Difference between revisions of "Styling station"

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(type: Misc -> Building; type2: -> Misc; placeable: Yes -> true; path cost: - -> 50; passability: - -> pass through only; cover: -> 0.5; minifiable: - -> true; size: 3 * 1 -> 3 ˣ 1; sell price multiplier: - -> 0.7; beauty: 0 -> -; terrain affordance: Medium -> medium; thingCategories: -> BuildingsFurniture;)
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==Summary==
 
==Summary==
You will need to grow [[Tinctoria]] to get [[Dye]] to change color of your pawn's apparel and hair. Pawns have a favorite color, and [[ideoligion]]s do also - dying 60% or more of their clothing<sup>Counted how?</sup> in that color will give a [[mood]] boost of +1.  
+
You will need to grow [[Tinctoria]] to get [[Dye]] to change color of your pawn's apparel and hair. Some pawns have a favorite color, and [[ideoligion]]s have an associated color - dying more than 60% of a pawn's equipped clothing items in either of these colors will give them a [[mood]] boost of +1. Which specific items are dyed is not important, only the total amount of items equipped and how many of them are dyed.
  
 
If a pawn has the same favorite color as their ideoligion color, they will get both buffs.
 
If a pawn has the same favorite color as their ideoligion color, they will get both buffs.

Revision as of 14:36, 8 November 2021

Styling station

Styling station

A table with a mirror and styling tools. People can use this to change their look.

Base Stats

Type
BuildingMisc
Mass
15 kg
HP
120
Flammability
80%
Path Cost
50

Building

Size
3 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
50%
Terrain Affordance
Medium

Creation

Work To Make
2,000 ticks (33.33 secs)
Stuff Tags
Metallic, Woody
Resources to make
Stuff 80 + Steel 30
Deconstruct yield
Stuff 40 + Steel 15
Destroy yield
Stuff 20 + Steel 7 - 8
Technical
thingCategories
BuildingsFurniture


A Styling station is a station used to aesthetically edit your pawns added by the Ideology DLC. It allows the styling of hair and beards, as well as the dyeing of apparel, hair and beards.

Acquisition

In the Architect tab, under the Misc category.

Summary

You will need to grow Tinctoria to get Dye to change color of your pawn's apparel and hair. Some pawns have a favorite color, and ideoligions have an associated color - dying more than 60% of a pawn's equipped clothing items in either of these colors will give them a mood boost of +1. Which specific items are dyed is not important, only the total amount of items equipped and how many of them are dyed.

If a pawn has the same favorite color as their ideoligion color, they will get both buffs.

It is unknown if the base color of items counts i.e. if a Red-preferring pawn will be satisfied by Devilstrand clothing.

Analysis

?

Stats table

  • Styling station Styling station Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Bioferrite Bioferrite Content added by the Anomaly DLC 0 005,000 ticks (1.39 mins) 240 60% 135 Silver
    Gold Gold 20 001,800 ticks (30 secs) 72 32% 8,065 Silver
    Plasteel Plasteel 0 004,400 ticks (1.22 mins) 336 0% 795 Silver
    Silver Silver 6 002,000 ticks (33.33 secs) 84 32% 865 Silver
    Steel Steel 0 002,000 ticks (33.33 secs) 120 32% 215 Silver
    Uranium Uranium 0 003,800 ticks (1.06 mins) 300 0% 550 Silver
    Wood Wood 0 001,400 ticks (23.33 secs) 78 80% 158 Silver
  • Version History

    • Ideology DLC Release - Added.
    • 1.3.3067 - Dying hair now requires dye
    • 1.3.3072 - You can no longer change the color of lodgers' apparel if they refuse to change their apparel at all. Added darker black hair color option.
    • 1.3.3074 - Allow black color to be selected for apparel coloring.