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A list of all pages that have property "Maintenance Reason" with value "Section stub: [[Food poisoning]]?". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Deathrest capacity serum  + (Stub: General, type and type 2, but also its very very rough to just get content down and needs polishing)
  • Band node  + (Stub: Add information inc clarity on range)
  • Titles  + (Rewrite: Restore lost content from major rewrite ([https://rimworldwiki.com/index.php?title=Titles&oldid=110606 see old]))
  • Xenogerm  + (Section stub: What is the actual mathematical relationship between complexity and time.)
  • Proximity detector  + (Stub: General)
  • Ailments  + (Rewrite: Cleanup and standardization needed - treatment and stages sections for each required. See [[Template:Heal Option Table]])
  • Healing enhancer  + (Section stub: What it actually does with specific, mechanical detail. How it stacks with healing genes)
  • Rot stink  + (Stub: Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion)
  • Mechband dish  + (Stub: information)
  • Deathrest casket  + (Section stub: Missing mechanics)
  • Psychic sensitizer  + (Section stub: Where does it go etc. Bring it up to standard.)
  • Bionic tongue  + (Section stub: Who can they be bought from and are they ever offered as quest rewards?)
  • Diabolus  + (Image wanted: Fire burst gizmo)
  • Smoke launcher  + (Section stub: With new gas mechanics, this is necessary. Also check if quality affects new gas mechanics)
  • Bioferrite shaper  + (Section stub: Work type, any special bills, verify content etc.)
  • Global Learning Factor  + (Section stub: Worked example with order of operations (include Slow study because its the only factor))
  • Standing lamp  + (Section stub: Written detail on menu, options, color mixing in overlapping light radii etc.)
  • Flood light  + (Section stub: Written detail on menu, options, color mixing in overlapping light radii etc. Verify that flood lights change colors)
  • Remote repairer  + (Stub: General. Mechanics)
  • Remote shielder  + (Stub: General. Mechanics)
  • Repair probe  + (Section stub: Order of operations)
  • Control sublink (high)  + (Section stub: Written from memory. Verification, expansion, and clarity needs work)
  • Control sublink (standard)  + (Section stub: Written from memory. Verification, expansion, and clarity needs work)
  • Ideology Min-Maxing  + (Recode: Links to the topics being talked about would make this a lot easier to parse without having to duplicate content - the rows precepts and memes and roles can be linked to directly)
  • Smokeleaf leaves  + (Section stub: [[Autobong]] fueling)
  • Baby food  + (Section stub: [[Food poisoning]]?)
  • Wasters  + (Section stub: [[Pollution stimulus]] analysis/strats/value etc)
  • Fibercorn  + (Stub: General, also [[Tinctoria]] has the same min light requirement but will rot before fulling growing in soil because of the reduced growth rate from low light. Does Fibercorn?)
  • Metalblood serum  + (Section stub: Entirely missing)
  • Bridge  + (Image wanted: Main, widgets, etc)
  • Wall  + (Section stub: door creation gizmo)
  • Door  + (Image wanted: Gizmos for hold open and such)
  • Beauty (Pawn)  + (Section stub: effect on romancing chance (forced and natural))
  • Revenant  + (Stub: General but also infobox and categories)
  • Recreation  + (Section stub:)
  • Infestation  + (Section stub: initial spawn numbers, protection of expansion rate with examples)
  • Spikecore floor-star (broad)  + (Stub: General)
  • Hauling  + (Stub: Cover hauling generally - Haul things is a specific order that covers a comparably small part of the mechanic.)
  • Psycasts  + (Rewrite: Should be replicated or transcluded on to the [[ailments]] page, but bears discussion)
  • Slavery  + (Rewrite: Previous major rewrite lost information re: raid points. Verify any other losses)
  • Pollution  + (Stub: Mechanics (Pollution spread / acidic smog % chance / wastepack cocoons), detailed analysis)
  • Stockpile zone  + (Section stub: renaming)
  • Rot stink  + (Stub: Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion)
  • Auto charge turret  + (Section stub: Spawning mechanics, combat power, terrain affordance etc.)
  • Combat  + (Rewrite: Added in 2018, verify this still works like this and if so then integrate with existing FMR weapon pages)
  • Ailments  + (Rewrite: Cleanup and standardization needed - treatment and stages sections for each required. See [[Template:Heal Option Table]])
  • Mechanoid creation  + (Significant overlap, search optimisation)
  • Psychic ritual spot  + (Stub:)
  • Mood  + (Split this back into Mood and [[Thoughts]]. Page is unworkably large, and needs a TOC which it can't have without being massive.)
  • Smoke shell  + (Stub:)
  • Centurion  + (Stub:)