Difference between revisions of "Agave"

From RimWorld Wiki
Jump to navigation Jump to search
m (Even more minor corrections)
(gallery)
 
(17 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Define|Plant
+
{{Rewrite|reason=Verification and updating needed}}
| category = [[Wild_Plants|Wild Plants]]
+
{{About|the plant|the consumable food item|Agave fruit}}
 +
{{Infobox main|plant
 +
| name = Agave
 +
| image = Agave a.png
 
| description = A large-leafed desert plant with edible flowers and stalks.
 
| description = A large-leafed desert plant with edible flowers and stalks.
| def name = PlantAgave
+
| type = Plant
| Harvested Product = agave fruit
+
| type2 = Wild
| In Ground = true
+
| path cost = 30
| Hydroponic = false
+
| cover = 0.2
| default color = (255,255,255)
+
| hp = 120
| graphic class = Graphic_Random
+
| flammability = 1
| graphic path = Things/Plant/Agave
+
| beauty outdoors = 1
| label = ambrosia bush
+
| grow days = 6
| parent name = PlantBase
+
| harvest work = 300
| path cost = 10
+
| product = agave fruit
| rotatable = false
+
| yield = 10
| selectable = true
+
| min fertility = 0.7
| use hit points = true
 
| max hit points base = 120
 
| beauty base = 0
 
| flammability base = 0.8
 
| harvest yield = 10
 
| grow days = 3
 
| fertility min = 0.3
 
 
| fertility sensitivity = 0.5
 
| fertility sensitivity = 0.5
| real grow days = 3.82
+
| nutrition = 0.2
| nutrition per day = 0.131
+
| livesin_aridshrubland = 0.2
| nutrition per day (70) = 0.1113
+
| livesin_desert = 0.25
| nutrition per day (140) = 0.1572
+
| livesin_extremedesert = 0.25
| nutrition per day (230) = 0
 
| market value = 1.5
 
 
}}
 
}}
 +
{{Info|Agave is a plant that naturally occurs in arid shrublands, deserts, and extreme deserts. As with any other bush-type plant, agave's growth progress goes back to 30% when harvested, and agave can't be grown by the player. A mature agave plant yields 10 pieces of agave fruit.}}
  
{{for|the consumable food item|Agave fruit}}
+
== Growing ==
 
 
All information here is up-to-date as of Alpha 17b.
 
 
 
 
 
{{Info|Agave is a plant that naturally occurs in arid shrublands, deserts, and extreme deserts. As with any other bush-type plant; agave's growth rate goes back to 30% when harvested, and agave can't be grown by the player. A mature agave plant yields 10 pieces of agave fruit.}}
 
===Growing===
 
 
Agave plants have a base growing time of 3 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for Agave to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
 
Agave plants have a base growing time of 3 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for Agave to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:
 +
{{Grow Table}}
 +
Agave plants are functionally almost identical to [[berry bush]]es, with the minor differences being that agave fruit produces a negative thought when eaten raw, and agave plants can grow in 30% fertile ground and above. The latter currently makes no real gameplay difference though, as the only soil below 50% fertility is sand, which has a fertility of 6%.
  
{| {{STDT| c_24 text-center}}
+
== Food production ==
! Ground Type
+
Just like berry bushes, agave plants in rich soil are theoretically the best means of food production in the game, usurping even the almighty [[rice plant]] in [[hydroponics basin|hydroponics]] when it comes to yield per day. However, you can't control where agave plants go; you can with rice. The following table shows how many plants it takes to sustain one colonist, but only factors in the nutritional value of the yield and the yield per day:
| Gravel
+
<div><li style="display: inline-table;">
| Soil
 
| Rich Soil
 
| Hydroponics
 
|-
 
! Fertility (%)
 
| 70
 
| 100
 
| 140
 
| 230
 
|-
 
! Grow Time (days)<ref>Based on growing from 30%; after each consecutive harvest</ref>
 
| 4.49
 
| 3.82
 
| 3.18
 
| -
 
|-
 
! Base Yield/day<ref>Per plant</ref>
 
| 2.23
 
| 2.62
 
| 3.14
 
| -
 
|}
 
 
 
<references />
 
 
 
Agave plants are functionally almost identical to [[raspberry bush]]es, with the minor differences being that agave fruit produces a negative thought when eaten raw, and agave plants can grow in 30% fertile ground and above. The latter currently makes no real gameplay difference though, as the soil below gravel in terms of fertility is sand with a 6% rating.
 
 
 
 
 
===Food Production===
 
Just like raspberry bushes; agave plants in rich soil are theoretically the best means of food production in the game, usurping even the almighty [[rice plant]] in [[hydroponics basin|hydroponics]] when it comes to yield per day. However, you can't control where agave plants go; you can with rice. The following table shows how many plants it takes to sustain one colonist, but only factors in the nutritional value of the yield; and the yield per day:
 
 
 
 
{| {{STDT| c_24 text-center}}
 
{| {{STDT| c_24 text-center}}
 
! Ground Type
 
! Ground Type
Line 104: Line 64:
 
| -
 
| -
 
|}
 
|}
 
 
<references />
 
<references />
 +
</li></div>
  
 
+
== Economy ==
===Economy===
+
The agave plant's raw product is agave fruit, which has a market value of 1.5 [[silver]]. The refined product with the largest profit margin is a [[fine meal]], having a 37.14% profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown, the market value of the products and the yield per day:
The agave plant's raw product is agave fruit, which has a market value of 1.5 [[silver]]. The refined product with the largest profit margin is a [[fine meal]], having a 37.14% profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown; the market value of the products; and the yield per day:
+
<div><li style="display: inline-table;">
 
 
 
{| {{STDT| c_24 text-center}}
 
{| {{STDT| c_24 text-center}}
 
! Ground Type
 
! Ground Type
Line 130: Line 89:
 
| -
 
| -
 
|}
 
|}
 +
<references />
 +
</li></div>
  
<references />
+
== Gallery ==
 +
<gallery>
 +
Agave a.png|Agave variant A
 +
Agave b.png|Agave variant B
 +
</gallery>
 +
 
 +
{{Nav|plant|wide}}
  
{{nav|plant|wide}}
 
 
[[Category:Plants]]
 
[[Category:Plants]]
 
[[Category:Wild plants]]
 
[[Category:Wild plants]]
 +
[[Category:Resource plants]]

Latest revision as of 15:53, 5 March 2023

Agave

Agave

A large-leafed desert plant with edible flowers and stalks.

Base Stats

Type
PlantWild
Beauty
0 (1)
HP
120
Flammability
100%
Path Cost
30

Building

Cover Effectiveness
20%

Ingestion

Nutrition
0.2

Plant Stats

Time to grow
6 days (11.08 days)
Work to Harvest
300 ticks (5 secs)
Base Harvest Yield
10 Agave fruit
Min Fertility
70%
Fertility Sensitivity
50%
Min light to grow
50%

Agave is a plant that naturally occurs in arid shrublands, deserts, and extreme deserts. As with any other bush-type plant, agave's growth progress goes back to 30% when harvested, and agave can't be grown by the player. A mature agave plant yields 10 pieces of agave fruit.

Growing[edit]

Agave plants have a base growing time of 3 days, need a minimum soil fertility of 30%, and have a fertility sensitivity rating of 50%. The following table details how long it takes for Agave to grow in each growable ground type, factoring in the plant resting time and being in ideal growing conditions:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 13.04 11.08 9.23 N/A
    Base Yield/day[2] 0.77 0.9 1.08 N/A
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Agave plants are functionally almost identical to berry bushes, with the minor differences being that agave fruit produces a negative thought when eaten raw, and agave plants can grow in 30% fertile ground and above. The latter currently makes no real gameplay difference though, as the only soil below 50% fertility is sand, which has a fertility of 6%.

    Food production[edit]

    Just like berry bushes, agave plants in rich soil are theoretically the best means of food production in the game, usurping even the almighty rice plant in hydroponics when it comes to yield per day. However, you can't control where agave plants go; you can with rice. The following table shows how many plants it takes to sustain one colonist, but only factors in the nutritional value of the yield and the yield per day:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Raw 15 13 11 -
    Lavish[1] 9 8 7 -
    Paste 6 5 4 -
    Fine[2] 5 4 4 -
    1. Also applies to 100% vegetarian simple meals and packaged survival meals
    2. Also applies to pemmican
  • Economy[edit]

    The agave plant's raw product is agave fruit, which has a market value of 1.5 silver. The refined product with the largest profit margin is a fine meal, having a 37.14% profit margin. The following table details silver per day, per plant. It only factors in the 50% selling markdown, the market value of the products and the yield per day:

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Raw 1.67 1.96 2.36 -
    Refined[1] 5.34 6.29 7.54 -
    1. Assuming a vegetarian ingredient bottleneck. Your mileage may vary.
  • Gallery[edit]