Difference between revisions of "Template:Weapon Stats Table/Melee/Row/doc"
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A weapon '''with quality''' and '''with materials''': | A weapon '''with quality''' and '''with materials''': | ||
<pre>{{Weapon Stats Table/Melee|Longsword}}</pre> | <pre>{{Weapon Stats Table/Melee|Longsword}}</pre> | ||
− | + | {{Weapon Stats Table/Melee|Longsword}} | |
=== Persona monosword === | === Persona monosword === |
Revision as of 17:07, 14 April 2024
Summary
This template is part of the following system generating tables for all weapons:
- Template:Weapon Stats Table - Usually the template that should be called on normal pages. Creates the headers.
- Template:Weapon Stats Table/Ranged - Creates the table for ranged combat.
- Template:Weapon Stats Table/Ranged/Row - Creates the rows for the ranged combat table.
- Template:Weapon Stats Table/Melee - Creates the table for melee attacks.
- Template:Weapon Stats Table/Melee/Row - Creates the rows for the melee attacks table.
- Template:True Melee DPS Calculator - Does a lot of the calculations and defines essential variables for the /Melee/Row template.
- Template:Weapon Stats Table/Melee/Row - Creates the rows for the melee attacks table.
- Template:Weapon Stats Table/Ranged - Creates the table for ranged combat.
This template relies on a lot of variables defined in Template:Weapon Stats Table/Melee. If you want to use this template separately, you'll have to define them as well.
Usage
You can call this template simply with:
{{Weapon Stats Table/Melee/Row}}
Optionally you can give a material as the first parameter:
{{Weapon Stats Table/Melee/Row|Steel}}
Examples
Longsword
A weapon with quality and with materials:
{{Weapon Stats Table/Melee|Longsword}}
Feature | Toggle |
---|---|
Attacks | ![]() ![]() |
Quality | ![]() ![]() |
![]() | Handle (Poke) | Point (Stab) | Blade (Cut) | Human: Left & rigth fist (Blunt) | HP | Value | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality | Material | DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | ![]() ![]() |
8.1 | 29.3% | 6.48 | 2s | 9.36% | 3.24 | 8.33% | 23.92 | 2.6s | 35.36% | 9.2 | 37.5% | 23.92 | 2.6s | 35.36% | 9.2 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 119 ![]() |
Awful | ![]() |
5.03 | 18.17% | 7.2 | 2s | 10.4% | 3.6 | 8.33% | 13.8 | 2.6s | 20.4% | 5.31 | 37.5% | 13.8 | 2.6s | 20.4% | 5.31 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 5030 ![]() |
Awful | ![]() |
8.43 | 25.22% | 6.48 | 1.6s | 9.36% | 4.05 | 8.33% | 20.24 | 2.08s | 29.92% | 9.73 | 37.5% | 20.24 | 2.08s | 29.92% | 9.73 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 520 ![]() |
Awful | ![]() |
5.59 | 20.21% | 7.2 | 2s | 10.4% | 3.6 | 8.33% | 15.64 | 2.6s | 23.12% | 6.02 | 37.5% | 15.64 | 2.6s | 23.12% | 6.02 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 530 ![]() |
Awful | ![]() |
6.44 | 23.27% | 7.2 | 2s | 10.4% | 3.6 | 8.33% | 18.4 | 2.6s | 27.2% | 7.08 | 37.5% | 18.4 | 2.6s | 27.2% | 7.08 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 127 ![]() |
Awful | ![]() |
6.55 | 25.74% | 10.8 | 2.2s | 15.6% | 4.91 | 8.33% | 20.24 | 2.86s | 29.92% | 7.08 | 37.5% | 20.24 | 2.86s | 29.92% | 7.08 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 360 ![]() |
Awful | ![]() |
3.77 | 11.59% | 6.48 | 2s | 9.36% | 3.24 | 8.33% | 7.36 | 2.6s | 10.88% | 2.83 | 8.33% | 7.36 | 2.6s | 10.88% | 2.83 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 65 | 83 ![]() |
Poor | ![]() ![]() |
9.04 | 32.71% | 7.29 | 2s | 10.53% | 3.65 | 8.33% | 26.91 | 2.6s | 39.78% | 10.35 | 37.5% | 26.91 | 2.6s | 39.78% | 10.35 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 178 ![]() |
Poor | ![]() |
5.59 | 20.19% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 15.53 | 2.6s | 22.95% | 5.97 | 37.5% | 15.53 | 2.6s | 22.95% | 5.97 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 7545 ![]() |
Poor | ![]() |
9.4 | 28.12% | 7.29 | 1.6s | 10.53% | 4.56 | 8.33% | 22.77 | 2.08s | 33.66% | 10.95 | 37.5% | 22.77 | 2.08s | 33.66% | 10.95 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 780 ![]() |
Poor | ![]() |
6.22 | 22.48% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 17.6 | 2.6s | 26.01% | 6.77 | 37.5% | 17.6 | 2.6s | 26.01% | 6.77 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 800 ![]() |
Poor | ![]() |
7.17 | 25.93% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 20.7 | 2.6s | 30.6% | 7.96 | 37.5% | 20.7 | 2.6s | 30.6% | 7.96 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 191 ![]() |
Poor | ![]() |
7.31 | 28.71% | 12.15 | 2.2s | 17.55% | 5.52 | 8.33% | 22.77 | 2.86s | 33.66% | 7.96 | 37.5% | 22.77 | 2.86s | 33.66% | 7.96 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 540 ![]() |
Poor | ![]() |
3.88 | 11.92% | 7.29 | 2s | 10.53% | 3.65 | 8.33% | 8.28 | 2.6s | 12.24% | 3.18 | 8.33% | 8.28 | 2.6s | 12.24% | 3.18 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 37.5% | 65 | 124 ![]() |
Normal | ![]() ![]() |
9.99 | 36.13% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 29.9 | 2.6s | 44.2% | 11.5 | 37.5% | 29.9 | 2.6s | 44.2% | 11.5 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 235 ![]() |
Normal | ![]() |
6.14 | 22.21% | 9 | 2s | 13% | 4.5 | 8.33% | 17.25 | 2.6s | 25.5% | 6.63 | 37.5% | 17.25 | 2.6s | 25.5% | 6.63 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 10060 ![]() |
Normal | ![]() |
10.37 | 31.03% | 8.1 | 1.6s | 11.7% | 5.06 | 8.33% | 25.3 | 2.08s | 37.4% | 12.16 | 37.5% | 25.3 | 2.08s | 37.4% | 12.16 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 1045 ![]() |
Normal | ![]() |
6.85 | 24.76% | 9 | 2s | 13% | 4.5 | 8.33% | 19.55 | 2.6s | 28.9% | 7.52 | 37.5% | 19.55 | 2.6s | 28.9% | 7.52 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 1065 ![]() |
Normal | ![]() |
7.9 | 28.58% | 9 | 2s | 13% | 4.5 | 8.33% | 23 | 2.6s | 34% | 8.85 | 37.5% | 23 | 2.6s | 34% | 8.85 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 255 ![]() |
Normal | ![]() |
8.07 | 31.68% | 13.5 | 2.2s | 19.5% | 6.14 | 8.33% | 25.3 | 2.86s | 37.4% | 8.85 | 37.5% | 25.3 | 2.86s | 37.4% | 8.85 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 725 ![]() |
Normal | ![]() |
3.92 | 12.33% | 8.1 | 2s | 11.7% | 4.05 | 25% | 9.2 | 2.6s | 13.6% | 3.54 | 12.5% | 9.2 | 2.6s | 13.6% | 3.54 | 12.5% | 8.2 | 2s | 12% | 4.1 | 2× 25% | 65 | 165 ![]() |
Good | ![]() ![]() |
10.98 | 39.68% | 8.91 | 2s | 12.87% | 4.46 | 25% | 32.89 | 2.6s | 48.62% | 12.65 | 37.5% | 32.89 | 2.6s | 48.62% | 12.65 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 295 ![]() |
Good | ![]() |
6.7 | 24.23% | 9.9 | 2s | 14.3% | 4.95 | 8.33% | 18.98 | 2.6s | 28.05% | 7.3 | 37.5% | 18.98 | 2.6s | 28.05% | 7.3 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 10560 ![]() |
Good | ![]() |
11.79 | 34.07% | 8.91 | 1.6s | 12.87% | 5.57 | 25% | 27.83 | 2.08s | 41.14% | 13.38 | 37.5% | 27.83 | 2.08s | 41.14% | 13.38 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 1305 ![]() |
Good | ![]() |
7.48 | 27.03% | 9.9 | 2s | 14.3% | 4.95 | 8.33% | 21.51 | 2.6s | 31.79% | 8.27 | 37.5% | 21.51 | 2.6s | 31.79% | 8.27 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 1330 ![]() |
Good | ![]() |
8.64 | 31.24% | 9.9 | 2s | 14.3% | 4.95 | 8.33% | 25.3 | 2.6s | 37.4% | 9.73 | 37.5% | 25.3 | 2.6s | 37.4% | 9.73 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 320 ![]() |
Good | ![]() |
8.82 | 34.64% | 14.85 | 2.2s | 21.45% | 6.75 | 8.33% | 27.83 | 2.86s | 41.14% | 9.73 | 37.5% | 27.83 | 2.86s | 41.14% | 9.73 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 905 ![]() |
Good | ![]() |
4.32 | 13.02% | 8.91 | 2s | 12.87% | 4.46 | 75% | 10.12 | 2.6s | 14.96% | 3.89 | 6.25% | 10.12 | 2.6s | 14.96% | 3.89 | 6.25% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 65 | 205 ![]() |
Excellent | ![]() ![]() |
11.98 | 43.29% | 9.72 | 2s | 14.04% | 4.86 | 25% | 35.88 | 2.6s | 53.04% | 13.8 | 37.5% | 35.88 | 2.6s | 53.04% | 13.8 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 355 ![]() |
Excellent | ![]() |
7.26 | 26.25% | 10.8 | 2s | 15.6% | 5.4 | 8.33% | 20.7 | 2.6s | 30.6% | 7.96 | 37.5% | 20.7 | 2.6s | 30.6% | 7.96 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 11060 ![]() |
Excellent | ![]() |
12.86 | 37.17% | 9.72 | 1.6s | 14.04% | 6.08 | 25% | 30.36 | 2.08s | 44.88% | 14.6 | 37.5% | 30.36 | 2.08s | 44.88% | 14.6 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 1565 ![]() |
Excellent | ![]() |
8.11 | 29.31% | 10.8 | 2s | 15.6% | 5.4 | 8.33% | 23.46 | 2.6s | 34.68% | 9.02 | 37.5% | 23.46 | 2.6s | 34.68% | 9.02 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 1595 ![]() |
Excellent | ![]() |
9.37 | 33.9% | 10.8 | 2s | 15.6% | 5.4 | 8.33% | 27.6 | 2.6s | 40.8% | 10.62 | 37.5% | 27.6 | 2.6s | 40.8% | 10.62 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 380 ![]() |
Excellent | ![]() |
9.58 | 37.61% | 16.2 | 2.2s | 23.4% | 7.36 | 8.33% | 30.36 | 2.86s | 44.88% | 10.62 | 37.5% | 30.36 | 2.86s | 44.88% | 10.62 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 1085 ![]() |
Excellent | ![]() |
4.67 | 14.07% | 9.72 | 2s | 14.04% | 4.86 | 75% | 11.04 | 2.6s | 16.32% | 4.25 | 6.25% | 11.04 | 2.6s | 16.32% | 4.25 | 6.25% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 65 | 250 ![]() |
Masterwork | ![]() ![]() |
14.47 | 52.31% | 11.75 | 2s | 16.97% | 5.87 | 25% | 43.36 | 2.6s | 64.09% | 16.68 | 37.5% | 43.36 | 2.6s | 64.09% | 16.68 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 590 ![]() |
Masterwork | ![]() |
8.66 | 31.3% | 13.05 | 2s | 18.85% | 6.53 | 8.33% | 25.01 | 2.6s | 36.98% | 9.62 | 37.5% | 25.01 | 2.6s | 36.98% | 9.62 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 12060 ![]() |
Masterwork | ![]() |
15.54 | 44.91% | 11.75 | 1.6s | 16.97% | 7.34 | 25% | 36.69 | 2.08s | 54.23% | 17.64 | 37.5% | 36.69 | 2.08s | 54.23% | 17.64 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 2605 ![]() |
Masterwork | ![]() |
9.68 | 35% | 13.05 | 2s | 18.85% | 6.53 | 8.33% | 28.35 | 2.6s | 41.91% | 10.9 | 37.5% | 28.35 | 2.6s | 41.91% | 10.9 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 2660 ![]() |
Masterwork | ![]() |
11.54 | 41.69% | 13.05 | 2s | 18.85% | 6.53 | 25% | 33.35 | 2.6s | 49.3% | 12.83 | 37.5% | 33.35 | 2.6s | 49.3% | 12.83 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 635 ![]() |
Masterwork | ![]() |
12.03 | 47.74% | 19.58 | 2.2s | 28.28% | 8.9 | 25% | 36.69 | 2.86s | 54.23% | 12.83 | 37.5% | 36.69 | 2.86s | 54.23% | 12.83 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 250 | 1810 ![]() |
Masterwork | ![]() |
5.54 | 16.69% | 11.75 | 2s | 16.97% | 5.87 | 75% | 13.34 | 2.6s | 19.72% | 5.13 | 6.25% | 13.34 | 2.6s | 19.72% | 5.13 | 6.25% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 65 | 415 ![]() |
Legendary | ![]() ![]() |
18.98 | 72.93% | 13.37 | 2s | 19.31% | 6.68 | 0% | 49.34 | 2.6s | 72.93% | 18.98 | 50% | 49.34 | 2.6s | 72.93% | 18.98 | 50% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 200 | 1185 ![]() |
Legendary | ![]() |
9.78 | 35.34% | 14.85 | 2s | 21.45% | 7.43 | 8.33% | 28.46 | 2.6s | 42.08% | 10.95 | 37.5% | 28.46 | 2.6s | 42.08% | 10.95 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 13060 ![]() |
Legendary | ![]() |
17.68 | 51.11% | 13.37 | 1.6s | 19.31% | 8.35 | 25% | 41.75 | 2.08s | 61.71% | 20.07 | 37.5% | 41.75 | 2.08s | 61.71% | 20.07 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 280 | 4045 ![]() |
Legendary | ![]() |
10.94 | 39.55% | 14.85 | 2s | 21.45% | 7.43 | 8.33% | 32.26 | 2.6s | 47.69% | 12.41 | 37.5% | 32.26 | 2.6s | 47.69% | 12.41 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 4065 ![]() |
Legendary | ![]() |
13.13 | 47.44% | 14.85 | 2s | 21.45% | 7.43 | 25% | 37.95 | 2.6s | 56.1% | 14.6 | 37.5% | 37.95 | 2.6s | 56.1% | 14.6 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 1275 ![]() |
Legendary | ![]() |
13.68 | 54.33% | 22.28 | 2.2s | 32.18% | 10.13 | 25% | 41.75 | 2.86s | 61.71% | 14.6 | 37.5% | 41.75 | 2.86s | 61.71% | 14.6 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 250 | 3615 ![]() |
Legendary | ![]() |
6.24 | 18.78% | 13.37 | 2s | 19.31% | 6.68 | 75% | 15.18 | 2.6s | 22.44% | 5.84 | 6.25% | 15.18 | 2.6s | 22.44% | 5.84 | 6.25% | 8.2 | 2s | 12% | 4.1 | 2× 6.25% | 65 | 825 ![]() |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Persona monosword
A weapon with quality but without materials:
{{Weapon Stats Table/Melee|Persona monosword}}
Feature | Toggle |
---|---|
Attacks | ![]() ![]() |
![]() | Handle (Blunt) | Point (Stab) | Edge (Cut) | Human: Left & rigth fist (Blunt) | HP | Value | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Quality |
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
Awful | 11.63 | 57.6% | 9.6 | 1.6s | 14.4% | 6 | 25% | 21.6 | 1.6s | 72% | 13.5 | 37.5% | 21.6 | 1.6s | 72% | 13.5 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 1500 ![]() |
Poor | 13.08 | 64.8% | 10.8 | 1.6s | 16.2% | 6.75 | 25% | 24.3 | 1.6s | 81% | 15.19 | 37.5% | 24.3 | 1.6s | 81% | 15.19 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 2250 ![]() |
Normal | 14.53 | 72% | 12 | 1.6s | 18% | 7.5 | 25% | 27 | 1.6s | 90% | 16.88 | 37.5% | 27 | 1.6s | 90% | 16.88 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 3000 ![]() |
Good | 15.98 | 79.2% | 13.2 | 1.6s | 19.8% | 8.25 | 25% | 29.7 | 1.6s | 99% | 18.56 | 37.5% | 29.7 | 1.6s | 99% | 18.56 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 3500 ![]() |
Excellent | 17.44 | 86.4% | 14.4 | 1.6s | 21.6% | 9 | 25% | 32.4 | 1.6s | 108% | 20.25 | 37.5% | 32.4 | 1.6s | 108% | 20.25 | 37.5% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 4000 ![]() |
Masterwork | 24.47 | 130.5% | 17.4 | 1.6s | 26.1% | 10.88 | 0% | 39.15 | 1.6s | 130.5% | 24.47 | 50% | 39.15 | 1.6s | 130.5% | 24.47 | 50% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 5000 ![]() |
Legendary | 27.84 | 148.5% | 19.8 | 1.6s | 29.7% | 12.38 | 0% | 44.55 | 1.6s | 148.5% | 27.84 | 50% | 44.55 | 1.6s | 148.5% | 27.84 | 50% | 8.2 | 2s | 12% | 4.1 | 2× 0% | 100 | 6000 ![]() |
For the full effects of qualities, see Quality.
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Club
A weapon without quality but with materials:
{{Weapon Stats Table/Melee|Club}}
Feature | Toggle |
---|---|
Attacks | ![]() ![]() |
![]() | Handle (Poke) | Head (Blunt) | Human: Left & rigth fist (Blunt) | HP | Value | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Material | DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
![]() ![]() |
5.75 | 17.15% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 12.6 | 2s | 18.9% | 6.3 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 200 | 41 ![]() |
![]() |
6.31 | 18.83% | 9 | 2s | 13% | 4.5 | 8.33% | 14 | 2s | 21% | 7 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 60 | 4005 ![]() |
![]() |
5.05 | 18.83% | 9 | 2.6s | 13% | 3.46 | 8.33% | 14 | 2.6s | 21% | 5.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 170 | 42 ![]() |
![]() |
5.05 | 18.83% | 9 | 2.6s | 13% | 3.46 | 8.33% | 14 | 2.6s | 21% | 5.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 155 | 42 ![]() |
![]() |
5.05 | 18.83% | 9 | 2.6s | 13% | 3.46 | 8.33% | 14 | 2.6s | 21% | 5.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 120 | 41 ![]() |
![]() |
6.9 | 17.15% | 8.1 | 1.6s | 11.7% | 5.06 | 8.33% | 12.6 | 1.6s | 18.9% | 7.88 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 280 | 370 ![]() |
![]() |
5.05 | 18.83% | 9 | 2.6s | 13% | 3.46 | 8.33% | 14 | 2.6s | 21% | 5.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 140 | 41 ![]() |
![]() |
6.31 | 18.83% | 9 | 2s | 13% | 4.5 | 8.33% | 14 | 2s | 21% | 7 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 70 | 405 ![]() |
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5.05 | 18.83% | 9 | 2.6s | 13% | 3.46 | 8.33% | 14 | 2.6s | 21% | 5.38 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 130 | 42 ![]() |
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6.31 | 18.83% | 9 | 2s | 13% | 4.5 | 8.33% | 14 | 2s | 21% | 7 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 100 | 80 ![]() |
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7.3 | 27.25% | 13.5 | 2.6s | 19.5% | 5.19 | 8.33% | 21 | 2.6s | 31.5% | 8.08 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 50 | 205 ![]() |
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8.42 | 27.25% | 13.5 | 2.2s | 19.5% | 6.14 | 8.33% | 21 | 2.2s | 31.5% | 9.55 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 250 | 250 ![]() |
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5.75 | 17.15% | 8.1 | 2s | 11.7% | 4.05 | 8.33% | 12.6 | 2s | 18.9% | 6.3 | 75% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 65 | 51 ![]() |
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder
Thrumbo horn
A weapon without quality and without materials:
{{Weapon Stats Table/Melee|Thrumbo horn}}
Feature | Toggle |
---|---|
Attacks | ![]() ![]() |
![]() | Point (Stab) | Point (Scratch) | Base (Blunt) | Human: Left & rigth fist (Blunt) | HP | Value | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
DPS[1] | AP[1] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | Dam. | Cool. | AP | DPS | Chance[2] | ||
9.44 | 34.63% | 28 | 2.6s | 42% | 10.77 | 37.5% | 28 | 2.6s | 42% | 10.77 | 37.5% | 9 | 2s | 13.5% | 4.5 | 8.33% | 8.2 | 2s | 12% | 4.1 | 2× 8.33% | 150 | 800 ![]() |
- ↑ 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human. - ↑ Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder