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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Deathrest capacity serum + (Stub: General, type and type 2, but also its very very rough to just get content down and needs polishing)
- Band node + (Stub: Add information inc clarity on range)
- Titles + (Rewrite: Restore lost content from major rewrite ([https://rimworldwiki.com/index.php?title=Titles&oldid=110606 see old]))
- Xenogerm + (Section stub: What is the actual mathematical relationship between complexity and time.)
- Proximity detector + (Stub: General)
- Ailments + (Rewrite: Cleanup and standardization needed - treatment and stages sections for each required. See [[Template:Heal Option Table]])
- Healing enhancer + (Section stub: What it actually does with specific, mechanical detail. How it stacks with healing genes)
- Rot stink + (Stub: Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion)
- Mechband dish + (Stub: information)
- Deathrest casket + (Section stub: Missing mechanics)
- Psychic sensitizer + (Section stub: Where does it go etc. Bring it up to standard.)
- Bionic tongue + (Section stub: Who can they be bought from and are they ever offered as quest rewards?)
- Diabolus + (Image wanted: Fire burst gizmo)
- Smoke launcher + (Section stub: With new gas mechanics, this is necessary. Also check if quality affects new gas mechanics)
- Bioferrite shaper + (Section stub: Work type, any special bills, verify content etc.)
- Global Learning Factor + (Section stub: Worked example with order of operations (include Slow study because its the only factor))
- Standing lamp + (Section stub: Written detail on menu, options, color mixing in overlapping light radii etc.)
- Flood light + (Section stub: Written detail on menu, options, color mixing in overlapping light radii etc. Verify that flood lights change colors)
- Remote repairer + (Stub: General. Mechanics)
- Remote shielder + (Stub: General. Mechanics)
- Repair probe + (Section stub: Order of operations)
- Control sublink (high) + (Section stub: Written from memory. Verification, expansion, and clarity needs work)
- Control sublink (standard) + (Section stub: Written from memory. Verification, expansion, and clarity needs work)
- Ideology Min-Maxing + (Recode: Links to the topics being talked about would make this a lot easier to parse without having to duplicate content - the rows precepts and memes and roles can be linked to directly)
- Smokeleaf leaves + (Section stub: [[Autobong]] fueling)
- Wasters + (Section stub: [[Pollution stimulus]] analysis/strats/value etc)
- Fibercorn + (Stub: General, also [[Tinctoria]] has the same min light requirement but will rot before fulling growing in soil because of the reduced growth rate from low light. Does Fibercorn?)
- Metalblood serum + (Section stub: Entirely missing)
- Bridge + (Image wanted: Main, widgets, etc)
- Wall + (Section stub: door creation gizmo)
- Door + (Image wanted: Gizmos for hold open and such)
- Beauty (Pawn) + (Section stub: effect on romancing chance (forced and natural))
- Revenant + (Stub: General but also infobox and categories)
- Recreation + (Section stub:)
- Infestation + (Section stub: initial spawn numbers, protection of expansion rate with examples)
- Spikecore floor-star (broad) + (Stub: General)
- Hauling + (Stub: Cover hauling generally - Haul things is a specific order that covers a comparably small part of the mechanic.)
- Psycasts + (Rewrite: Should be replicated or transcluded on to the [[ailments]] page, but bears discussion)
- Slavery + (Rewrite: Previous major rewrite lost information re: raid points. Verify any other losses)
- Pollution + (Stub: Mechanics (Pollution spread / acidic smog % chance / wastepack cocoons), detailed analysis)
- Stockpile zone + (Section stub: renaming)
- Rot stink + (Stub: Needs a general gas format standard that can also be used for blind smoke and tox gas - below is a rough suggestion but only a suggestion)
- Auto charge turret + (Section stub: Spawning mechanics, combat power, terrain affordance etc.)
- Combat + (Rewrite: Added in 2018, verify this still works like this and if so then integrate with existing FMR weapon pages)
- Ailments + (Rewrite: Cleanup and standardization needed - treatment and stages sections for each required. See [[Template:Heal Option Table]])
- Mechanoid creation + (Significant overlap, search optimisation)
- Psychic ritual spot + (Stub:)
- Mood + (Split this back into Mood and [[Thoughts]]. Page is unworkably large, and needs a TOC which it can't have without being massive.)
- Smoke shell + (Stub:)
- Centurion + (Stub:)