Difference between revisions of "Anima grass"

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(Just watched my 9 anima grass die during a toxic fallout event because I thought this page was accurate. It was not.)
 
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| name = Anima grass
 
| name = Anima grass
 
| image = Anima grass a.png
 
| image = Anima grass a.png
| description = A grass infused with luminous microorganisms. Tribal peoples find that anima grass grows around the base of an anima tree as they meditate. It seems to reflect some kind of strengthening of the tree's psychic power.<br/>Offworld scientists have tried to study the phenomenon, but the grass degenerates into normal plant matter when observed too closely.<br/>Animals refuse eat anima grass. Tribal stories say this is done out of respect and fear.
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| description = A grass infused with luminous microorganisms. Tribal peoples find that anima grass grows around the base of an anima tree as they meditate. It seems to reflect some kind of strengthening of the tree's psychic power.<br/>Offworld scientists have tried to study the phenomenon, but the grass degenerates into normal plant matter when observed too closely.<br/>Animals refuse eat{{Sic}} anima grass. Tribal stories say this is done out of respect and fear.
 
| type = Plant
 
| type = Plant
 
| type2 = Wild
 
| type2 = Wild
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| fertility sensitivity = 0
 
| fertility sensitivity = 0
 
}}
 
}}
'''Anima grass''' grows from [[anima tree]]s when it is meditated under by a pawn with the natural [[psyfocus]]. It is immune to [[toxic fallout]]. It is ''not'' immune to [[fire]] or rot from continued absence of [[light]] via a [[sun blocker]].
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'''Anima grass''' grows from [[anima tree]]s when it is meditated under by a pawn with the natural [[psyfocus]]. It is ''not'' immune to [[toxic fallout]]. It is ''not'' immune to [[fire]] or rot from the continued absence of [[light]] via a [[sun blocker]].
  
 
Once twenty anima grass has grown, a pawn may use the tree to gain a [[psycast#Psylinks|psylink]] level.
 
Once twenty anima grass has grown, a pawn may use the tree to gain a [[psycast#Psylinks|psylink]] level.
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== Version history ==
 
== Version history ==
 
* [[Version/1.3.3067|1.3.3067]] - Added anima grass growth rate from meditation penalty to anima tree, based on proximity to artificial buildings.
 
* [[Version/1.3.3067|1.3.3067]] - Added anima grass growth rate from meditation penalty to anima tree, based on proximity to artificial buildings.
 +
* [[Version/1.3.3076|1.3.3076]] - Fix: Gauranlen moss can spawn over anima grass and Gauranlen pods.
  
 
{{Nav|plant|wide}}
 
{{Nav|plant|wide}}
 
[[Category:Plants]]
 
[[Category:Plants]]
 
[[Category:Wild plants]]
 
[[Category:Wild plants]]

Latest revision as of 02:03, 25 April 2024

Anima grass

Anima grass

A grass infused with luminous microorganisms. Tribal peoples find that anima grass grows around the base of an anima tree as they meditate. It seems to reflect some kind of strengthening of the tree's psychic power.
Offworld scientists have tried to study the phenomenon, but the grass degenerates into normal plant matter when observed too closely.
Animals refuse eat[sic] anima grass. Tribal stories say this is done out of respect and fear.

Base Stats

Type
PlantWild
Beauty
0 (1)
HP
85
Flammability
130%

Plant Stats

Time to grow
1 days (1.85 days)
Lifespan
60 days
Work to Harvest
40 ticks (0.67 secs)
Min Fertility
2%
Fertility Sensitivity
0%
Min light to grow
50%

Anima grass grows from anima trees when it is meditated under by a pawn with the natural psyfocus. It is not immune to toxic fallout. It is not immune to fire or rot from the continued absence of light via a sun blocker.

Once twenty anima grass has grown, a pawn may use the tree to gain a psylink level.

Gallery[edit]

Version history[edit]

  • 1.3.3067 - Added anima grass growth rate from meditation penalty to anima tree, based on proximity to artificial buildings.
  • 1.3.3076 - Fix: Gauranlen moss can spawn over anima grass and Gauranlen pods.