A shell filled with batteries and antennas, for generating an EMP pulse when detonated. Electromagnetic pulses temporarily disable electrical circuits. Can be fired from mortars or installed as a trap. Explodes when damaged.
- Crafted Resource
- Stack Limit
After being stunned, mechanoids become 'Adapted' and gain immunity against further stuns for 2,200(36.67 secs). Immunity is applied on stun, and will not be extended by stunning an adapted or already stunned mechanoid.
It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids. Because of this, it finds really good value even though it deals no physical damage whatsoever.
Due to its large blast radius, only a few shells are usually required for each barrage to hit all enemies. Given that, as well as its combat effectiveness, it is a very cost-efficient choice, despite requiring components to make.