Difference between revisions of "Fabrication bench"

From RimWorld Wiki
Jump to navigation Jump to search
Line 24: Line 24:
  
 
== Crafting ==
 
== Crafting ==
#{{icon|component|1}} for {{Icon|steel|25}}
+
#{{icon|component|1}} for {{icon|steel|25}}
#1 [[advanced component]] for {{icon|component|1}} + {{Icon|steel|25}} + {{Icon|gold|3}} + {{Icon|uranium|3}}
+
#{{icon|advcomponent|1}} for {{icon|component|1}} + {{Icon|steel|25}} + {{Icon|gold|3}} + {{Icon|uranium|3}}
  
 
== Tips ==
 
== Tips ==

Revision as of 09:19, 28 November 2017

Component assembly bench

Component assembly bench

A workbench equipped with advanced tools for producing components from simpler materials.

Base Stats

Type
Production
HP
300

Building

Size
2
Placeable
Yes
Power
-250 W
Facility
Tool cabinet


The component assembly bench is used by smiths (with crafting of at least 8) to create components from steel, or advanced components with steel, gold and uranium.

Requirements

Component assembly is required before the table can be built.


Crafting

  1. Component 1 for Steel 25
  2. Advanced component 1 for Component 1 + Steel 25 + Gold 3 + Uranium 3

Tips

The component assembly bench is a stopgap measure at best. Constructing components from raw steel is so expensive that the player is better off selling their steel to purchase components from traders directly. Players suffering a component shortage would be better served not building the component assembly bench at all, as the bench itself requires an extra Steel 500 just to pay for its own components.

Players in search of components are generally better off purchasing them from traders or establish caravans to trade with nearby settlements. Compacted Machinery may even be found on caravan ambushes or faction base raids, which can be mined out and added to the convoy as a semi-renewable source of components, though they are real heavy (at 0.6 kg) and can easily add to the burden.
If you happen to have scavenged some non-deadman's apparel you can pick these up and sell at traders in exchange for components. This is usually a more weight-efficient way to carry value than making to haul components.

On the other hand, with a great demand for components in most colonies, component assembly is a great way to train colonists' crafting skill, if they are already good at crafting. Good smiths provide quality weapons and armor for your colony and are a valuable position in any average colony.

Version history

Prior to Beta 18, it costed 400 steel and 20 components to build, and requires a smith with crafting skill 10 to operate.

In Beta 18 its cost is reduced to 200 steel and 14 components, and it is now used to craft the newly added advanced components. The skill requirement is also reduced to 8.