A shell filled with batteries and antennas, for generating an EMP pulse when detonated. Electromagnetic pulses temporarily disable electrical circuits. Can be fired from mortars or installed as a trap. Explodes when damaged.
- Crafted Resource
- Stack Limit
After being stunned, mechanoids become 'Adapted' and gain immunity against further stuns for 2,200 ticks ( . Immunity is applied on stun, and will not be extended by stunning an adapted or already stunned mechanoid.
It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids. Because of this, it finds really good value even though it deals no physical damage whatsoever.
Due to its large blast radius, only a few shells are usually required for each barrage to hit all enemies. Given that, as well as its combat effectiveness, it is a very cost-efficient choice, despite requiring components to make.
In 1.1 its crafting cost was increased (20 --> 25 steel, 1 --> 2 components).