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  • <pre>{{Cross}}</pre> All it does is insert a 24px large image of a red cross:
    295 bytes (42 words) - 11:01, 14 December 2022
  • | {{#if: {{{?Lives In Temperate Forest}}}|{{Check}}|{{Cross}}}} | {{#if: {{{?Lives In Temperate Swamp}}}|{{Check}}|{{Cross}}}}
    1 KB (129 words) - 23:38, 15 November 2022
  • | {{Cross}} | {{Cross}}
    1 KB (122 words) - 11:28, 31 March 2021
  • | {{Cross}} | {{Cross}}
    2 KB (234 words) - 04:21, 18 March 2021
  • | {{Cross}} | {{Cross}}
    2 KB (251 words) - 11:23, 31 March 2021
  • | {{Cross}} | {{Cross}}
    2 KB (214 words) - 06:02, 27 April 2024
  • <nowiki>{{cross}}</nowiki> --> {{cross}}
    162 bytes (25 words) - 00:12, 29 July 2016
  • <td>{{#ifeq: {{{pigskins|false}}}|true|{{Check}}|{{Cross}} }}</td> <td>{{#ifeq: {{{impids|false}}}|true|{{Check}}|{{Cross}} }}</td>
    2 KB (248 words) - 12:23, 25 January 2023
  • | {{Cross}} | {{Cross}}
    4 KB (491 words) - 11:24, 31 March 2021
  • | {{Cross}} || {{Cross}} || {{Check}} || {{Check}} || {{Cross}} || {{Check}} | {{Cross}} ||{{Cross}} || {{Check}} || {{Check}} || {{Cross}} || {{Check}}
    9 KB (980 words) - 14:32, 28 May 2024
  • | {{Cross}} | {{Cross}}
    4 KB (474 words) - 13:09, 26 December 2023
  • | {{Cross}} | {{Cross}}
    3 KB (439 words) - 11:26, 31 March 2021
  • | {{Cross}} | {{Cross}}
    4 KB (512 words) - 11:25, 31 March 2021
  • | {{Cross}} | {{Cross}}
    4 KB (559 words) - 11:30, 31 March 2021
  • | {{Cross}} | {{Cross}}
    6 KB (757 words) - 22:26, 29 April 2021
  • ...ble mw-customtoggle-Assaultrifle" id="mw-customcollapsible-Assaultrifle">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw- ...apsible mw-customtoggle-Autopistol" id="mw-customcollapsible-Autopistol">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-
    7 KB (751 words) - 07:35, 31 March 2024
  • ...ble mw-customtoggle-Assaultrifle" id="mw-customcollapsible-Assaultrifle">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw- ...apsible mw-customtoggle-Autopistol" id="mw-customcollapsible-Autopistol">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-
    7 KB (751 words) - 07:36, 31 March 2024
  • | {{Cross}} | {{Cross}}
    6 KB (742 words) - 10:31, 19 March 2021
  • | {{Cross}} | {{Cross}}
    6 KB (817 words) - 22:25, 15 April 2024
  • ...llapsible mw-customtoggle-Breachaxe" id="mw-customcollapsible-Breachaxe">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw- ...ass="mw-collapsible mw-customtoggle-Club" id="mw-customcollapsible-Club">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-
    20 KB (2,168 words) - 11:22, 31 March 2024
  • | {{Cross}} | {{Cross}}
    11 KB (1,341 words) - 13:10, 26 December 2023
  • #* Handle things that can be mined {{Cross}} #* Handle things that can't be made by the player {{Cross}}
    2 KB (243 words) - 12:15, 4 April 2024
  • ...69}} }} {{#ifeq: {{#var:testDate}} | {{#var:testTemplate}} | {{Check}} | {{Cross}} }} ...30}} }} {{#ifeq: {{#var:testDate}} | {{#var:testTemplate}} | {{Check}} | {{Cross}} }}
    5 KB (656 words) - 18:16, 4 December 2023
  • | {{Cross}} | {{Cross}}
    9 KB (1,150 words) - 13:01, 26 December 2023
  • # {{Cross}} - Click this on the control panel to show a weapon and all its variants o ...ble mw-customtoggle-Assaultrifle" id="mw-customcollapsible-Assaultrifle">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-
    9 KB (950 words) - 11:26, 21 April 2024
  • | {{Cross}} | {{Cross}}
    8 KB (1,047 words) - 11:29, 31 March 2021
  • Before {{Sfrac||{{Cross}}{{RimworldIcon}}|{{Check}}{{RoyaltyIcon}}}} after results in: Before {{Sfrac||{{Cross}}{{RimworldIcon}}|{{Check}}{{RoyaltyIcon}}}} after
    720 bytes (88 words) - 23:01, 2 May 2023
  • | {{cross}} | {{cross}}
    11 KB (1,329 words) - 11:20, 31 March 2021
  • | {{Cross}} | {{Cross}}
    12 KB (1,508 words) - 11:36, 31 March 2021
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    5 KB (587 words) - 15:31, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    4 KB (531 words) - 17:05, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    5 KB (568 words) - 15:21, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    4 KB (542 words) - 16:07, 25 February 2024
  • {{See also | Template:Cross}}
    304 bytes (42 words) - 11:00, 14 December 2022
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|16.6%}} Moving<br/>{ ...*30}} || 1 || 10% || 3.4% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.
    5 KB (677 words) - 16:10, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    4 KB (497 words) - 16:26, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    4 KB (468 words) - 16:56, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|20%}} Moving<br/>{{- ...*30}} || 1 || 10% || 3.4% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.
    5 KB (641 words) - 16:24, 25 February 2024
  • | {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}} | {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}
    6 KB (826 words) - 14:11, 7 February 2021
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    4 KB (475 words) - 15:26, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    4 KB (475 words) - 16:03, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
    4 KB (475 words) - 16:18, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|16.6%}} Moving<br/>{ ...*30}} || 1 || 15% || 8.3% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.
    5 KB (665 words) - 15:16, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|33.3%}} Moving<br/>{ ...*30}} || 1 || 15% || 8.3% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.
    4 KB (511 words) - 15:38, 25 February 2024
  • * Add another column to check green and cross red between up to date and outdated mods.
    257 bytes (45 words) - 21:13, 8 June 2017
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || – || Death ...{#var:HealthScale|}}*25}} || 1 || 10% || 2.8% || [[#BPT torso|Torso]] || {{Cross}} || [[Breathing]]<br/>[[Eating]]<br/>[[Talking]] || Death
    9 KB (1,062 words) - 03:22, 25 February 2024
  • | {{Cross}} | {{Cross}}
    18 KB (2,279 words) - 11:28, 31 March 2021
  • | {{#if: {{#pos: {{{?Category|}}} | Implant }} | {{Check}} | {{Cross}} }}
    484 bytes (44 words) - 22:51, 4 January 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]] || Death ...r: {{#var:HealthScale|}}*30}} || 1 || 20% || 4% || [[#BPT body|Body]] || {{Cross}} || [[Hearing]] || Death
    4 KB (467 words) - 03:27, 25 February 2024
  • ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || Torso || - || Death ...r:HealthScale|}}*25}} || 1 || E: 7.5% || 1.5% || [[#BPT torso|Torso]] || {{Cross}} || Neck || [[Breathing]]<br/>[[Eating]]<br/>[[Talking]] || Death
    10 KB (1,309 words) - 13:46, 17 April 2024
  • | Monosword || {{#ifeq: {{Q|Monosword|Resource 1}}|Stuff|{{Check}}|{{Cross}}}} | Longsword || {{#ifeq: {{Q|Longsword|Resource 1}}|Stuff|{{Check}}|{{Cross}}}}
    2 KB (279 words) - 10:57, 24 July 2022
  • ...Cross". Note that this template uses the registered trademark names, i.e. "cross" instead of "X" for Playstation buttons, but the template has alternative s
    3 KB (424 words) - 03:40, 2 February 2023
  • | {{#ifeq: {{{?Quality}}} | true | {{Check}} | {{Cross}} }}
    1 KB (98 words) - 20:17, 6 August 2023
  • | {{#if:{{Q|{{{?Name}}}|Pack Capacity}}|{{Check}}|{{Cross}} }}</includeonly><noinclude>
    1 KB (128 words) - 09:39, 1 February 2023
  • | {{#if: {{#pos: {{Q|{{{?Name}}}|Category}} | Fine floor}} | {{Check}} | {{Cross}} }}
    1 KB (138 words) - 11:02, 9 March 2024
  • ...lar generator|Power Consumption}} || 106.25 || {{Check}} || {{Check}} || {{Cross}} || In sunlight || {{Q|Solar generator|Market Value Base #}} ...{{Required Resources|Wind turbine|sep=<nowiki> </nowiki>+|simple=1}} || {{Cross}} || {{Q|Wind turbine|Size}} || {{Q|Wind turbine|Power Consumption}} || 164
    12 KB (1,727 words) - 10:01, 29 April 2024
  • ==Cross-references== ...s. For instance: def A wants to use def B, but def B can't be found. These cross-references are by ''defName''. Both Type and defName have to match. In our
    8 KB (1,213 words) - 14:30, 21 February 2019
  • ...manipulators.<br/>This is separate from the ability to carry cargo on long cross-world trips.
    998 bytes (132 words) - 16:52, 22 November 2023
  • ...*0.3 round 0}}) || -15 || {{Check}} || {{Check}} || {{Cross}} || 70 || 10 - 15 || | {{#var:beautyI}} ({{#var:beautyO}}) || {{#var:cleanliness}} || {{Cross}} || {{Check}} || {{Check}} || 35 || 45 - 50 ||
    15 KB (2,075 words) - 18:11, 8 May 2024
  • ...orialCodeTable-description" | '''Resolve cross references''' (goes through cross-reference registrations and replace them with direct references to their ac The data in this guide was compiled using and cross-referenced with the [https://discord.com/channels/214523379766525963/215496
    11 KB (1,095 words) - 22:17, 10 February 2024
  • ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }} ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }}
    8 KB (1,077 words) - 09:51, 5 April 2024
  • ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }}
    2 KB (225 words) - 09:52, 5 April 2024
  • ...er Animals will break them down to reach their target, All other pawns can cross over the fence at will, but will be slowed down.
    4 KB (678 words) - 16:19, 6 April 2024
  • ...ee categories of armor that each apparel can have: Sharp, Blunt, and Heat. Cross-reference these with the [[Damage Types|damage types]] table to see what's
    2 KB (324 words) - 16:13, 10 September 2022
  • | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} | {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}
    63 KB (7,885 words) - 17:55, 1 January 2019
  • | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
    57 KB (7,869 words) - 20:16, 15 September 2022
  • ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }}
    3 KB (378 words) - 09:49, 5 April 2024
  • * '''Wallraise''' creates a wall of rocks in a cross shape.
    2 KB (304 words) - 08:23, 7 April 2024
  • | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}
    72 KB (9,892 words) - 00:44, 17 January 2023
  • * Fixed a bug where turrets have a red cross overlay after loading a 1.0 savegame.
    2 KB (393 words) - 04:16, 7 November 2023
  • | [[Gut worms]] || {{cross}} || Doubles hunger rate. | [[Muscle parasites]] || {{cross}} || Heavily impairs work.
    12 KB (1,623 words) - 03:01, 5 May 2024
  • | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}
    57 KB (7,645 words) - 05:08, 19 November 2023
  • * Mods can now load content cross-references and images. Content handling is much cleaner overall. In progres ...ned up and pumped up map save/load to be able to handle all sorts of funky cross-references. This was originally so I could save a colonist’s job with a t
    9 KB (1,374 words) - 15:53, 3 December 2022
  • | {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}} | {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}
    76 KB (10,252 words) - 18:35, 15 September 2022
  • ...ss}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Check}} || {{Check}} || {{Cross}} ...ss}} || {{Check}} || {{Cross}} || {{Check}} || {{Check}} || {{Check}} || {{Cross}}
    33 KB (4,887 words) - 17:31, 27 May 2024
  • ...{{Check Tag|Which?|Which quests?}}{{Check Tag|Who?|Empire only? What about cross planet combat encounters?}} and are called by the [[Titles#Call transport s
    3 KB (492 words) - 13:15, 16 November 2023
  • ...ation]]s, manhunter packs, crashed mechanoid ships and more.|| Toggle || {{Cross}} || {{Check}} || {{Check}} || {{Check}} || {{Check}} || {{Check}} ...his is disabled, quests will be modified to be non-violent. || Toggle || {{Cross}} || {{Check}} || {{Check}} || {{Check}} || {{Check}} || {{Check}}
    28 KB (3,885 words) - 11:51, 31 December 2023
  • ...se biomes. You can add the biomes by defName and the game will resolve the cross reference.
    6 KB (833 words) - 23:46, 12 March 2023
  • <td>{{Cross}}</td> <td>{{Cross}}</td>
    23 KB (3,035 words) - 02:31, 23 April 2024
  • Tattoo cross south.png|Cross {{IdeologyIcon}}
    10 KB (1,467 words) - 00:10, 12 May 2024
  • This strategy works even if the bridge does not cross the entire span of the water, as even the small improvement in path cost is
    4 KB (689 words) - 21:06, 14 April 2024
  • | rowspan=2 | {{Cross}} | rowspan=2 | {{Cross}}
    48 KB (6,149 words) - 14:09, 9 February 2024
  • No type of haulers will haul outside of their allowed [[area]], but they may cross forbidden areas while if two allowed areas are not attached.
    5 KB (858 words) - 22:17, 26 February 2024
  • Rider is a cross-platform IDE with a built-in decompiler. If you're using Rider as your IDE
    7 KB (1,025 words) - 21:01, 16 February 2024
  • ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Fire from [[mortar]]s, [[orbital bombardment ta
    6 KB (988 words) - 05:05, 7 January 2024
  • | key = Cross | key = Cross
    77 KB (7,245 words) - 14:34, 1 August 2019
  • * Fixed: Pressing the Cross/A button in social tab of caravan details did not switch selection to the l
    6 KB (873 words) - 02:23, 3 November 2023
  • ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Fire from [[mortar]]s, [[orbital bombardment ta
    7 KB (989 words) - 13:13, 4 April 2024
  • ...dicating that the pawn will consume packs to reach their target, while a {{Cross}} indicates that they will not.
    8 KB (1,132 words) - 11:50, 31 December 2023
  • ...a special behavior in that <code>MayRequire</code> only serves to suppress cross-resolution errors if the targeted DLC or mod is not loaded. '''If RimWorld
    19 KB (2,277 words) - 15:14, 29 April 2024
  • ...|| {{Check}} || {{Check}} || {{Cross}} || '''Required''' || {{Check}} || {{Cross}} ...d''' || {{Check}} || {{Check}} || {{Cross}} || {{Cross}} || {{Check}} || {{Cross}}
    140 KB (20,397 words) - 12:34, 28 May 2024
  • ...s a [[Filth#Chemfuel puddle|chemfuel puddle]] 5x5 square rather than a 3x3 cross. One grenade can be launched before the launcher must be reloaded with {{Ic
    8 KB (1,090 words) - 07:12, 21 April 2024
  • ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Explosives not fired will detonate on the shiel
    8 KB (1,175 words) - 17:54, 4 April 2024
  • ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Explosives not fired will detonate on the shiel
    8 KB (1,189 words) - 12:23, 25 February 2024
  • RimWorld's 1.4 content update is now available! It adds cross-expansion integration with new Ideology precepts that link to Biotech, gene == Cross-expansion integration ==
    25 KB (3,968 words) - 07:41, 22 November 2022
  • ! Wrong {{Cross}}
    12 KB (1,863 words) - 15:50, 1 February 2023
  • JetBrains Rider is a great cross-platform C# IDE, but it isn't cheap. It's $140 for the first year, includin
    13 KB (2,089 words) - 20:41, 21 April 2024
  • ...i spear:''' (200 steel) A weapon with a long reach. It makes the spear tip cross and makes it hard to avoid when piercing. It also has applications such as
    11 KB (1,574 words) - 07:37, 15 February 2024
  • | NAME is practical, and will cross any line if it serves HIM best. HE isn't bothered by limiting moral choices
    14 KB (2,161 words) - 22:23, 15 February 2023
  • |rowspan=2 |{{Cross}} |rowspan=2 |{{Cross}}
    364 KB (47,645 words) - 06:35, 4 December 2023
  • ...nd your animals who were left behind will attempt to rejoin you. Make them cross the enemy base (or create an animal zone behind them).
    15 KB (2,625 words) - 22:12, 13 January 2023
  • It's possible to choose an island to land on, however caravans cannot cross water tiles without installing mods. Reaching the mainland would require th
    15 KB (2,424 words) - 09:15, 15 January 2024
  • |[[Template: Apparel comparison table row]] || ||{{Cross}} || ? || |[[Template:Psychic Sensitivity Factor Table]] || ||{{Check}} || {{Cross}} ||
    134 KB (19,557 words) - 21:08, 30 May 2024
  • ...uring the scan for farmable tiles, and use the "order" to "plan" to draw a cross of 11 tiles with tile number six (the crossing), being the location where t
    16 KB (2,698 words) - 06:06, 26 February 2021
  • ...on causes all weapons in the weapon selection list which are disabled (red cross) to have the following changed about them:<br/>
    30 KB (3,741 words) - 22:23, 15 February 2023
  • ...[fence]]s in their assigned area, unlike [[pen]] animals. Wild animals can cross fences but not doors.
    52 KB (8,178 words) - 13:54, 24 April 2024
  • ...ose (not played since 1.0 version). But try to cover behind an autocannon (cross your fingers it doesn't blow up), and it should give you cover protection.
    25 KB (4,277 words) - 11:11, 12 December 2023
  • ...ses on belief systems, social roles, rituals, hunts for ancient relics and cross-cultural interaction. The DLC also adds Gauranlen trees that produce multip
    25 KB (3,938 words) - 21:15, 20 May 2024
  • ...ntrol, most players will activate "Manual priorities", by clicking the red cross at the top left of the tab. ...e method of [[drafting]] multiple characters and then right-click, the red cross equals the hunting task. This also allows you to use melee weapons, which h
    66 KB (11,227 words) - 07:57, 4 May 2024
  • ...ur base design. However, that is usually quite simple since rivers tend to cross the whole map edge to edge. It does mean you will have to wall off a larger
    39 KB (6,678 words) - 12:11, 2 March 2021
  • | NAME is staggeringly ugly. Her/His face looks like a cross between a drawing by an untalented child, a malformed fetus in a jar of for
    40 KB (5,901 words) - 23:50, 17 May 2024
  • * Creates a cross-shaped set of wall 3 blocks across and 3 blocks wide at the target location
    42 KB (5,872 words) - 12:21, 18 May 2024
  • ...ce supports. Alternatively, the mod Xenobiotic Patcher makes all surgeries cross-species, but occasionally causes some odd or nonsensical surgeries to be un
    34 KB (4,938 words) - 17:20, 29 July 2021
  • ...ur base design. However, that is usually quite simple since rivers tend to cross the whole map edge to edge. It does mean you will have to wall off a larger ...uring the scan for farmable tiles, and use the "order" to "plan" to draw a cross of 11 tiles with tile number six (the crossing), being the location where t
    101 KB (17,114 words) - 16:03, 25 April 2021
  • ...ntrol, most players will activate "Manual priorities", by clicking the red cross at the top left of the tab.
    55 KB (9,297 words) - 05:18, 1 May 2023
  • ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }} ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }}
    176 KB (25,469 words) - 02:44, 22 May 2024