Difference between revisions of "Rice"

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m ((Bot) XML data extraction: Adding missing food values)
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| always haulable = true
 
| always haulable = true
 
| def name = RawRice
 
| def name = RawRice
| description = Raw rice.
+
| description = A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.
 
| draw gui overlay = true
 
| draw gui overlay = true
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
Line 16: Line 16:
 
| sound interact = Food_Drop
 
| sound interact = Food_Drop
 
| stack limit = 75
 
| stack limit = 75
| thing class = ThingWithComponents
+
| thing class = ThingWithComps
 
| ticker type = Rare
 
| ticker type = Rare
| use standard health = true
 
 
| eat effect = EatVegetarian
 
| eat effect = EatVegetarian
 
| ingested direct thought = AteRawFood
 
| ingested direct thought = AteRawFood
| nutrition = 5
+
| nutrition = 0.05
 
| sound eat = RawVegetable_Eat
 
| sound eat = RawVegetable_Eat
 
| taste = Raw
 
| taste = Raw
| deterioration rate base = 5
+
| preferability = Raw
 +
| use hit points = true
 +
| deterioration rate base = 6
 +
| days to rot = 40
 
| flammability base = 1.0
 
| flammability base = 1.0
| market value base = 1.9
+
| market value base = 1.1
| max health base = 100
+
| max hit points base = 100
 +
| mass base = 0.03
 
}}
 
}}
 +
 +
'''Rice''' is harvested from [[rice plant]]s and is one of the four edible plants your colonists can grow.
 +
 +
Unless your colonist has the Ascetic [[traits|trait]], consuming rice in its raw state causes the [[Thoughts#Memory Eating|Ate raw food thought]], which has a -7 mood penalty. Cook it into [[meals]] or [[pemmican]] before eating.
 +
{{nav|Food|wide}}

Revision as of 04:11, 14 August 2020


Rice

Rice.png

A low grain plant that thrives in rich soil and yields food fast, but is not nice to eat uncooked.


Type
FoodRaw Food
Stack Limit
75

Nutrition Facts

Nutrition
0.05
Taste
Raw

Base Stats

Days To Start Rot
40
Deterioration Rate
6
Flammability
1
Market Value
1.1
Mass
0.03
Max Hit Points
100

Rice is harvested from rice plants and is one of the four edible plants your colonists can grow.

Unless your colonist has the Ascetic trait, consuming rice in its raw state causes the Ate raw food thought, which has a -7 mood penalty. Cook it into meals or pemmican before eating.