Difference between revisions of "Psychoid plant"

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(Updated for A17 growth cycles)
Line 19: Line 19:
 
| flammability base = 0.8
 
| flammability base = 0.8
 
| harvest yield = 10
 
| harvest yield = 10
| grow days = 6.84
+
| grow days = 9
 
| minimum required growing skill = 6  
 
| minimum required growing skill = 6  
| real grow days = 12.44
+
| real grow days = 16.36
 
| fertility sensitivity = 1
 
| fertility sensitivity = 1
 
}}
 
}}

Revision as of 07:21, 1 June 2017

Psychoid plant

Psychoid plant.png

A leafy plant which generates the chemical compound psychite. Originally evolved as a defense mechanism to ward off plant-eating animals by overstimulating and sickening them, the psychite drug can be extracted and refined into various forms for recreational use. It is addictive.


Type
PlantsPlants

Base Stats

Flammability
1
Max Hit Points
85

Stat Modifiers

A leafy plant. Its leaves can be refined into flake and yayo.Sowing psychoid plants requires a minimum growing skill of 6, but any colonist capable of plant cutting can harvest them.