Difference between revisions of "Mortar"

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{{Infobox main
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{{Infobox main|security
 +
| name = Mortar
 +
|type = Structure{{!}}Structure
 +
|type2 = Security{{!}}Security
 +
|hp = 180
 
| beauty = -60
 
| beauty = -60
 +
|size = 2*2
 +
|damage = 360
 +
|mode = DMG
 +
|minrange = 30
 +
|range = 500
 +
|accuracy =
 +
|warmup = 300
 +
|cooldown = 3000
 +
|missRadius = 16
 +
|burst = 1
 +
|blastRadius = 7.5
 +
|DPS = DPS
 +
|velocity = 41
 +
|buy = {{icon|silver|250}}
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|sell = {{icon|silver|}}
 
}}
 
}}
 
{{stub}}
 
{{stub}}
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The Mortar is a stationary defense mechanism which fires at any enemy pawns which enter its firing range. When manned, it will target any Raiders, Mechanoids, and Psychotic Animals which enter within a 500-square radius around the mortar. It will not fire at enemies within 30 squares. The Mortar is a 1-round artillery weapon with a moderate warm-up time and very lengthy reload. When a Mortar is severely damaged, it will explode.  
 
The Mortar is a stationary defense mechanism which fires at any enemy pawns which enter its firing range. When manned, it will target any Raiders, Mechanoids, and Psychotic Animals which enter within a 500-square radius around the mortar. It will not fire at enemies within 30 squares. The Mortar is a 1-round artillery weapon with a moderate warm-up time and very lengthy reload. When a Mortar is severely damaged, it will explode.  
  
----
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==Building==
 +
Metal required to build: 250
 +
Area required to build: 2 by 2
 +
Unroofed: Yes
  
Metal required to build: 250
 
  
Must be manned
 
  
Hit points: 180
 
  
 
{{nav|security}}
 
{{nav|security}}
 
[[Category:Architect]]
 
[[Category:Architect]]
 
[[Category:Security]]
 
[[Category:Security]]

Revision as of 05:15, 19 June 2015

Mortar

Base Stats

Type
StructureSecurity
Beauty
-60
HP
180

Building

Size
2 × 2

Ranged Combat

"DMG" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
Mode
DMG
Damage
360 dmg
Warm-Up
300 ticks (5 secs)
Cooldown
3,000 ticks (50 secs)
Range
500 tile(s)
Minimum Range
30 tiles
Velocity
41 (m/s)
Burst Count
1 (per burst)
Miss Radius
16 tile(s)
Blast Radius
7.5
DPS
6.55

The Mortar is a stationary defense mechanism which fires at any enemy pawns which enter its firing range. When manned, it will target any Raiders, Mechanoids, and Psychotic Animals which enter within a 500-square radius around the mortar. It will not fire at enemies within 30 squares. The Mortar is a 1-round artillery weapon with a moderate warm-up time and very lengthy reload. When a Mortar is severely damaged, it will explode.

Building

Metal required to build: 250 Area required to build: 2 by 2 Unroofed: Yes