Difference between revisions of "Biofuel refinery"

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<onlyinclude>{{infobox main|production|
 
<onlyinclude>{{infobox main|production|
|name = Refinery
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|name = Biofuel refinery
 
|image = Refinery.png|Biofuel refinery
 
|image = Refinery.png|Biofuel refinery
 
|imagesize = 198px
 
|imagesize = 198px

Revision as of 13:26, 17 January 2021

Biofuel refinery

Biofuel refinery

Refines biological matter such as wood or plant matter into chemfuel.

Base Stats

Type
ProductionResources
Market Value
390 Silver [Note]
HP
200
Flammability
100%

Building

Size
2 × 3
Placeable
Yes
Cover Effectiveness
50%
Power
-170 W

Creation

Work To Make
2,000 ticks (33.33 secs)
Resources to make
Steel 200 + Component 3
Deconstruct yield
Steel 112 + Component 2

The biofuel refinery is a work table to produce chemfuel from wood or organic ingredients, it cannot be re-installed.

Acquisition

To build the refinery, you will need to invest 700 research points into Biofuel refining. It requires a construction skill of 4.

Analysis

Refinery Usage

While the refinery is selected, click "Bills" then "Add Bill" to add an order to produce chemfuel:

  • Make chemfuel from wood: Turns 70 wood logs into 35 chemfuel.
  • Make chemfuel from organics: Turns 3.5 nutrition worth of food ingredients into 35 chemfuel.
    • Hay or meals not accepted, though kibble made with hay will work.

Ingredients

  • Most raw ingredients have a nutrition value of 0.05. For such ingredients, 3.5 nutrition requires 70 units, which is the same quantity required of wood.
  • Since chemfuel powered generators use only 4 fuel per day, it is very easy to achieve net power from a closed system. (A farm can easily fuel its own Sunlamps and still provide a surplus of food)

Version history

  • Before Beta 19, it used to be simply called the Refinery, and meals could be used as organic ingredients.