User:Harakoni/Sandbox
https://rimworldwiki.com/wiki/User:Harakoni/Sandbox?action=purge
https://www.mediawiki.org/wiki/Manual:Purge
Contents
Nutrition math sanity check
Assuming an arbitrarily large number of females all serviced by one male, nutritional efficiency per offspring assuming they're slaughtered as an adult can be summarized as:
Food produced/Food consumed where: Food consumed = Food consumed to raise 1 animal to adulthood = Food eaten as baby + food eaten as juvenile + food eaten by mother during gestation - food created by mother during gestation Food produced = Food produced by slaughtering that animal = adult meat yield * 0.05
Cow: 10.27092
for 16.8
Horse 11.1486
for 16.8
Image displays
thumb | |
frame | |
![]() |
frameless |
none |
Animal infobox builder test
Script error: The module returned a nil value. It is supposed to return an export table.
Questions for Dr Strangelove:
- How would I go about getting the AnimalAdult number from lifeStageAges
- How do I get all the different attacks when they're not numbered? Both how do I test for their existiance and then how do I get the data from it.
- How do I get litter size?
- tradeTags returns as table?
Questions for me:
- How do I convert diet into wiki legible - just use a switch?
- Even if I get litter size, how do I convert it to wiki readable? Take the largest value, check if its equal to the round 0 version of itself, and then if it isn't +1?
{{infobox main|animal|
|name = Rhinoceros
|image = Rhinoceros.png
|description = Script error: The module returned a nil value. It is supposed to return an export table.
|type = Animals
|type2 = Wild
|bodysize = Script error: The module returned a nil value. It is supposed to return an export table.
|healthscale = Script error: The module returned a nil value. It is supposed to return an export table.
|movespeed = Script error: The module returned a nil value. It is supposed to return an export table.
|attack1dmg = Script error: The module returned a nil value. It is supposed to return an export table.
|attack1type = Script error: The module returned a nil value. It is supposed to return an export table.
|attack1part = Script error: The module returned a nil value. It is supposed to return an export table.
|attack1cool = Script error: The module returned a nil value. It is supposed to return an export table.
|attack2dmg = Script error: The module returned a nil value. It is supposed to return an export table.
|attack2type = Script error: The module returned a nil value. It is supposed to return an export table.
|attack2part = Script error: The module returned a nil value. It is supposed to return an export table.
|attack2cool = Script error: The module returned a nil value. It is supposed to return an export table.
|leathername = Script error: The module returned a nil value. It is supposed to return an export table.
|leatheryield = Script error: The module returned a nil value. It is supposed to return an export table.
|manhunter = Script error: The module returned a nil value. It is supposed to return an export table.
|manhuntertame = Script error: The module returned a nil value. It is supposed to return an export table.
|hungerrate = Script error: The module returned a nil value. It is supposed to return an export table.
|diet = Script error: The module returned a nil value. It is supposed to return an export table.
|trainable = Script error: The module returned a nil value. It is supposed to return an export table.
|wildness = Script error: The module returned a nil value. It is supposed to return an export table.
|gestation = Script error: The module returned a nil value. It is supposed to return an export table.
|offspring = Script error: The module returned a nil value. It is supposed to return an export table.
|maturityage = Script error: The module returned a nil value. It is supposed to return an export table.
|marketvalue = Script error: The module returned a nil value. It is supposed to return an export table.
|lifespan = Script error: The module returned a nil value. It is supposed to return an export table.
|massadult = Expression error: Unexpected < operator.
|min comfortable temperature = Script error: The module returned a nil value. It is supposed to return an export table.
|max comfortable temperature = Script error: The module returned a nil value. It is supposed to return an export table.
|tradeTags = Script error: The module returned a nil value. It is supposed to return an export table.
|page verified for version = 1.3.3387
}}
Loop
{{{2}}}
remove linkng
MBOX
![]() |
Heading goes here
Information goes heere and the box expadns to fit it |
![]() | Rimworld Wiki suggests this page to be protected. If you think this is wrong, please add a topic to <TALK PAGE> |
![]() |
Rimworld Wiki suggests this page to be protected. If you think this is wrong, please add a topic to <TALK PAGE> |
![]() |
Rimworld Wiki suggests this page to be protected. If you think this is wrong, please add a topic to <TALK PAGE> |
![]() |
Rimworld Wiki suggests this page to be protected. If you think this is wrong, please add a topic to <TALK PAGE>. |
Page existence
The image is a link, and it has an explanatory mouse over.
- [[example|{{#ifexist: example|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]
- [[exampl|{{#ifexist: exampl|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]
Animal nutrition table
Products | Nutrition/Day when eaten as: | ||
---|---|---|---|
Raw | Simple meal | Nutrient paste meal | |
14x![]() |
0.7 | 1.26 | 2.1 |
Animal DPS
Name | DPS | AP |
---|---|---|
Alpaca | 3.74 | 11.25 |
Bison | 5.14 | 20.25 |
Boomalope | 4.63 | 13.5 |
Capybara | 4.21 | 13 |
Caribou | 5 | 15.6 |
Cassowary | 4.46 | 10.5 |
Chicken | 1.47 | 3.75 |
Chinchilla | 2.55 | 6 |
Cow | 3.81 | 12.25 |
Deer | 3.63 | 10.5 |
Donkey | 4.07 | 16.35 |
Dromedary | 4.63 | 13.5 |
Duck | 2 | 5 |
Elephant | 9.38 | 34 |
Elk | 5 | 15.6 |
Emu | 5.08 | 12.25 |
Gazelle | 3.62 | 8.5 |
Goat | 3.49 | 10.5 |
Goose | 2.64 | 7 |
Guinea pig | 2.55 | 6 |
Hare | 1.7 | 5 |
Horse | 3.26 | 10 |
Ibex | 3.97 | 12.45 |
Megasloth | 9.88 | 31.5 |
Muffalo | 5 | 15.6 |
Ostrich | 6.77 | 16 |
Rhinoceros | 8.84 | 28 |
Sheep | 4.52 | 18.15 |
Snowhare | 1.7 | 5 |
Squirrel | 2.13 | 6.25 |
Turkey | 3.23 | 7.5 |
Yak | 3.81 | 12.25 |
Alphabeaver | 3.76 | 11.5 |
Thrumbo | 11.1 | 33.67 |
Boomrat | 3.25 | 7.75 |
Grizzly bear | 8.67 | 27.5 |
Human | 4.1 | 12 |
Husky | 5.03 | 16.5 |
Iguana | 3.95 | 12.75 |
Labrador retriever | 4.73 | 15.67 |
Megascarab | 2.5 | 7 |
Megaspider | 4.62 | 18 |
Monkey | 2.28 | 5.25 |
Pig | 3.49 | 10.5 |
Polar bear | 8.67 | 27.5 |
Spelopede | 3.5 | 10 |
Raccoon | 3.13 | 9.25 |
Rat | 2.58 | 6 |
Tortoise | 3.08 | 12 |
Wild boar | 4.7 | 14.5 |
Yorkshire terrier | 1.95 | 5.5 |
Arctic fox | 4.17 | 12.33 |
Arctic wolf | 5.86 | 17.5 |
Cat | 3.85 | 9.25 |
Cobra | 6 | 18 |
Cougar | 7.54 | 18 |
Fennec fox | 4.17 | 12.33 |
Lynx | 6 | 14.25 |
Panther | 7.54 | 18 |
Red fox | 4.17 | 12.33 |
Timber wolf | 5.86 | 17.5 |
Warg | 8.31 | 19.75 |
Barkskin | 4.17 | 12.33 |
Berrymaker | 4.17 | 12.33 |
Carrier | 4.17 | 12.33 |
Clawer | 12 | 80 |
Gaumaker | 4.17 | 12.33 |
Immature dryad | 4.17 | 12.33 |
Medicinemaker | 4.17 | 12.33 |
Woodmaker | 4.17 | 12.33 |
Centipede | 6.54 | 25 |
Lancer | 6 | 18 |
Pikeman | 6 | 18 |
Scyther | 10 | 30 |
Termite | 6.54 | 25 |
Weapon Table
Name | Average DPS | Damage type | Average AP | Value ![]() | |
---|---|---|---|---|---|
![]() |
Axe | 6.71 | 20 | ||
![]() |
Wood | 5 | 15 | 1.2 | |
![]() |
Beer | 4.5 | 13 | 12 | |
![]() |
Bionic arm | 6 | 18 | 1,030 | |
![]() |
Club | 6.27 | 19 | ||
![]() |
Elephant tusk | 6.89 | 27 | 80 | |
![]() |
Gladius | 7.52 | 23 | ||
![]() |
Ikwa | 6.71 | 20 | ||
![]() |
Jade knife | 5.35 | 19 | 159 | |
![]() |
Knife | 6.5 | 18 | ||
![]() |
Longsword | 8.6 | 33 | ||
![]() |
Mace | 7.02 | 21 | ||
![]() |
Monosword | 12.08 | 83 | 2,000 | |
![]() |
Persona monosword | 16.03 | 84 | 3,000 | |
![]() |
Plasmasword | 7.85 | 30 | 2,000 | |
![]() |
Persona plasmasword | 11.11 | 33 | 3,000 | |
![]() |
Eltex staff | 4.62 | 18 | 2,000 | |
![]() |
Spear | 7.35 | 38 | ||
![]() |
Thrumbo horn | 800 | |||
![]() |
Warhammer | 6.89 | 27 | ||
![]() |
Zeushammer | 9.95 | 42 | 2,000 | |
![]() |
Persona zeushammer | 13.4 | 42 | 3,000 | |
![]() |
Archotech arm | 7 | 21 | 2,800 | |
![]() |
Power claw | 11 | 33 | 385 | |
![]() |
Prosthetic arm | 4.1 | 12 | 260 | |
![]() |
Drill arm | 6.5 | 20 | 425 | |
![]() |
Elbow blade | 9 | 27 | 355 | |
![]() |
Field hand | 4.5 | 13 | 425 | |
![]() |
Hand talon | 10 | 15 | 355 | |
![]() |
Venom talon | 7.33 | 15 | 355 | |
![]() |
Venom fangs | 7.5 | 22 | 355 | |
![]() |
Knee spike | 8.46 | 38 | 355 |
This article is about the base weapon, for the persona weapon, see Persona zeushammer
This article is about the Persona weapon, for the base weapon, see Zeushammer
AP = flat scalar
Does this armor occupy the middle layer
Middle, Outer 0
p
Skin
Example way to display outdated data page
Alpaca, Alphabeaver, Arctic fox, Arctic wolf, Barkskin, Berrymaker, Bison, Boomalope, Boomrat, Capybara, Caribou, Carrier, Cassowary, Cat, Chicken, Chinchilla, Clawer, Cobra, Cougar, Cow, Deer, Donkey, Dromedary, Duck, Elephant, Elk, Emu, Fennec fox, Gaumaker, Gazelle, Goat, Goose, Grizzly bear, Guinea pig, Hare, Horse, Human, Husky, Ibex, Iguana, Immature dryad, Labrador retriever, Lynx, Medicinemaker, Megascarab, Megasloth, Megaspider, Monkey, Muffalo, Ostrich... further results
This displays all pages in a category that aren't Verified for the current version using Template: Verified. Animals is used here for function testing but all that would be required would be for the pages to atuomatically have
[[Category: Data Pages]] {{Verified|<version number here>}}
When tehy're created and then we could have the
{{#ask: [[Category:Data Pages]] [[Verified For::!Version/{{Current Version}}]]}}
On the To-Do page to remind people to update the data pages as needed.
Asks
Fine carpet, Fine stone tile, Gold tile, Hex carpet, Hex tile, Mindbend carpet, Morbid carpet, Morbid stone tile, Silver tile, Spikecore plates, Spikecore stone tile, Totemic boards, Totemic stone tile
Fine carpet, Fine stone tile, Gold tile, Hex carpet, Hex tile, Mindbend carpet, Morbid carpet, Morbid stone tile, Silver tile, Spikecore plates, Spikecore stone tile, Totemic boards, Totemic stone tile
Ancient large crate, Ancient locker bank, Ancient long crate, Ancient machine, Ancient macro-engine block, Ancient mech drop beacon, Ancient mechanoid shell, Ancient mega-cannon barrel, Ancient mega-cannon platform, Ancient nav beacon, Ancient operating table, Ancient pipeline section, Ancient pod car, Ancient postbox, Ancient razor wire, Ancient refrigerator, Ancient ruined tank, Ancient security turret, Ancient shopping cart, Ancient small crate, Ancient storage cylinder, Ancient stove, Ancient system rack, Ancient tank trap, Ancient troop carrier, Ancient unstable fuel node, Ancient vending machine, Ancient warspider remains, Ancient warsprinter remains, Ancient warwalker claw, Ancient warwalker foot, Ancient warwalker leg, Ancient warwalker shell, Ancient warwalker torso, Ancient wheel, Crashed ship parts, Hive, Infinite chemreactor
Material | Description | HP Factor | Beauty Offset | Beauty Factor | Work To Build Factor | Work To Make Factor | Market Value |
---|---|---|---|---|---|---|---|
Granite blocks | Blocks of solid granite. Granite is a very hard stone. | 1.7 | 0 | 1 | 6 | 1.3 | 0.9 |
Limestone blocks | Blocks of solid limestone. | 1.55 | 0 | 1 | 6 | 1.3 | 0.9 |
Marble blocks | Blocks of solid marble. Marble is a soft, beautiful stone, known for being easy to sculpt. | 1.2 | 1 | 1.35 | 5.5 | 1.15 | 0.9 |
Sandstone blocks | Blocks of solid sandstone. Sandstone is a relatively soft rock and chips easily. | 1.4 | 0 | 1.1 | 5 | 1.1 | 0.9 |
Slate blocks | Blocks of solid slate. A dull-looking rock that chips easily. | 1.3 | 0 | 1.1 | 6 | 1.3 | 0.9 |
Required Research | Type | Type2 | |
---|---|---|---|
Small sculpture | Art | ||
Terror sculpture | Art | ||
Grand sculpture | Art | ||
Large sculpture | Art | ||
Spikecore floor-star (broad) | Building | Floor | |
Animalist slab (medium) | Building | Floor | |
Spikecore floor-star (medium) | Building | Floor | |
Totemic slab (broad) | Building | Floor | |
Totemic slab (medium) | Building | Floor | |
Rustic rug (broad) | Building | Floor | |
Rustic rug (medium) | Building | Floor | |
Animalist slab (broad) | Building | Floor | |
Fungus darktorch | Building | Furniture | |
Double bedroll | Building | Furniture | |
Animal sleeping box | Building | Furniture | |
Plant pot | Building | Furniture | |
Bedroll | Building | Furniture | |
Stool | Building | Furniture | |
Table (2x2) | Building | Furniture | |
Table (1x2) | Building | Furniture | |
Animal bed | Building | Furniture | |
Table (2x4) | Building | Furniture | |
Table (3x3) | Building | Furniture | |
Torch lamp | Building | Furniture | |
Darktorch | Building | Furniture | |
Skullspike | Building | Misc | |
Styling station | Building | Misc | |
Medium altar | Building | Misc | |
Burnbong | Building | Misc | |
Small nature shrine | Building | Misc | |
Gibbet cage | Building | Misc | |
Small altar | Building | Misc | |
Incense shrine | Building | Misc | |
Large nature shrine | Building | Misc | |
Cannibal platter | Building | Misc | |
Effigy | Building | Misc | |
Pen marker | Building | Misc | |
Christmas tree | Building | Misc | |
Pew | Building | Misc | |
Sacrificial flag | Building | Misc | |
Lectern | Building | Misc | |
Grand altar | Building | Misc | |
Kneel sheet | Building | Misc | |
Pyre | Building | Misc | |
Drum | Building | Misc | |
Reliquary | Building | Misc | |
Large altar | Building | Misc | |
Kneel pillow | Building | Misc | |
Egg box | Building | Misc | |
Ideogram | Building | Misc | |
Simple research bench | Building | Production | |
Art bench | Building | Production | |
Fueled stove | Building | Production | |
Butcher table | Building | Production | |
Game-of-Ur board | Building | Recreation | |
Hoopstone ring | Building | Recreation | |
Horseshoes pin | Building | Recreation | |
Sandbags | Building | Security | |
Spike trap | Building | Security | |
Barricade | Building | Security | |
Fence | Building | Structure | |
Door | Building | Structure | |
Column | Building | Structure | |
Fence gate | Building | Structure | |
Wall | Building | Structure | |
Animal flap | Building | Structure | |
Campfire | Building | Temperature | |
Wort | Crafted Resources | ||
Component | Crafted Resources | ||
Beer | Drug | Social Drug | |
Smokeleaf joint | Drug | Social drug | |
Club | Equipment | Weapons | |
Short bow | Equipment | Weapons | |
Flagstone | Floor | ||
Wood floor | Floor | ||
Hex tile | Floor | ||
Spikecore plates | Floor | ||
Straw matting | Floor | ||
Totemic boards | Floor | ||
Kibble | Food | Meal | |
Vegetarian fine meal | Food | Meal | |
Simple meal | Food | Meal | |
Nutrient paste meal | Food | Meal | |
Carnivore fine meal | Food | Meal | |
Lavish meal | Food | Meal | |
Vegetarian lavish meal | Food | Meal | |
Fine meal | Food | Meal | |
Carnivore lavish meal | Food | Meal | |
War mask | Gear | Armor | |
Veil | Gear | Armor | |
Hood | Gear | Clothing | |
Authority cap | Gear | Clothing | |
Blindfold | Gear | Clothing | |
Visage mask | Gear | Clothing | |
Tribal headdress | Gear | Clothing | |
Tribalwear | Gear | Clothing | |
Slave collar | Gear | Clothing | |
Stellic crown | Gear | Clothing | |
Slave body strap | Gear | Clothing | |
Torture crown | Gear | Clothing | |
Burka | Gear | Clothing | |
Cape | Gear | Clothing | |
Robe | Gear | Clothing | |
Headwrap | Gear | Clothing | |
Slicecap | Gear | Clothing | |
Broadwrap | Gear | Clothing | |
Limestone blocks | Material | Stone | |
Marble blocks | Material | Stone | |
Granite blocks | Material | Stone | |
Slate blocks | Material | Stone | |
Sandstone blocks | Material | Stone | |
Wooden hand | Medical Items | Body Parts | |
Peg leg | Medical Items | Body Parts | |
Wooden foot | Medical Items | Body Parts | |
Medicine | Medical Items | Medicine | |
Urn | Misc | Decoration | |
Grand stele | Misc | Decoration | |
Bridge | Structure | ||
Advanced component | Advanced fabrication | Crafted Resources | |
Cooler | Air conditioning | Temperature | |
Detoxifier stomach | Artificial metabolism | Medical Items | Body Parts |
Nuclear stomach | Artificial metabolism | Medical Items | Body Parts |
Reprocessor stomach | Artificial metabolism | Medical Items | Body Parts |
Autocannon turret | Autocannon turret | Building | Security |
Autodoor | Autodoor | Building | Structure |
Battery | Battery | Building | Power |
Fermenting barrel | Beer brewing | Building | Production |
Brewery | Beer brewing | Building | Production |
Biofuel refinery | Biofuel refining | Building | Production |
Bionic tongue | Bionic replacements | Medical Items | Body Parts |
Bionic spine | Bionic replacements | Medical Items | Body Parts |
Bionic stomach | Bionic replacements | Medical Items | Body Parts |
Bionic arm | Bionic replacements | Medical Items | Body Parts |
Bionic heart | Bionic replacements | Medical Items | Body Parts |
Bionic eye | Bionic replacements | Medical Items | Body Parts |
Bionic ear | Bionic replacements | Medical Items | Body Parts |
Bionic leg | Bionic replacements | Medical Items | Body Parts |
Biosculpter pod | Biosculpting | Building | Misc |
Autopistol | Blowback operation | Equipment | Weapons |
Machine pistol | Blowback operation | Equipment | Weapons |
Painstopper | Brain wiring | Medical Items | Body Parts |
Joywire | Brain wiring | Medical Items | Body Parts |
Mindscrew | Brain wiring | Medical Items | Body Parts |
Carpet | Carpet making | Floor | |
Morbid carpet | Carpet making | Floor | |
Hex carpet | Carpet making | Floor | |
Mindbend carpet | Carpet making | Floor | |
Fine carpet | Carpet making | Floor | |
Prestige cataphract helmet | Cataphract armor | Gear | Armor |
Phoenix armor | Cataphract armor | Gear | Armor |
Cataphract armor | Cataphract armor | Gear | Armor |
Prestige cataphract armor | Cataphract armor | Gear | Armor |
Cataphract helmet | Cataphract armor | Gear | Armor |
Circadian half-cycler | Circadian influence | Medical Items | Body Parts |
Circadian assistant | Circadian influence | Medical Items | Body Parts |
Standing lamp (green) | Colored lights | Building | Furniture |
Standing lamp (blue) | Colored lights | Building | Furniture |
Standing lamp (red) | Colored lights | Building | Furniture |
Elbow blade | Compact weaponry | Medical Items | Body Parts |
Knee spike | Compact weaponry | Medical Items | Body Parts |
Hand talon | Compact weaponry | Medical Items | Body Parts |
Electric tailor bench | Complex clothing Electricity | Building | Production |
Hand tailor bench | Complex clothing | Building | Production |
Shadecone | Complex clothing | Gear | Clothing |
Jacket | Complex clothing | Gear | Clothing |
Button-down shirt | Complex clothing | Gear | Clothing |
Pants | Complex clothing | Gear | Clothing |
Tuque | Complex clothing | Gear | Clothing |
Cowboy hat | Complex clothing | Gear | Clothing |
Tailcap | Complex clothing | Gear | Clothing |
T-shirt | Complex clothing | Gear | Clothing |
Flophat | Complex clothing | Gear | Clothing |
Duster | Complex clothing | Gear | Clothing |
Bowler hat | Complex clothing | Gear | Clothing |
Parka | Complex clothing | Gear | Clothing |
Dresser | Complex furniture | Building | Furniture |
Slab bed | Complex furniture | Building | Furniture |
Royal bed | Complex furniture | Building | Furniture |
Armchair | Complex furniture | Building | Furniture |
Meditation throne | Complex furniture | Building | Furniture |
Double bed | Complex furniture | Building | Furniture |
Bed | Complex furniture | Building | Furniture |
Slab double bed | Complex furniture | Building | Furniture |
Brazier | Complex furniture | Building | Furniture |
Drape | Complex furniture | Building | Furniture |
Shelf | Complex furniture | Building | Furniture |
Dining chair | Complex furniture | Building | Furniture |
Grand meditation throne | Complex furniture | Building | Furniture |
End table | Complex furniture | Building | Furniture |
Darklight brazier | Complex furniture | Building | Furniture |
Sarcophagus | Complex furniture | Building | Misc |
Tool cabinet | Complex furniture | Building | Misc |
Large stele | Complex furniture | Building | Misc |
Chess table | Complex furniture | Building | Recreation |
Billiards table | Complex furniture | Building | Recreation |
Poker table | Complex furniture | Building | Recreation |
Vent | Complex furniture | Temperature | |
Cryptosleep casket | Cryptosleep casket | Building | Misc |
Deep drill | Deep drilling | Building | Production |
Drug lab | Drug production | Building | Production |
Standing lamp | Electricity | Building | Furniture |
Standing darklamp | Electricity | Building | Furniture |
Sun lamp | Electricity | Building | Furniture |
Loudspeaker | Electricity | Building | Misc |
Lightball | Electricity | Building | Misc |
Ship landing beacon | Electricity | Building | Misc |
Waterproof conduit | Electricity | Building | Power |
Chemfuel powered generator | Electricity | Building | Power |
Wood-fired generator | Electricity | Building | Power |
Wind turbine | Electricity | Building | Power |
Power switch | Electricity | Building | Power |
Power conduit | Electricity | Building | Power |
Electric smelter | Electricity | Building | Production |
Electric smithy | Electricity Smithing | Building | Production |
Electric stove | Electricity | Building | Production |
Electric crematorium | Electricity | Building | Production |
Heater | Electricity | Building | Temperature |
Fabrication bench | Fabrication | Building | Production |
Firefoam popper | Firefoam | Building | Misc |
Firefoam shell | Firefoam | Crafted Resources | Mortar shell |
Flak vest | Flak armor | Gear | Armor |
Flak jacket | Flak armor | Gear | Armor |
Flak pants | Flak armor | Gear | Armor |
Flak helmet | Flak armor | Gear | Armor |
Flatscreen television | Flatscreen television | Building | Recreation |
Love enhancer | Flesh shaping | Medical Items | Body Parts |
Aesthetic shaper | Flesh shaping | Medical Items | Body Parts |
Aesthetic nose | Flesh shaping | Medical Items | Body Parts |
LMG | Gas operation | Equipment | Weapons |
Chain shotgun | Gas operation | Equipment | Weapons |
Heavy SMG | Gas operation | Equipment | Weapons |
Geothermal generator | Geothermal power | Building | Power |
Go-juice | Go-juice production | Drug | Hard Drug |
Greatbow | Greatbow | Equipment | Weapons |
Ground-penetrating scanner | Ground-penetrating scanner | Building | Misc |
Mini-turret | Gun turrets | Building | Security |
Gunlink | Gunlink | Gear | Armor |
Bolt-action rifle | Gunsmithing | Equipment | Weapons |
Pump shotgun | Gunsmithing | Equipment | Weapons |
Revolver | Gunsmithing | Equipment | Weapons |
Incendiary launcher | Gunsmithing | Equipment | Weapons |
Smoke launcher | Gunsmithing | Equipment | Weapons |
Harp | Harp | Misc | |
Harpsichord | Harpsichord | Misc | |
Coagulator | Healing factors | Medical Items | Body Parts |
Healing enhancer | Healing factors | Medical Items | Body Parts |
Hospital bed | Hospital bed | Building | Furniture |
Hydroponics basin | Hydroponics | Building | Production |
IED EMP trap | IEDs | Building | Security |
IED firefoam trap | IEDs | Building | Security |
IED trap | IEDs | Building | Security |
IED antigrain warhead trap | IEDs | Building | Security |
IED smoke trap | IEDs | Building | Security |
IED incendiary trap | IEDs | Building | Security |
Ship engine | Johnson-Tanaka drive | Building | Ship |
Locust armor | Jump packs Recon armor | Gear | Armor |
Jump pack | Jump packs | Gear | Utility |
Spear | Long blades | Equipment | Weapons |
Warhammer | Long blades | Equipment | Weapons |
Longsword | Long blades | Equipment | Weapons |
Long-range mineral scanner | Long-range mineral scanner | Building | Misc |
Ship computer core | Machine persuasion | Building | Ship |
Machining table | Machining | Building | Production |
Frag grenades | Machining | Equipment | Weapons |
Molotov cocktails | Machining | Equipment | Weapons |
Grenadier armor | Marine armor | Gear | Armor |
Marine helmet | Marine armor | Gear | Armor |
Marine armor | Marine armor | Gear | Armor |
Prestige marine helmet | Marine armor | Gear | Armor |
Prestige marine armor | Marine armor | Gear | Armor |
Autobong | Microelectronics | Building | Misc |
Sleep accelerator | Microelectronics | Building | Misc |
Orbital trade beacon | Microelectronics | Building | Misc |
Comms console | Microelectronics | Building | Misc |
Hi-tech research bench | Microelectronics | Building | Production |
EMP shell | Microelectronics | Crafted Resources | Mortar shell |
EMP grenades | Microelectronics | Equipment | Weapons |
EMP launcher | Microelectronics | Equipment | Weapons |
Moisture pump | Moisture pump | Building | Misc |
Gastro-analyzer | Molecular analysis | Medical Items | Body Parts |
Immunoenhancer | Molecular analysis | Medical Items | Body Parts |
Mortar | Mortars | Building | Security |
Smoke shell | Mortars | Crafted Resources | Mortar shell |
High-explosive shell | Mortars | Crafted Resources | Mortar shell |
Incendiary shell | Mortars | Crafted Resources | Mortar shell |
Multi-analyzer | Multi-analyzer | Building | Misc |
Minigun | Multibarrel weapons | Equipment | Weapons |
Neurocalculator | Neural computation | Medical Items | Body Parts |
Learning assistant | Neural computation | Medical Items | Body Parts |
Neural supercharger | Neural supercharger | Building | Misc |
Beret | Noble apparel | Gear | Clothing |
Formal vest | Noble apparel | Gear | Clothing |
Corset | Noble apparel | Gear | Clothing |
Ladies hat | Noble apparel | Gear | Clothing |
Top hat | Noble apparel | Gear | Clothing |
Formal shirt | Noble apparel | Gear | Clothing |
Nutrient paste dispenser | Nutrient paste | Building | Production |
Hopper | Nutrient paste | Building | Production |
Packaged survival meal | Packaged survival meal | Food | Meal |
Passive cooler | Passive cooler | Temperature | |
Pemmican | Pemmican | Food | Meal |
Penoxycyline | Penoxycyline production | Drug | Medical Drug |
Piano | Piano | Misc | |
Plate armor | Plate armor | Gear | Armor |
Venom talon | Poison synthesis | Medical Items | Body Parts |
Venom fangs | Poison synthesis | Medical Items | Body Parts |
Assault rifle | Precision rifling | Equipment | Weapons |
Sniper rifle | Precision rifling | Equipment | Weapons |
Prosthetic arm | Prosthetics | Medical Items | Body Parts |
Cochlear implant | Prosthetics | Medical Items | Body Parts |
Prosthetic leg | Prosthetics | Medical Items | Body Parts |
Prosthetic heart | Prosthetics | Medical Items | Body Parts |
Yayo | Psychite refining | Drug | Hard Drug |
Flake | Psychite refining | Drug | Hard Drug |
Psychite tea | Psychoid brewing | Drug | Social drug |
Charge lance | Pulse charged munitions | Equipment | Weapons |
Charge rifle | Pulse charged munitions | Equipment | Weapons |
Recon helmet | Recon armor | Gear | Armor |
Recon armor | Recon armor | Gear | Armor |
Prestige recon armor | Recon armor | Gear | Armor |
Prestige recon helmet | Recon armor | Gear | Armor |
Recurve bow | Recurve bow | Equipment | Weapons |
Prestige robe | Royal apparel | Gear | Clothing |
Coronet | Royal apparel | Gear | Clothing |
Crown | Royal apparel | Gear | Clothing |
Shield belt | Shields | Gear | Utility |
Low-shield pack | Shields | Gear | Utility |
Armorskin gland | Skin hardening | Medical Items | Body Parts |
Stoneskin gland | Skin hardening | Medical Items | Body Parts |
Toughskin gland | Skin hardening | Medical Items | Body Parts |
Fueled smithy | Smithing | Building | Production |
Mace | Smithing | Equipment | Weapons |
Pila | Smithing | Equipment | Weapons |
Knife | Smithing | Equipment | Weapons |
Ikwa | Smithing | Equipment | Weapons |
Breach axe | Smithing | Equipment | Weapons |
Gladius | Smithing | Equipment | Weapons |
Axe | Smithing | Equipment | Weapons |
Steel tile | Smithing | Floor | |
Silver tile | Smithing | Floor | |
Gold tile | Smithing | Floor | |
Simple helmet | Smithing | Gear | Armor |
Smokepop pack | Smokepop packs | Gear | Utility |
Solar generator | Solar panel | Building | Power |
Drill arm | Specialized limbs | Medical Items | Body Parts |
Power claw | Specialized limbs | Medical Items | Body Parts |
Field hand | Specialized limbs | Medical Items | Body Parts |
Ship structural beam | Starflight basics | Building | Ship |
Sensor cluster | Starflight sensors | Building | Ship |
Ship reactor | Starship reactor | Building | Ship |
Sterile tile | Sterile materials | Floor | |
Morbid slab (broad) | Stonecutting | Building | Floor |
Morbid slab (medium) | Stonecutting | Building | Floor |
Stonecutter's table | Stonecutting | Building | Production |
Totemic stone tile | Stonecutting | Floor | |
Morbid stone tile | Stonecutting | Floor | |
Fine stone tile | Stonecutting | Floor | |
Stone tile | Stonecutting | Floor | |
Spikecore stone tile | Stonecutting | Floor | |
Paved tile | Stonecutting | Floor | |
Concrete | Stonecutting | Floor | |
Transport pod | Transport pod | Building | Misc |
Pod launcher | Transport pod | Building | Misc |
Bonsai pot | Tree sowing | Building | Furniture |
Tube television | Tube television | Building | Recreation |
Uranium slug turret | Uranium slug turret | Building | Security |
Ship cryptosleep casket | Vacuum cryptosleep casket | Building | Ship |
Vitals monitor | Vitals monitor | Building | Misc |
Wake-up | Wake-up production | Drug | Hard Drug |
Watermill generator | Watermill generator | Building | Power |
Name | Stuff amount | Work To Make | Value/Textile |
---|---|---|---|
Animal bed | 40 | 400 | 1.525 |
Animal flap | 25 | 850 | 1.64 |
Armchair | 110 | 14,000 | 1.9545454545455 |
Authority cap | 25 | 1,500 | 1.72 |
Bedroll | 40 | 600 | 1.55 |
Beret | 35 | 4,000 | 1.9142857142857 |
Blindfold | 20 | 1,200 | 1.7 |
Bowler hat | 20 | 1,800 | 1.85 |
Broadwrap | 30 | 1,800 | 1.7333333333333 |
Burka | 60 | 4,000 | 1.7333333333333 |
Button-down shirt | 45 | 2,700 | 1.7111111111111 |
Cape | 80 | 16,000 | 2.225 |
Corset | 45 | 12,000 | 2.4666666666667 |
Cowboy hat | 25 | 1,800 | 1.76 |
Double bedroll | 85 | 1,100 | 1.5529411764706 |
Drape | 150 | 2,000 | 1.9333333333333 |
Drum | 30 | 800 | 3.6 |
Duster | 80 | 10,000 | 1.95 |
Flophat | 20 | 1,200 | 1.7 |
Formal shirt | 65 | 6,000 | 1.8307692307692 |
Formal vest | 45 | 12,000 | 2.4666666666667 |
Headwrap | 20 | 1,400 | 1.75 |
Hood | 50 | 6,000 | 1.94 |
Jacket | 70 | 7,000 | 1.8571428571429 |
Kneel pillow | 25 | 2,400 | 1.84 |
Kneel sheet | 80 | 2,400 | 1.6125 |
Ladies hat | 50 | 6,000 | 1.94 |
Pants | 40 | 1,600 | 1.65 |
Parka | 80 | 8,000 | 1.8625 |
Prestige robe | 100 | 20,000 | 2.2 |
Robe | 80 | 5,000 | 1.725 |
Sandbags | 5 | 180 | 1.62 |
Shadecone | 25 | 1,800 | 1.76 |
Slave body strap | 70 | 7,000 | 1.8571428571429 |
Slave collar | 25 | 1,800 | 1.76 |
T-shirt | 40 | 1,600 | 1.65 |
Tailcap | 20 | 1,400 | 1.75 |
Top hat | 50 | 6,000 | 1.94 |
Tribal headdress | 50 | 6,000 | 1.94 |
Tribalwear | 60 | 1,800 | 1.6166666666667 |
Tuque | 20 | 1,200 | 1.7 |
Veil | 20 | 1,400 | 1.75 |
Prestige recon armor
A suit of light partially-powered armor, designed to permit quick movement. Plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily.
Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.
Prestige recon helmet
A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate.
Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.
Recon armor
A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces.
Recon helmet
A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.
Shadecone
A conical woven hat. Good for keeping cool during long hours in the sun.
<ul><li>The part "or" of the query was not understood.Results might not be as expected.</li> <!--br--><li>The part " " of the query was not understood.Results might not be as expected.</li></ul>
- Stuffable tag on items? Need some way to automate knowing which materials to apply and can't trust the Category:Armor, Category:Clothing system - war veil is armor but takes textiles. A stuffable tag saying "Metallic" "Leathery" "Fabric" "Woody" would allow you to check if the var contains the tag, and display the relevant information. Template: Armor material table and Template: Clothing material table could be merged and the right variants could be displayed on the Comparison table (e.g. devilstrand, thrumbofur, hyperweave, plainleather for clothing, plasteel and steel for metallic armor)
- This same method could be used for automatic weapon materials tables. Maybe merged quality/material table.
- Example of ask command that could do whats needed: Button-down shirt, Cape, Cataphract armor, Duster, Eltex robe, Eltex shirt, Eltex vest, Flak jacket, Flak vest, Formal shirt, Grenadier armor, Jacket, Locust armor, Marine armor, Parka, Phoenix armor, Plate armor, Prestige cataphract armor, Prestige marine armor, Prestige recon armor, Prestige robe, Recon armor, Robe, T-shirt
Production Facility 1 | Type | Type2 | |
---|---|---|---|
Lightball | Building | Misc | |
Peg leg | Medical Items | Body Parts | |
Nutrient paste dispenser | Building | Production | |
IED trap | Building | Security | |
IED EMP trap | Building | Security | |
... further results |
Health Scale | |
---|---|
Squirrel | 0.25 |
Rat | 0.29 |
Chicken | 0.35 |
Duck | 0.35 |
Snowhare | 0.4 |
Guinea pig | 0.4 |
Megascarab | 0.4 |
Raccoon | 0.4 |
Goose | 0.4 |
Yorkshire terrier | 0.4 |
Hare | 0.4 |
Chinchilla | 0.4 |
Boomrat | 0.4 |
Cat | 0.42 |
Monkey | 0.45 |
Iguana | 0.5 |
Cobra | 0.5 |
Turkey | 0.6 |
Tortoise | 0.6 |
Boomalope | 0.65 |
Capybara | 0.7 |
Arctic fox | 0.7 |
Fennec fox | 0.7 |
Pig | 0.7 |
Goat | 0.7 |
Red fox | 0.7 |
Gazelle | 0.7 |
Wild boar | 0.7 |
Sheep | 0.7 |
Alphabeaver | 0.7 |
Clawer | 0.7 |
Cassowary | 0.8 |
Lynx | 0.8 |
Carrier | 0.8 |
Woodmaker | 0.8 |
Medicinemaker | 0.8 |
Berrymaker | 0.8 |
Gaumaker | 0.8 |
Immature dryad | 0.8 |
Ibex | 0.85 |
Emu | 0.9 |
Deer | 0.9 |
Barkskin | 0.9 |
Timber wolf | 0.99 |
Arctic wolf | 0.99 |
Ostrich | 1 |
Labrador retriever | 1 |
Alpaca | 1 |
Human | 1 |
Husky | 1.05 |
Panther | 1.3 |
Cougar | 1.3 |
Warg | 1.4 |
Donkey | 1.45 |
Cow | 1.5 |
Yak | 1.5 |
Dromedary | 1.6 |
Spelopede | 1.7 |
Horse | 1.75 |
Muffalo | 1.75 |
Bison | 1.75 |
Elk | 1.9 |
Caribou | 2 |
Polar bear | 2.5 |
Megaspider | 2.5 |
Grizzly bear | 2.5 |
Rhinoceros | 3.5 |
Megasloth | 3.6 |
Elephant | 3.6 |
Thrumbo | 8 |
Auto charge turret, Auto inferno turret, Auto mortar, Centipede, Lancer, Megascarab, Megaspider, Mini-slugger turret, Pikeman, Scyther, Spelopede, Termite
Authority cap, Beret, Blindfold, Bowler hat, Broadwrap, Burka, Button-down shirt, Cape, Coronet, Corset, Cowboy hat, Crown, Duster, Electric tailor bench, Flophat, Formal shirt, Formal vest, Hand tailor bench, Headwrap, Hood, Jacket, Ladies hat, Pants, Parka, Prestige robe, Robe, Shadecone, Slave body strap, Slave collar, Slicecap, Stellic crown, T-shirt, Tailcap, Top hat, Torture crown, Tribal headdress, Tribalwear, Tuque, Visage mask
Authority cap, Beret, Blindfold, Bowler hat, Broadwrap, Burka, Button-down shirt, Cape, Coronet, Corset, Cowboy hat, Crown, Duster, Electric tailor bench, Flophat, Formal shirt, Formal vest, Hand tailor bench, Headwrap, Hood, Jacket, Ladies hat, Pants, Parka, Prestige robe, Robe, Shadecone, Slave body strap, Slave collar, Slicecap, Stellic crown, T-shirt, Tailcap, Top hat, Torture crown, Tribal headdress, Tribalwear, Tuque, Visage mask
Animal bed, Animal flap, Animal sleeping box, Animalist slab (broad), Animalist slab (medium), Armchair, Art bench, Authority cap, Autobong, Autodoor, Axe, Barricade, Bed, Bedroll, Beret, Billiards table, Blindfold, Bonsai pot, Bowler hat, Brazier, Breach axe, Broadwrap, Burka, Butcher table, Button-down shirt, Cape, Chess table, Club, Column, Coronet, Corset, Cowboy hat, Crown, Darklight brazier, Dining chair, Door, Double bed, Double bedroll, Drape, Dresser, Drug lab, Drum, Duster, Egg box, Electric crematorium, Electric tailor bench, End table, Fence, Fence gate, Fine stone tile... further results
| format = ul
Armor Table
Armor - | Insulation - | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Sharp | Blunt | Heat | Heat | Cold | Coverage | Occupies Skin | Occupies Middle | Occupies Shell | Occupies Head | Value ![]() | |
![]() |
Cataphract armor | 120 | 50 | 60 | 12 | 36 | Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg | ![]() |
![]() |
![]() |
![]() |
3,120 |
Focus types lore
Dignified: This can be used by psycasters with Empire royal titles. They meditate on meditation thrones, and gain more focus for more grand and dignified thronerooms. This is part of a shift in emphasis for the Empire, somewhat away from the pampered noble image, and more towards the quasi-religious psychic order aspect that they’ve always had. You’ll note that this kind of meditation is a direct replacement for the old ’authority’ need that your titled pawns would have. Now, instead of sitting on the throne to boost their own ego, they do it to meditate and regain psyfocus. The throneroom is a social gathering place, but it is also a meditation temple expressing deep traditions of an honor-bound culture. Natural: This focus type is used by those with tribal childhood backstories - whether you started as a tribal faction, or simply recruited someone with a tribal backstory. Natural meditation foci all need to be in nature - they lose their power if there are artifical structures too close by. The concept here is that they want to go away from people and do a psychic practice by communing with the stillness and eternity of the natural world. The most important meditation focus for the natural focus is the anima tree. One of these unique trees spawns on every map with a biome where it’s at all feasible. The tree glows with bioluminescent micro-organisms and has a connection with the surrounding psychic field. Anima trees are powerful foci for building up psyfocus, but also serve another purpose - they can actually upgrade your psycasters. When meditated to, the anima tree slowly develops anima grass around its base. Once enough is grown, you can send someone to link with the tree through a tribal ritual and gain a new level of psylink. This gives a reason to have lots of people meditate to the tree sometimes - possibly even the whole tribe - to grow the grass faster. Anima trees are not vulnerable to toxic fallout and animal will respect them and not eat them (except the jerk alphabeavers). If it’s destroyed, a new one will spawn some time later. Besides anima trees, you can also build nature shrines or acquire ancient animus stones and place them in nature to meditate to them. These won’t give new psylink levels like the tree, but it can be useful if you’re on an ice sheet and there is no tree, or you feel you want a meditation focus in a specific spot (though they still lose power if too close to artificial buildings). Raiders won’t see or attack the hidden nature shrines and animus stone. Morbid: This focus type is used by those with certain traits like psychopath, cannibal, or blood list. They draw psyfocus by meditating on death. To that end, graves and sarcophagi are a meditation focus for them. This kind of meditation is more powerful with a corpse inside the grave, and even more powerful if the corpse is related to the meditator. Minimal: This focus type is used by ascetics. They want the absolute minimum, so they meditate to blank walls. It’s a powerful type of meditation, but only ascetics can use it, and they can’t use some other types. Artistic: This type of meditation is usable by most people. The psycaster will meditate to art. Higher-quality art builds psyfocus faster. This kind of focus object is very accessible, but not quite as powerful as other methods. The above all means that the Empire no longer needs to have laws against psychic powers - so they don’t. If you want to be tribal psychics drawing power from the anima tree, while being friendly with the Empire, you can. The Empire also no longer tries to prevent anyone from using bladelink weapons (renamed to persona weapons), again, simply because it wasn’t worth restricting players this way. Such weapons are still very hard to get, so if you get one, use it.
Marine armor test
VS SHARP ONLY, too wordy to put in as is.
Compared a flak vest and duster, the marine armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that marine armor provides torso, neck and shoulders protection dependent on the quality and materials of the items compared.
- All items of Awful Quality: Marine armor is comparable or superior to a devilstrand duster and flak vest for all weapons, and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
- All items of Poor Quality: Marine armor is comparable to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
- All items of Normal Quality: Marine armor is superior to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
- All items of Good Quality: Marine armor is superior to a devilstrand duster and flak vest and comparable to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
- All items of Excellent Quality: Marine armor is significant superior to a devilstrand duster and flak vest and superior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
- All items of Masterwork or Legendary Quality: Marine armor is significant superior to a devilstrand, hyperweave and thrumbofur duster and flak pairings for all weapons in the game.