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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Lab coat + (Section stub: Missing)
- Social + (Section stub: Exact Values need to be confirmed, list likely missing affecting thoughts. Stacking mechanics summary needed. Clarification that net beauty is important. Consider transclusion of [[Beauty (Pawn)]])
- Shard beacon + (Stub:)
- Piano + (Section stub: 1) Has almost no information about unique mechanics 2) Titles information)
- Ship landing beacon + (Section stub: Detail - e.g. which quests specifically)
- Archotech leg + (Section stub: Missing analysis)
- Harpsichord + (Section stub: 1) Has almost no information about unique mechanics 2) Titles information)
- Shuttle + (Properties, details, avoid confusion re: the (lack of) causative link between damaging/killing normal shuttles and crashed variants)
- Beam graser + (Section stub: MEchanical specifics. Shield interaction. Also, can it damage mechs? Is there a difference between main targets and side targets? (including if mechs as side targets can be hit))
- Burnbong + (Section stub: General, also specify whether it can be activated outside of the ritual. Hard numbers on the smokeleaf cloud effects would also be better than approximations)
- Needle launcher + (Section stub: Missing summary)
- Morbid slab (broad) + (Stub: General)
- Morbid slab (medium) + (Stub: General)
- Animalist slab (broad) + (Stub: General)
- Animalist slab (medium) + (Stub: General)
- Rustic rug (medium) + (Stub: General)
- Spikecore floor-star (medium) + (Stub: General)
- Totemic slab (medium) + (Stub: General)
- Totemic slab (broad) + (Stub: General)
- Rustic rug (broad) + (Stub: General)
- Mech gestation processor + (Section stub: See other bionics)
- Bioferrite shaper + (Section stub: Work type, any special bills, verify content etc.)
- Pyre + (Section stub: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.)
- Effigy + (Section stub: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.)
- Sacrificial flag + (Section stub: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.)
- IED smoke trap + (Section stub: Missing analysis. General use, value prop, strats etc.)
- Bonsai pot + (Section stub: Missing detail on effective fertility, how to use, etc.)
- Horseshoes pin + (Section stub: Missing summary details)
- Hoopstone ring + (Image wanted: Throwing locations in clear, uncluttered, well lit screenshot)
- Ailments + (Rewrite: Cleanup and standardization needed - treatment and stages sections for each required. See [[Template:Heal Option Table]])
- Deathrest casket + (Section stub: Missing mechanics)
- Bionic leg + (Section stub: Missing prioirities, combat use etc.)
- Ancients + (Section stub: Missing section)
- Mini-shotgun + (Section stub: Missing section)
- Spiner + (Section stub: Missing section)
- Heavy charge blaster + (Section stub: Missing section)
- Mini-slugger + (Section stub: Missing section)
- Ghoul barbs + (Image wanted: 1) Main icon - its a recolored version of the base body part texture, so theres not an easily extractable version 2) Images on ghouls)
- Deadlife pack + (Image wanted: AoE image of the standard style)
- Ghoul plating + (Section stub: Missing section)
- Ideoligion + (Move: Keep table as it is, link from here to separate page for proper analysis and summary like [[Persona weapon]]. See talk page to discuss & leave opinion)
- Needle gun + (Section stub: Missing summary)
- Needle launcher + (Section stub: Missing summary)
- Incense shrine + (Section stub: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.)
- Pyre + (Section stub: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.)
- Effigy + (Section stub: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.)
- Sacrificial flag + (Section stub: Missing summary - Mechanical detail of which rituals use it, how they're used, what mechanically happens etc.)
- Tornado generator + (Section stub: A lot of information is lacking about damage, damage multipliers, damage radii, effects on roofs, speed of tornado etc. See public class Tornado for details.)
- Doctoring + (Section stub: More complete operations table - rough outline of one available [[User:Harakoni/Sandbox#Operations|here]])
- Molotov cocktails + (Section stub: More detail about ovens / other fire traps)
- Orbital mech cluster targeter + (Section stub: More detail needed inc. What point value do they use? Are they always the same size or do they scale with [[raid points]]?)