User:Harakoni/Sandbox

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Body types

Template:Animal_Health_Table

Body Part Name Health Quantity Coverage (per part)[1] Hit Chance[2] Subpart of (Inside/Outside) Group[3] Function Effect if Destroyed/Removed
Torso 40 1 100% 15% N/A[4] Torso Living in general Death
Neck 25 1 7.5% 1.5% Torso Neck Breathing, Eating, Talking Death
Head 25 1 80% 1.7% Neck UpperHead

FullHead

HeadAttackTool

Houses Skull, Eyes, Ears, Nose, Jaw Death
Skull 25 1 18.0% 0.22% Head UpperHead

Eyes

FullHead

Houses Brain Causes increasing Pain[5] based on damage taken. Cannot be destroyed
Brain 10 1 80.0% 0.86% Skull UpperHead

Eyes

FullHead

Consciousness, Sight, Hearing, Moving, Manipulation Death
Eye 10 2 7.0% 0.42% Head Eyes

FullHead

Sight -25% Sight. -100% if both lost. -15 Disfigured Social penalty
Ear 12 2 7.0% 0.42% Head UpperHead

FullHead

Hearing -25% Hearing. -100% if both lost. -15 Disfigured Social penalty
Nose 10 1 10.0% 0.6% Head FullHead ? -15 Disfigured Social penalty
Jaw 20 1 15.0% 0.9% Head Teeth

FullHead

Eating, Talking -100% Talking and -90% Eating[6]
Tongue 10[7] 1 0% 0% Jaw FullHead Eating, Talking N/A
Waist 10[8] 1 0% 0% Torso Waist None[9] N/A
Spine 25 1 2.5% 2.5% Torso Torso Moving, Manipulation -100% Moving[10]
Ribcage 30 1 3.6% 3.6% Torso Torso Breathing Up to -48% Breathing[11] and increasing Pain based on damage. Cannot be destroyed
Sternum 20 1 1.5% 1.5% Torso Torso Breathing Up to -48% Breathing and increasing Pain based on damage. Cannot be destroyed
Heart 15 1 2% 2% Torso Torso Blood Pumping Death
Lung 15 2 2.5% 2.5% Torso Torso Breathing -50% Breathing. Death if both lost
Stomach 20 1 2.5% 2.5% Torso Torso Metabolism -50% Metabolism[12]
Liver 20 1 2.5% 2.5% Torso Torso Metabolism Death
Kidney 15 2 1.7% 1.7% Torso Torso Blood Filtration -50% Blood Filtration.[13] Death if both lost
Shoulder 30 2 12.0% 1.7% Torso Shoulders Manipulation -50% Manipulation. -100% if both lost
Arm 30 2 77.0% 6.1% Shoulder Arms Manipulation -50% Manipulation. -100% if both lost
Clavicle 25 2 9% 1.1% Shoulder Torso Manipulation Up to -48% Manipulation and increasing Pain based on damage taken. Cannot be destroyed
Humerus 25 2 10.0% 0.92% Arm Arms Manipulation -50% Manipulation. -100% if both lost
Radius 20 2 10.0% 0.92% Arm Arms Manipulation -50% Manipulation. -100% if both lost
Hand 20 2 14.0% 0.83% Arm Hands Manipulation -50% Manipulation. -100% if both lost
Pinky Finger 8 2 6.0% 0.08% Hand Hands

LeftHand/RightHand

Manipulation -8% Manipulation. -16% if both lost
Ring Finger 8 2 7.0% 0.09% Hand Hands

LeftHand/RightHand

Manipulation -8% Manipulation. -16% if both lost
Middle Finger 8 2 8.0% 0.1% Hand Hands

LeftHand/RightHand

MiddleFingers

Manipulation -8% Manipulation. -16% if both lost
Index Finger 8 2 7.0% 0.09% Hand Hands

LeftHand/RightHand

Manipulation -8% Manipulation. -16% if both lost
Thumb 8 2 8.0% 0.1% Hand Hands

LeftHand/RightHand

Manipulation -8% Manipulation. -16% if both lost
Pelvis 25 1 2.5% 2.5% Torso Torso Moving Up to -96% Moving and increasing Pain based on damage taken. Cannot be destroyed
Leg 30 2 14.0% 9.8% Torso Legs Moving -50% Moving. -100% if both lost
Femur 25 2 10.0% 1.4% Leg Legs Moving -50% Moving. -100% if both lost
Tibia 25 2 10.0% 1.4% Leg Legs Moving -50% Moving. -100% if both lost
Foot 25 2 10.0% 0.85% Leg Feet Moving -50% Moving. -100% if both lost
Little Toe 8 2 6.0% 0.08% Foot Feet Moving -4% Moving. -8% if both lost
Fourth Toe 8 2 7.0% 0.10% Foot Feet Moving -4% Moving. -8% if both lost
Middle Toe 8 2 8.0% 0.11% Foot Feet Moving -4% Moving. -8% if both lost
Second Toe 8 2 9.0% 0.13% Foot Feet Moving -4% Moving. -8% if both lost
Big Toe 8 2 9.0% 0.13% Foot Feet Moving -4% Moving. -8% if both lost
  1. Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.
  2. Hit Chance is the actual chance for each part to be hit when each part's coverage has been taken into account(I.E. Neck covers 7.5% of Torso but Head covers 80% of Neck so it actually has only a 1.5% chance to be hit).
  3. What apparel coverage covers this body part.
  4. This is the part that everything else connects to to be considered 'connected'.
  5. Pain causes increasingly higher Consciousness debuffs, which reduces Moving, Manipulation, Talking and Eating by an equal percentage.
  6. A jaw can be replaced by installing a denture. A denture requires no materials other than medicine.
  7. This part has no coverage and cannot be damaged.
  8. This part has no coverage and cannot be damaged.
  9. This part serves no function except as a place to wear belts on.
  10. If Moving drops below 16% a pawn cannot move. A pawn that cannot move cannot work.
  11. Every 1% of Breathing lost reduces Consciousness and Moving by 0.2%; however, the penalties are multiplicative so a 10% penalty to both(I.E. Lung lost) only reduces Moving by 19%.
  12. Every 1% of Metabolism lost reduces Rest Rate Multiplier by 0.3%.
  13. Every 1% of Blood Filtration lost reduces Consciousness by 0.1% and Immunity Gain Speed by 0.5%.


  • Body Part Name Health (× Health Scale) Quantity Coverage (per part)[1] Group Function Effect if Destroyed/Removed
    First Body Ring 200 1 ? Core Part Functioning in general Machine Failure
    Mechanical Head 60 1 8.0% Head Houses Artificial Brain, Sensors Machine Failure
    Artificial Brain 60 1 20% Inside Head Data processing Machine Failure
    Sight Sensor 20 2 15% Head Sight Loss of sight/Blindness
    Hearing Sensor 20 2 5.0% Head Hearing Loss of hearing/Deafness
    Smell Sensor 20 1 10% Head - -
    Second Body Ring 170 1 75% Inside first ring Moving, Manipulation Loss of moving/manipulation ability
    Third Body Ring 140 1 80% Inside second ring Moving, Manipulation Loss of moving/manipulation ability
    Fourth Body Ring 110 1 75% Inside third ring Moving, Manipulation Loss of moving/manipulation ability
    Fifth Body Ring 80 1 66% Inside fourth ring Moving, Manipulation Loss of moving/manipulation ability
    Sixth Body Ring 200 1 50% Inside fifth ring Moving, Manipulation Loss of moving/manipulation ability
    1. Coverage determines the chance to hit this body part. It is dependent on which group the body part is part of, so, for example, you can't shoot someone in the toe and hit them in the brain.

    Animal infobox builder test

    Script error: The module returned a nil value. It is supposed to return an export table.


    Questions for Dr Strangelove:

    • How would I go about getting the AnimalAdult number from lifeStageAges
    • How do I get all the different attacks when they're not numbered? Both how do I test for their existiance and then how do I get the data from it.
    • How do I get litter size?
    • tradeTags returns as table?

    Questions for me:

    • How do I convert diet into wiki legible - just use a switch?
    • Even if I get litter size, how do I convert it to wiki readable? Take the largest value, check if its equal to the round 0 version of itself, and then if it isn't +1?


    {{infobox main|animal|

    |name = Rhinoceros

    |image = Rhinoceros.png

    |description = Script error: The module returned a nil value. It is supposed to return an export table.

    |type = Animals

    |type2 = Wild

    |bodysize = Script error: The module returned a nil value. It is supposed to return an export table.

    |healthscale = Script error: The module returned a nil value. It is supposed to return an export table.

    |movespeed = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack1dmg = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack1type = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack1part = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack1cool = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack2dmg = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack2type = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack2part = Script error: The module returned a nil value. It is supposed to return an export table.

    |attack2cool = Script error: The module returned a nil value. It is supposed to return an export table.

    |leathername = Script error: The module returned a nil value. It is supposed to return an export table.

    |leatheryield = Script error: The module returned a nil value. It is supposed to return an export table.

    |manhunter = Script error: The module returned a nil value. It is supposed to return an export table.

    |manhuntertame = Script error: The module returned a nil value. It is supposed to return an export table.

    |hungerrate = Script error: The module returned a nil value. It is supposed to return an export table.

    |diet = Script error: The module returned a nil value. It is supposed to return an export table.

    |trainable = Script error: The module returned a nil value. It is supposed to return an export table.

    |wildness = Script error: The module returned a nil value. It is supposed to return an export table.

    |gestation = Script error: The module returned a nil value. It is supposed to return an export table.

    |offspring = Script error: The module returned a nil value. It is supposed to return an export table.

    |maturityage = Script error: The module returned a nil value. It is supposed to return an export table.

    |marketvalue = Script error: The module returned a nil value. It is supposed to return an export table.

    |lifespan = Script error: The module returned a nil value. It is supposed to return an export table.

    |massadult = Expression error: Unexpected < operator.

    |min comfortable temperature = Script error: The module returned a nil value. It is supposed to return an export table.

    |max comfortable temperature = Script error: The module returned a nil value. It is supposed to return an export table.

    |tradeTags = Script error: The module returned a nil value. It is supposed to return an export table.

    |page verified for version = 1.3.3117

    }}

    Loop

    {{{2}}}

    remove linkng

    100




    MBOX





    Page existence

    The image is a link, and it has an explanatory mouse over.


    • [[example|{{#ifexist: example|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]
    • [[exampl|{{#ifexist: exampl|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]

    Weapon Table

    }} This article is about the base weapon, for the persona weapon, see Persona zeushammerThis article is about the Persona weapon, for the base weapon, see Zeushammer AP = flat scalar Does this armor occupy the middle layer Ex.pngCheck.pngEx.png Middle, Outer 0 p Skin

    Example way to display outdated data page

    Alpaca, Alphabeaver, Arctic fox, Arctic wolf, Barkskin, Berrymaker, Bison, Boomalope, Boomrat, Capybara, Caribou, Carrier, Cassowary, Cat, Chicken, Chinchilla, Clawer, Cobra, Cougar, Cow, Deer, Donkey, Dromedary, Duck, Elephant, Elk, Emu, Fennec fox, Gaumaker, Gazelle, Goat, Goose, Grizzly bear, Guinea pig, Hare, Horse, Human, Husky, Ibex, Iguana, Immature dryad, Labrador retriever, Lynx, Medicinemaker, Megascarab, Megasloth, Megaspider, Monkey, Muffalo, Ostrich... further results

    This displays all pages in a category that aren't Verified for the current version using Template: Verified. Animals is used here for function testing but all that would be required would be for the pages to atuomatically have

    [[Category: Data Pages]] {{Verified|<version number here>}}
    

    When tehy're created and then we could have the

    {{#ask: [[Category:Data Pages]]  [[Verified For::!Version/{{Current Version}}]]}}
    

    On the To-Do page to remind people to update the data pages as needed.

    Asks

    Name Average DPS Damage type Average AP Value Silver
    Axe.png Axe 6.71 20
    Wood.png Wood Blunt 1.2
    Beer.png Beer 4.5 13 12
    Health item bionic.png Bionic arm 6 18 1,030
    Club.png Club 6.27 19
    Elephant tusk.png Elephant tusk 6.89 27 80
    Gladius.png Gladius 7.52 23
    Ikwa.png Ikwa 6.71 20
    JadeKnife.png Jade knife 5.35 19 159
    Knife.png Knife 6.50 18
    Longsword.png Longsword 8.60 33
    Mace.png Mace 7.02 21
    Monosword.png Monosword 12.08 83 2,000
    Monosword.png Persona monosword 16.03 84 2,300
    Plasmasword.png Plasmasword 7.85 30 2,000
    Plasmasword.png Persona plasmasword 11.11 33 2,500
    Psystaff.png Eltex staff 4.62 18 2,000
    Spear.png Spear 7.35 38
    Thrumbo horn.png Thrumbo horn 10.53 41 800
    Warhammer.png Warhammer 6.89 27
    Zeushammer.png Zeushammer 9.95 42 2,000
    Zeushammer.png Persona zeushammer 13.40 42 3,600
    Health item archotech.png Archotech arm 7 21 2,800
    Health item prosthetic.png Power claw 11 33 385
    Health item prosthetic.png Prosthetic arm 4.1 12 260
    Health item prosthetic.png Drill arm 6.5 20 425
    Health item prosthetic.png Elbow blade 9 27 355
    Health item prosthetic.png Field hand 4.5 13 425
    Health item prosthetic.png Hand talon 10 15 355
    Health item prosthetic.png Venom talon 7.33 15 355
    Health item prosthetic.png Venom fangs 7.5 22 355
    Health item prosthetic.png Knee spike 8.46 38 355
     Required ResearchTypeType2
    Grand sculptureArt
    Large sculptureArt
    Small sculptureArt
    Horseshoes pinBuildingsRecreation
    Hoopstone ringBuildingsRecreation
    ComponentCrafted Resources
    Smokeleaf jointDrug
    Psychite teaDrug
    Wake-upDrug
    Go-juiceDrug
    FlakeDrug
    PenoxycylineDrug
    YayoDrug
    BeerDrugSocial Drug
    ClubEquipmentWeapons
    Short bowEquipmentWeapons
    Wood floorFloor
    FlagstoneFloor
    Straw mattingFloor
    Sun lampFurniture
    Double bedrollFurniture
    Animal bedFurniture
    BedrollFurniture
    StoolFurniture
    Torch lampFurniture
    DarktorchFurniture
    TableFurniture
    Animal sleeping boxFurniture
    Plant potFurniturePlants
    Locust armorGearArmor
    VeilGearArmor
    War maskGearArmor
    BroadwrapGearClothing
    TribalwearGearClothing
    Authority capGearClothing
    BlindfoldGearClothing
    Slave body strapGearClothing
    Visage maskGearClothing
    Slave collarGearClothing
    HoodGearClothing
    Torture crownGearClothing
    BurkaGearClothing
    Stellic crownGearClothing
    RobeGearClothing
    Tribal headdressGearClothing
    CapeGearClothing
    HeadwrapGearClothing
    SlicecapGearClothing
    Smokepop packGearUtility
    Wooden handMedical ItemsBody Parts
    Peg legMedical ItemsBody Parts
    Wooden footMedical ItemsBody Parts
    MedicineMedicine
    IdeogramMisc
    Egg boxMisc
    SkullspikeMisc
    Styling stationMisc
    EffigyMisc
    Gibbet cageMisc
    Sacrificial flagMisc
    Tool cabinetMisc
    Small nature shrineMisc
    PyreMisc
    Kneel sheetMisc
    Pen markerMisc
    Large nature shrineMisc
    Cryptosleep casketMisc
    Ship landing beaconMisc
    PewMisc
    LecternMisc
    Kneel pillowMisc
    SarcophagusMisc
    DrumMisc
    ReliquaryMisc
    Incense shrineMisc
    Large steleMiscDecoration
    Grand steleMiscDecoration
    UrnMiscDecoration
    Long-range mineral scannerMiscResources
    Ground-penetrating scannerMiscResources
    Electric smithyProduction
    Art benchProduction
    Electric tailor benchProductionClothing
    Fueled stoveProductionFood
    Butcher tableProductionFood
    Simple research benchProductionResearch
    Spike trapSecurity
    BarricadeSecurity
    SandbagsSecurity
    Ship engineShip
    Sensor clusterShip
    Ship computer coreShip
    WallStructure
    FenceStructure
    ColumnStructure
    Fence gateStructure
    DoorStructure
    Animal flapStructure
    CampfireTemperature
    Advanced componentAdvanced fabricationCrafted Resources
    CoolerAir ConditioningTemperature
    Detoxifier stomachArtificial MetabolismMedical ItemsBody Parts
    Nuclear stomachArtificial MetabolismMedical ItemsBody Parts
    Reprocessor stomachArtificial MetabolismMedical ItemsBody Parts
    Autocannon turretAutocannon turretSecurity
    AutodoorAutodoorStructureDoor
    BatteryBatteryBuildingsPower
    BreweryBeer BrewingProduction
    Fermenting barrelBeer BrewingProduction
    Biofuel refineryBiofuel RefiningProductionResources
    Bionic stomachBionic ReplacementsMedical ItemsBody Parts
    Bionic heartBionic ReplacementsMedical ItemsBody Parts
    Bionic earBionic ReplacementsMedical ItemsBody Parts
    Bionic armBionic ReplacementsMedical ItemsBody Parts
    Bionic eyeBionic ReplacementsMedical ItemsBody Parts
    Bionic tongueBionic ReplacementsMedical ItemsBody Parts
    Bionic legBionic ReplacementsMedical ItemsBody Parts
    Bionic spineBionic ReplacementsMedical ItemsBody Parts
    Biosculpter podBiosculptingMisc
    Machine pistolBlowback OperationEquipmentWeapons
    AutopistolBlowback OperationEquipmentWeapons
    PainstopperBrain WiringMedical ItemsBody Parts
    JoywireBrain WiringMedical ItemsBody Parts
    MindscrewBrain WiringMedical ItemsBody Parts
    Dark carpetCarpet MakingFloor
    Fine burgundy carpetCarpet MakingFloor
    Red carpetCarpet MakingFloor
    Fine white carpetCarpet MakingFloor
    Fine indigo carpetCarpet MakingFloor
    Blue carpetCarpet MakingFloor
    Cream carpetCarpet MakingFloor
    Green carpetCarpet MakingFloor
    Cataphract armorCataphract ArmorGearArmor
    Prestige cataphract armorCataphract ArmorGearArmor
    Cataphract helmetCataphract ArmorGearArmor
    Prestige cataphract helmetCataphract ArmorGearArmor
    Phoenix armorCataphract ArmorGearArmor
    Circadian half-cyclerCircadian InfluenceMedical ItemsBody Parts
    Circadian assistantCircadian InfluenceMedical ItemsBody Parts
    Standing lamp (blue)Colored lightsFurnitureEnvironment
    Standing lamp (red)Colored lightsFurnitureEnvironment
    Standing lamp (green)Colored lightsFurnitureEnvironment
    Elbow bladeCompact WeaponryMedical ItemsBody Parts
    Knee spikeCompact WeaponryMedical ItemsBody Parts
    Hand talonCompact WeaponryMedical ItemsBody Parts
    ParkaComplex ClothingGearClothing
    ShadeconeComplex ClothingGearClothing
    Bowler hatComplex ClothingGearClothing
    JacketComplex ClothingGearClothing
    TailcapComplex ClothingGearClothing
    TuqueComplex ClothingGearClothing
    Button-down shirtComplex ClothingGearClothing
    T-shirtComplex ClothingGearClothing
    Cowboy hatComplex ClothingGearClothing
    FlophatComplex ClothingGearClothing
    DusterComplex ClothingGearClothing
    PantsComplex ClothingGearClothing
    Hand tailor benchComplex ClothingProductionClothing
    Poker tableComplex FurnitureBuildingsRecreation
    Chess tableComplex FurnitureBuildingsRecreation
    Game-of-Ur boardComplex FurnitureBuildingsRecreation
    Billiards tableComplex FurnitureBuildingsRecreation
    Dining chairComplex FurnitureFurniture
    End tableComplex FurnitureFurniture
    BedComplex FurnitureFurniture
    Double bedComplex FurnitureFurniture
    Royal bedComplex FurnitureFurniture
    Meditation throneComplex FurnitureFurniture
    ArmchairComplex FurnitureFurniture
    BrazierComplex FurnitureFurniture
    Grand meditation throneComplex FurnitureFurniture
    DresserComplex FurnitureFurniture
    DrapeComplex FurnitureFurniture
    ShelfComplex FurnitureFurnitureEquipment
    VentComplex FurnitureTemperature
    Deep drillDeep DrillingProduction
    Drug labDrug ProductionProduction
    Wind turbineElectricityBuildingsPower
    Chemfuel powered generatorElectricityBuildingsPower
    Wood-fired generatorElectricityBuildingsPower
    Standing lampElectricityFurnitureEnvironment
    LoudspeakerElectricityMisc
    LightballElectricityMisc
    Power conduitElectricityPower
    Power switchElectricityPower
    Waterproof conduitElectricityPower
    Electric crematoriumElectricityProduction
    Electric stoveElectricityProductionFood
    Electric smelterElectricityProductionResources
    HeaterElectricityTemperature
    Fabrication benchFabricationProduction
    Firefoam shellFirefoamCrafted ResourcesMortar shell
    Firefoam popperFirefoamMisc
    Flak jacketFlak ArmorGearArmor
    Flak pantsFlak ArmorGearArmor
    Flak helmetFlak ArmorGearArmor
    Flak vestFlak ArmorGearArmor
    Flatscreen televisionFlatscreen TelevisionBuildingsRecreation
    Aesthetic shaperFlesh ShapingMedical ItemsBody Parts
    Aesthetic noseFlesh ShapingMedical ItemsBody Parts
    Love enhancerFlesh ShapingMedical ItemsBody Parts
    Chain shotgunGas OperationEquipmentWeapons
    Heavy SMGGas OperationEquipmentWeapons
    LMGGas OperationEquipmentWeapons
    Geothermal generatorGeothermal PowerBuildingsPower
    GreatbowGreatbowEquipmentWeapons
    Mini-turretGun turretsSecurity
    GunlinkGunlinkGearArmor
    RevolverGunsmithingEquipmentWeapons
    Pump shotgunGunsmithingEquipmentWeapons
    Bolt-action rifleGunsmithingEquipmentWeapons
    Incendiary launcherGunsmithingEquipmentWeapons
    Smoke launcherGunsmithingEquipmentWeapons
    HarpHarpMisc
    HarpsichordHarpsichordMisc
    CoagulatorHealing FactorsMedical ItemsBody Parts
    Healing enhancerHealing FactorsMedical ItemsBody Parts
    Hospital bedHospital BedFurnitureHealth
    Hydroponics basinHydroponicsProductionPlants
    IED smoke trapIEDsSecurity
    IED EMP trapIEDsSecurity
    IED trapIEDsSecurity
    IED firefoam trapIEDsSecurity
    IED incendiary trapIEDsSecurity
    IED antigrain warhead trapIEDsSecurity
    Jump packJump PacksGearUtility
    LongswordLong BladesEquipmentWeapons
    SpearLong BladesEquipmentWeapons
    WarhammerLong BladesEquipmentWeapons
    Frag grenadesMachiningEquipmentWeapons
    Molotov cocktailsMachiningEquipmentWeapons
    Machining tableMachiningProductionResources
    Prestige marine armorMarine ArmorGearArmor
    Grenadier armorMarine ArmorGearArmor
    Marine helmetMarine ArmorGearArmor
    Marine armorMarine ArmorGearArmor
    Prestige marine helmetMarine ArmorGearArmor
    EMP shellMicroelectronicsCrafted ResourcesMortar shell
    EMP launcherMicroelectronicsEquipmentWeapons
    EMP grenadesMicroelectronicsEquipmentWeapons
    AutobongMicroelectronicsMisc
    Sleep acceleratorMicroelectronicsMisc
    Orbital trade beaconMicroelectronicsMiscTrade
    Comms consoleMicroelectronicsMiscTrade
    Hi-tech research benchMicroelectronicsProductionResearch
    Moisture pumpMoisture PumpMiscFurniture
    ImmunoenhancerMolecular AnalysisMedical ItemsBody Parts
    Gastro-analyzerMolecular AnalysisMedical ItemsBody Parts
    Smoke shellMortarsCrafted ResourcesMortar shell
    High-explosive shellMortarsCrafted ResourcesMortar shell
    Incendiary shellMortarsCrafted ResourcesMortar shell
    MortarMortarsStructureSecurity
    Multi-analyzerMulti-analyzerMiscResearch
    MinigunMultibarrel WeaponsEquipmentWeapons
    Neural superchargerNeural SuperchargerMisc
    Learning assistantNeural computationMedical ItemsBody Parts
    NeurocalculatorNeural computationMedical ItemsBody Parts
    BeretNoble ApparelGearClothing
    Formal shirtNoble ApparelGearClothing
    Formal vestNoble ApparelGearClothing
    Ladies hatNoble ApparelGearClothing
    CorsetNoble ApparelGearClothing
    Top hatNoble ApparelGearClothing
    Nutrient paste dispenserNutrient PasteProductionFood
    HopperNutrient PasteProductionFood
    Passive coolerPassive CoolerTemperature
    PianoPianoMisc
    Plate armorPlate ArmorGearArmor
    Venom fangsPoison SynthesisMedical ItemsBody Parts
    Venom talonPoison SynthesisMedical ItemsBody Parts
    Assault riflePrecision RiflingEquipmentWeapons
    Sniper riflePrecision RiflingEquipmentWeapons
    Prosthetic legProstheticsMedical ItemsBody Parts
    Prosthetic heartProstheticsMedical ItemsBody Parts
    Prosthetic armProstheticsMedical ItemsBody Parts
    Cochlear implantProstheticsMedical ItemsBody Parts
    Charge riflePulse Charged MunitionsEquipmentWeapons
    Charge lancePulse Charged MunitionsEquipmentWeapons
    Prestige recon helmetRecon ArmorGearArmor
    Recon helmetRecon ArmorGearArmor
    Recon armorRecon ArmorGearArmor
    Prestige recon armorRecon ArmorGearArmor
    Recurve bowRecurve BowEquipmentWeapons
    CoronetRoyal ApparelGearClothing
    CrownRoyal ApparelGearClothing
    Prestige robeRoyal ApparelGearClothing
    Shield beltShieldsGearUtility
    Low-shield packShieldsGearUtility
    Ship reactorShip ReactorShip
    Toughskin glandSkin HardeningMedical ItemsBody Parts
    Armorskin glandSkin HardeningMedical ItemsBody Parts
    Stoneskin glandSkin HardeningMedical ItemsBody Parts
    GladiusSmithingEquipmentWeapons
    AxeSmithingEquipmentWeapons
    MaceSmithingEquipmentWeapons
    PilaSmithingEquipmentWeapons
    KnifeSmithingEquipmentWeapons
    IkwaSmithingEquipmentWeapons
    Breach axeSmithingEquipmentWeapons
    Gold tileSmithingFloor
    Steel tileSmithingFloor
    Silver tileSmithingFloor
    Simple helmetSmithingGearArmor
    Fueled smithySmithingProduction
    Solar generatorSolar PanelBuildingsPower
    Drill armSpecialized LimbsMedical ItemsBody Parts
    Field handSpecialized LimbsMedical ItemsBody Parts
    Power clawSpecialized LimbsMedical ItemsBody Parts
    Ship structural beamStarflight BasicsShip
    Sterile tileSterile MaterialsFloor
    Paved tileStonecuttingFloor
    Stone tileStonecuttingFloor
    ConcreteStonecuttingFloor
    Fine stone tileStonecuttingFloor
    Stonecutter's tableStonecuttingProductionResources
    Transport podTransport PodMisc
    Pod launcherTransport PodMisc
    Tube televisionTube TelevisionBuildingsRecreation
    Uranium slug turretUranium slug turretSecurity
    Ship cryptosleep casketVacuum Cryptosleep CasketsShip
    Vitals monitorVitals monitorMisc
    Watermill generatorWatermill GeneratorBuildingsPower


    Check.png Ex.png

    Name Stuff amount Work To Make Value/Textile
    Animal bed 40 400 1.525
    Animal flap 25 850 1.64
    Armchair 110 14,000 1.9545454545455
    Authority cap 25 1,500 1.72
    Bedroll 40 600 1.55
    Beret 35 4,000 1.9142857142857
    Blindfold 20 1,200 1.7
    Bowler hat 20 1,800 1.85
    Broadwrap 30 1,800 1.7333333333333
    Burka 60 4,000 1.7333333333333
    Button-down shirt 45 2,700 1.7111111111111
    Cape 80 16,000 2.225
    Corset 45 12,000 2.4666666666667
    Cowboy hat 25 1,800 1.76
    Double bedroll 70 1,100 1.5571428571429
    Drape 150 2,000 1.9333333333333
    Drum 30 840 3.6
    Duster 80 10,000 1.95
    Flophat 20 1,200 1.7
    Formal shirt 65 6,000 1.8307692307692
    Formal vest 45 12,000 2.4666666666667
    Headwrap 20 1,400 1.75
    Hood 50 6,000 1.94
    Jacket 70 7,000 1.8571428571429
    Kneel pillow 25 2,400 1.84
    Kneel sheet 80 2,400 1.6125
    Ladies hat 50 6,000 1.94
    Pants 40 1,600 1.65
    Parka 80 8,000 1.8625
    Prestige robe 100 20,000 2.2
    Robe 80 5,000 1.725
    Sandbags 5 180 1.62
    Shadecone 25 1,800 1.76
    Slave body strap 70 7,000 1.8571428571429
    Slave collar 25 1,800 1.76
    T-shirt 40 1,600 1.65
    Tailcap 20 1,400 1.75
    Top hat 50 6,000 1.94
    Tribal headdress 50 6,000 1.94
    Tribalwear 60 1,800 1.6166666666667
    Tuque 20 1,200 1.7
    Veil 20 1,400 1.75
    PrestigeReconArmor.png

    Prestige recon armor

    A suit of light partially-powered armor, designed to permit quick movement. Plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.


    PrestigeReconHelmet.png

    Prestige recon helmet

    A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.


    ReconArmor.png

    Recon armor

    A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces.


    ReconHelmet.png

    Recon helmet

    A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.


    Shadecone.png

    Shadecone

    A conical woven hat. Good for keeping cool during long hours in the sun.


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     Production Facility 1TypeType2
    BreweryProduction
    Fabrication benchProduction
    TableFurniture
    Gibbet cageMisc
    Ship cryptosleep casketShip
    ... further results
     Health Scale
    Squirrel0.25
    Rat0.29
    Chicken0.35
    Duck0.35
    Snowhare0.4
    Guinea pig0.4
    Megascarab0.4
    Boomrat0.4
    Raccoon0.4
    Goose0.4
    Yorkshire terrier0.4
    Hare0.4
    Chinchilla0.4
    Cat0.42
    Monkey0.45
    Iguana0.5
    Cobra0.5
    Turkey0.6
    Tortoise0.6
    Boomalope0.65
    Capybara0.7
    Arctic fox0.7
    Fennec fox0.7
    Pig0.7
    Goat0.7
    Red fox0.7
    Gazelle0.7
    Wild boar0.7
    Sheep0.7
    Alphabeaver0.7
    Clawer0.7
    Cassowary0.8
    Lynx0.8
    Carrier0.8
    Woodmaker0.8
    Medicinemaker0.8
    Berrymaker0.8
    Gaumaker0.8
    Immature dryad0.8
    Ibex0.85
    Emu0.9
    Deer0.9
    Barkskin0.9
    Timber wolf0.99
    Arctic wolf0.99
    Ostrich1
    Labrador retriever1
    Alpaca1
    Human1
    Husky1.05
    Panther1.3
    Cougar1.3
    Warg1.4
    Donkey1.45
    Cow1.5
    Yak1.5
    Dromedary1.6
    Spelopede1.7
    Horse1.75
    Muffalo1.75
    Bison1.75
    Elk1.9
    Caribou2
    Polar bear2.5
    Megaspider2.5
    Grizzly bear2.5
    Rhinoceros3.5
    Megasloth3.6
    Elephant3.6
    Thrumbo8

    Megascarab, Spelopede

    Centipede, Lancer, Megascarab, Megaspider, Pikeman, Scyther, Spelopede, Termite


    Authority cap, Beret, Blindfold, Bowler hat, Broadwrap, Burka, Button-down shirt, Cape, Coronet, Corset, Cowboy hat, Crown, Duster, Electric tailor bench, Flophat, Formal shirt, Formal vest, Hand tailor bench, Headwrap, Hood, Jacket, Ladies hat, Pants, Parka, Prestige robe, Robe, Shadecone, Slave body strap, Slave collar, Slicecap, Stellic crown, T-shirt, Tailcap, Top hat, Torture crown, Tribal headdress, Tribalwear, Tuque, Visage mask


    Authority cap, Beret, Blindfold, Bowler hat, Broadwrap, Burka, Button-down shirt, Cape, Coronet, Corset, Cowboy hat, Crown, Duster, Electric tailor bench, Flophat, Formal shirt, Formal vest, Hand tailor bench, Headwrap, Hood, Jacket, Ladies hat, Pants, Parka, Prestige robe, Robe, Shadecone, Slave body strap, Slave collar, Slicecap, Stellic crown, T-shirt, Tailcap, Top hat, Torture crown, Tribal headdress, Tribalwear, Tuque, Visage mask


    Animal bed, Animal flap, Animal sleeping box, Armchair, Art bench, Authority cap, Autobong, Autodoor, Axe, Barricade, Bed, Bedroll, Beret, Billiards table, Blindfold, Bowler hat, Brazier, Breach axe, Broadwrap, Burka, Butcher table, Button-down shirt, Cape, Chess table, Club, Column, Coronet, Corset, Cowboy hat, Crown, Dining chair, Door, Double bed, Double bedroll, Drape, Dresser, Drug lab, Drum, Duster, Egg box, Electric crematorium, Electric tailor bench, End table, Fence, Fence gate, Fine stone tile, Flagstone, Flak helmet, Flophat, Formal shirt... further results


     Armor Factor - SharpArmor Factor - BluntArmor Factor - HeatInsulation - Cold (°C)Insulation - Heat (°C)Market Value
    Cataphract helmet745
    Eltex helmet500
    Eltex skullcap500
    Flak helmet0.70.70.70.150
    Gunlink345
    Marine helmet635
    Prestige cataphract helmet1,155
    Prestige marine helmet850
    Prestige recon helmet715
    Psychic foil helmet250
    Recon helmet525
    Simple helmet0.50.50.50.150
    War mask38
    format = ul

    Armor Table

    Armor - Insulation -
    Name Sharp Blunt Heat Heat Cold Coverage Occupies Skin Occupies Middle Occupies Shell Occupies Head Value Silver
    CataphractArmor.png Cataphract armor 120 50 60 6.7 20 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Ex.png Ex.png 3,120

    Focus types lore

       Dignified: This can be used by psycasters with Empire royal titles. They meditate on meditation thrones, and gain more focus for more grand and dignified thronerooms. This is part of a shift in emphasis for the Empire, somewhat away from the pampered noble image, and more towards the quasi-religious psychic order aspect that they’ve always had. You’ll note that this kind of meditation is a direct replacement for the old ’authority’ need that your titled pawns would have. Now, instead of sitting on the throne to boost their own ego, they do it to meditate and regain psyfocus. The throneroom is a social gathering place, but it is also a meditation temple expressing deep traditions of an honor-bound culture.
       Natural: This focus type is used by those with tribal childhood backstories - whether you started as a tribal faction, or simply recruited someone with a tribal backstory. Natural meditation foci all need to be in nature - they lose their power if there are artifical structures too close by. The concept here is that they want to go away from people and do a psychic practice by communing with the stillness and eternity of the natural world.
       The most important meditation focus for the natural focus is the anima tree. One of these unique trees spawns on every map with a biome where it’s at all feasible. The tree glows with bioluminescent micro-organisms and has a connection with the surrounding psychic field. Anima trees are powerful foci for building up psyfocus, but also serve another purpose - they can actually upgrade your psycasters. When meditated to, the anima tree slowly develops anima grass around its base. Once enough is grown, you can send someone to link with the tree through a tribal ritual and gain a new level of psylink. This gives a reason to have lots of people meditate to the tree sometimes - possibly even the whole tribe - to grow the grass faster. Anima trees are not vulnerable to toxic fallout and animal will respect them and not eat them (except the jerk alphabeavers). If it’s destroyed, a new one will spawn some time later.
       Besides anima trees, you can also build nature shrines or acquire ancient animus stones and place them in nature to meditate to them. These won’t give new psylink levels like the tree, but it can be useful if you’re on an ice sheet and there is no tree, or you feel you want a meditation focus in a specific spot (though they still lose power if too close to artificial buildings). Raiders won’t see or attack the hidden nature shrines and animus stone.
       Morbid: This focus type is used by those with certain traits like psychopath, cannibal, or blood list. They draw psyfocus by meditating on death. To that end, graves and sarcophagi are a meditation focus for them. This kind of meditation is more powerful with a corpse inside the grave, and even more powerful if the corpse is related to the meditator.
       Minimal: This focus type is used by ascetics. They want the absolute minimum, so they meditate to blank walls. It’s a powerful type of meditation, but only ascetics can use it, and they can’t use some other types.
       Artistic: This type of meditation is usable by most people. The psycaster will meditate to art. Higher-quality art builds psyfocus faster. This kind of focus object is very accessible, but not quite as powerful as other methods.
       The above all means that the Empire no longer needs to have laws against psychic powers - so they don’t. If you want to be tribal psychics drawing power from the anima tree, while being friendly with the Empire, you can. The Empire also no longer tries to prevent anyone from using bladelink weapons (renamed to persona weapons), again, simply because it wasn’t worth restricting players this way. Such weapons are still very hard to get, so if you get one, use it.
    


    Marine armor test

    VS SHARP ONLY, too wordy to put in as is.

    Compared a flak vest and duster, the marine armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that marine armor provides torso, neck and shoulders protection dependent on the quality and materials of the items compared.

    • All items of Awful Quality: Marine armor is comparable or superior to a devilstrand duster and flak vest for all weapons, and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
    • All items of Poor Quality: Marine armor is comparable to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
    • All items of Normal Quality: Marine armor is superior to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
    • All items of Good Quality: Marine armor is superior to a devilstrand duster and flak vest and comparable to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
    • All items of Excellent Quality: Marine armor is significant superior to a devilstrand duster and flak vest and superior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
    • All items of Masterwork or Legendary Quality: Marine armor is significant superior to a devilstrand, hyperweave and thrumbofur duster and flak pairings for all weapons in the game.