Difference between revisions of "Mortar"

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The Mortar is a stationary defense mechanism which fires at any enemy pawns which enter its firing range. When manned, it will target any Raiders, Mechanoids, and Psychotic Animals which enter within a 500-square radius around the mortar. It will not fire at enemies within 25 squares. The Mortar is a 1-round artillery weapon with a moderate warm-up time and very lengthy reload. When a Mortar is severely damaged, it will explode.  
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The Mortar is a stationary defense mechanism which fires at any enemy pawns which enter its firing range. When manned, it will target any Raiders, Mechanoids, and Psychotic Animals which enter within a 500-square radius around the mortar. It will not fire at enemies within 30 squares. The Mortar is a 1-round artillery weapon with a moderate warm-up time and very lengthy reload. When a Mortar is severely damaged, it will explode.  
  
 
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Metal required to build: 150
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Metal required to build: 250
  
 
Must be manned
 
Must be manned

Revision as of 19:24, 26 December 2014

The Mortar is a stationary defense mechanism which fires at any enemy pawns which enter its firing range. When manned, it will target any Raiders, Mechanoids, and Psychotic Animals which enter within a 500-square radius around the mortar. It will not fire at enemies within 30 squares. The Mortar is a 1-round artillery weapon with a moderate warm-up time and very lengthy reload. When a Mortar is severely damaged, it will explode.


Metal required to build: 250

Must be manned

Hit points: 180