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A list of all pages that have property "Maintenance Reason" with value "Rewrite: 1.4 color overhaul, account for new cleaning time factor". Since there have been only a few results, also nearby values are displayed.

Showing below up to 25 results starting with #1.

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List of results

  • Template:Nav/guides  + (Recode: Standardize with other Navs)
  • Template:Animal Health Table  + (Recode: Still missing many body types)
  • Tame Animal Chance  + (Stub: Account for [[Ideoligion#Ranching]] precept inc effect but also order of operations)
  • Template:Stat Factors Table  + (Recode: The capacity detection system (theRecode: The capacity detection system (the huge switch statement) is only a proof of concept and its a cludge with a lot of needless memory usage atm. Needs to be refined but I've run out of time and can't do code on a phone -- [[User:Harakoni|Harakoni (Wiki Moderator)]] ([[User talk:Harakoni|talk]])[[User talk:Harakoni|talk]]))
  • Genes  + (Recode: Finish adding xenotype icons to genes.)
  • Sleep suppressor  + (Stub:)
  • Template:Architect Nav  + (Recode: Two layers for bottom row - too long on small screens)
  • Human resources  + (Recode: Verify and automating math for profitability calculations.)
  • Turret pack  + (Stub:)
  • Template:Recode  + (Recode:)
  • Template:Recode/doc  + (Recode:)
  • Kibble  + (Recode: automate a nutrition/work calculation with hard numbers: total work and split into Cook work and planter work; and nutrition/day/tile)
  • Twisted meat  + (Stub: General, also verify that the right image is used between a b and c - it should match the icon used in the side bar/recipes/etc)
  • Minimum Comfortable Temperature  + (Recode: expandable, but by default collapsed, table would be better than linking to the property page and would be sortable. replicate implementation for max comfortable temperature page as well)
  • Template:Biotech  + (Recode: investigate feasibility/processing impact of auto detecting section, and if page if a file)
  • Template:Recipe List  + (Recode: mech gestators)
  • Food production  + (Redundancy)
  • Pen animals  + (Redundant information)
  • Carpet  + (Rewrite: 1) 1.4 color overhaul, account for new cleaning time factor 2) Summary info into summary section)
  • Raider  + (Rewrite: 1) Convert linked spreadsheet to wiki, and update as is many versions out of date. 2) Addiction drug carrying mechanics)
  • Beckon  + (Stub: General)
  • Invisibility  + (Stub: General)
  • Pruning Speed  + (Rewrite: 1) Existing %s and times don't seem to line up. Either they're wrong or an explanation is needed 2) [[Global Work Speed]] now has an effect and should be accounted for 3) Mandatory 4hour break between pruning attmepts)
  • Skills  + (Rewrite: Verbose and circumspect. Needs cleanup, better layout and general tightening up. Over used of italics and bold.)
  • Mental break  + (Rewrite: 1) Which breaks are "aggressive" Rewrite: 1) Which breaks are "aggressive" or "violent" and thus affected by [[Dead calm]]/[[Hyper-aggressive]]/[[Aggressive]] - information should be linked to or replicated on [[Genes]] 2) Needs information on non-mood based breaks - e.g. drugs, psychic breakdown, ailments etc. In game times - Days easier to parse than 10000s of ticks. Also needs Biotech mental breaks e.g. Fleeing fire.s Biotech mental breaks e.g. Fleeing fire.)
 (Rewrite: 1.4 color overhaul, account for new cleaning time factor)
  • Template:Stonecutting maximization  + (Rewrite: 1.4/Biotech chances. Shelf changes need to be updated but also means chairs aren't a gimme any more as they slow material collection)
  • Social  + (Section stub: Exact Values need to be confirmed, list likely missing affecting thoughts. Stacking mechanics summary needed. Clarification that net beauty is important. Consider transclusion of [[Beauty (Pawn)]])
  • Sun lamp  + (Rewrite: Account for change in light radius. Upload new image of maximum hydroponics packng, mention potential for improvement re: multtiple aligned sub lamps)
  • Lung  + (Rewrite: Account for new [[detoxifier lung]])
  • Straw matting  + (Rewrite: Account for new cleaning time factor of other floors)
  • Combat  + (Rewrite: Added in 2018, verify this still works like this and if so then integrate with existing FMR weapon pages)
  • Children  + (Recode: Graphs/Tables of values correlated to body size)
  • Structure  + (Image wanted: Images of objects, especially of natural wall types would aid player identification. Current ore images are outdated)
  • Assignment  + (Rewrite: Ancient and pretty much an orphan. interlinking, merge, deletion, update?)
  • Cape  + (Rewrite: Appears to be defined in core, but requires Royalty or Biotech to be present? Verify and rewrite/retag accordingly)
  • Rooms  + (Rewrite: Because this page was originally 2 transcluded pages, the flow and order of information is haphazard, confusing, and sometimes redundant. Can be rewritten for clarity and brevity without losing detail)
  • Rest  + (Stub: [[Circadian assistant]]Stub: [[Circadian assistant]] <sup>[[File:RoyaltyIcon.png|frameless|16px|link=Royalty DLC| Content added by the Royalty DLC]]</sup>, [[Sleep accelerator]] <sup>[[File:IdeologyIcon.png|frameless|16px|link=Ideology DLC|Content added by the Ideology DLC]]</sup>, [[Genes#Sleep|Sleep gene]] <sup>[[File:BiotechIcon.png|frameless|16px|link=Biotech (DLC)|Content added by the Biotech DLC]]</sup> effects should be reflect in math. List of things that affect the numbers ala Capacities and Stats. Below approximately 2 hours of sleep, pawns dont get the moodlet from their room - unknown if thats per sitting or per day, but it should be considered when compsring no sleep/circ half cyclers vs stacking reductionsbe considered when compsring no sleep/circ half cyclers vs stacking reductions)
  • Terror sculpture  + (Rewrite: Cleanup)
  • Mechanoid cluster  + (Image wanted:)
  • Dryads  + (Stub:)
  • Hive  + (Rewrite: Cleanup and Format Standardisation. Also generates heat. How much etc.)
  • Plants  + (Rewrite: Cleanup and clarity)
  • Ailments  + (Rewrite: Cleanup and standardization needed - treatment and stages sections for each required. See [[Template:Heal Option Table]])
  • Doctoring  + (Section stub: More complete operations table - rough outline of one available [[User:Harakoni/Sandbox#Operations|here]])
  • Biosculpter Occupant Speed  + (Rewrite: Cleanup, format standardization, and separation of what actually affects this stat, and what just affects the final speed in the pod. Both can be mentioned, but it must be clear which is which)
  • Market Value  + (Rewrite: Cleanup, formatting, linking TO this section from relevant pages such as Human, Human resources etc)
  • Caravan  + (Stub: Bedroll mechanics inc. rest efficiency, couples, etc)
  • Trade Price Improvement  + (Rewrite: Cleanup, readability/formatting, format standardization)
  • Pen  + (Image wanted: Need images for the UI explaination)
  • Mental inspiration  + (Rewrite: Cleanup. Effects are written in descriptive language, but needs mechanical specifics. Needs an analysis section)