Difference between revisions of "Animals"

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(Updated data, though I have no idea where to find eco. weight and meat produced. I am also assuming that hunger corresponds to hungerRate in the code.)
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! [[Megascarab|Megascarab]]
 
! [[Megascarab|Megascarab]]
 
| Yes || | 80 || | 0.8 || | 10 || | 0.1 || | 0.5 || | Omnivore || | No || | 0.25 || | 18
 
| Yes || | 80 || | 0.8 || | 10 || | 0.1 || | 0.5 || | Omnivore || | No || | 0.25 || | 18
 +
|-
 +
! [[Tortoise|Tortoise]]
 +
| Yes || | n/a || | n/a || | n/a || | n/a || | n/a || | Herbivore || | No || | n/a || | n/a
 
|}
 
|}
  

Revision as of 03:53, 21 November 2014

In RimWorld animals roam the world, mind their own business, eat plants, and pace back and forth. Apart from becoming mad and attacking any people on sight, animals can also be used as a source of food by preparing meals.

Growing food outdoors can sometimes attract animals inside your base perimeter.


0.6.532 These animals are implemented in RimWorld:

Name Wild HP Speed Damage (Average)[1] Hunger Hit Ease Type Herd Eco. Weight Meat Produced
Muffalo Yes 160 0.47 10 ? 2.0 Herbivore Yes 1.0 162
Deer Yes 100 1.05 7 0.7 1 Herbivore Yes 0.8 81
Squirrel Yes 25 1.30 3.5 0.2 0.6 Herbivore No 0.2 9
Boomrat Yes 40 1.20 5 0.4 0.6 Omnivore No 0.2 18
Iguana Yes 55 0.7 7 0.3 0.6 Omnivore No 0.33 18
Megascarab Yes 80 0.8 10 0.1 0.5 Omnivore No 0.25 18
Tortoise Yes n/a n/a n/a n/a n/a Herbivore No n/a n/a
  1. Some animals have more than one attack, so the damage listed is the average damage of those attacks. See individual animal pages for more information.