures.

Base Stats

Type
BuildingMechanoid cluster
Beauty
-20
HP
100
Flammability
0%
Path Cost
30

Building

Size
1 × 1
Placeable
False
Passability
pass through only
Cover Effectiveness
25%
Blocks Wind
True
Light Radius
0.55

Creation

Deconstruct yield
Plasteel 3.5
Destroy yield
Plasteel 1.75

Count-down activators are Mechanoid cluster buildings added by the Royalty DLC. They wake up the cluster after a set amount of time. The average count-down time is 267,060 ticks (74.18 mins) (4.45 days), but could be as short as 600 ticks (10 secs) or as long as 1,200,000 ticks (333.33 mins) (20 days).

Trivia[edit]

Like all mech cluster buildings, they not only have a Flammability of 0%, but also take no damage from attacks with the Flame damage type. This is in contrast to, for example, a stone wall which will not be ignited by molotov cocktails but will take the 10 flame damage from the initial attack.