Animals

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Revision as of 21:26, 19 August 2014 by Fernbhoy (talk | contribs)
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In RimWorld, animals roam the world free, minding their own business, eating plants and pacing back and forth. Apart from becoming mad and attacking any people on sight, animals can also be used as a source of food through preparing meals.

Growing food outdoors can sometimes attract animals inside your base perimeter.


0.6.532 These animals are implemented in RimWorld:

Name Wild HP Speed Damage (Average)[1] Hunger Hit Ease Type Herd Eco. Weight Meat Produced
Squirrel Yes 30 1.5 3.5 0.8 0.6 Herbivore No 0.2 9
Boomrat Yes 50 1.5 5 0.8 0.6 Herbivore No 0.2 18
Muffalo Yes 160 0.5 10 0.8 2.0 Herbivore Yes 1.0 162
Deer Yes 100 1.05 7 0.8 0.7 Herbivore Yes 0.8 81
Iguana Yes 55 0.7 7 0.30 0.6 Herbivore No 0.33 18
Megascarab Yes 80 0.8 10 0.1 0.5 Omnivore No 0.25 18
  1. Some animals have more than one attack, so the damage listed is the average damage of those attacks. See individual animal pages for more information.