Difference between revisions of "Tox pack"
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{{Biotech}} | {{Biotech}} | ||
+ | {{Stub|reason=General, mechanics, also verify work to make and HP}} | ||
{{infobox main | {{infobox main | ||
− | | name = | + | | name = Tox pack |
− | | image = | + | | image = ToxPack.png |
− | | description = | + | | description = A reusable backpack containing canisters of reagents and a mechanism that uses them to generate tox gas. When the wearer activates the pack, it will begin spreading tox gas and continue for several seconds until it runs out of reagents. Once used, it must be reloaded with chemfuel before it can be used again. Tox gas burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup which can be lethal. |
| type = Gear | | type = Gear | ||
− | | type2 = | + | | type2 = Utility |
− | | tech level = | + | | tech level = Industrial |
| hp = | | hp = | ||
− | | mass base = | + | | mass base = 3 |
− | | production facility 1 = | + | | production facility 1 = Machining table |
− | + | | research = Tox gas | |
− | | research = | + | | work to make = 60 |
− | | work to make = | + | | resource 1 = Steel |
− | | resource 1 = | + | | resource 1 amount = 10 |
− | | resource 1 amount = | + | | resource 2 = Component |
− | | | + | | resource 2 amount = 1 |
− | | | + | | resource 3 = Chemfuel |
− | | | + | | resource 3 amount = 35 |
− | | | + | | lifestage = Adult |
− | | | + | | clothing for nudity = False |
− | | | + | | coverage = Waist |
− | | coverage = | + | | layer = Belt |
− | | layer = | + | | skill 1 = Crafting |
+ | | skill 1 level = 3 | ||
| thingCategories = | | thingCategories = | ||
| tags = | | tags = | ||
| defaultOutfitTags = | | defaultOutfitTags = | ||
+ | | page verified for version = 1.4.3525 | ||
}} | }} | ||
− | The ''' | + | The '''tox pack''' is a [[utility]] item added by the [[Biotech DLC]] that allows the user to deploy [[tox gas]]. |
== Acquisition == | == Acquisition == | ||
− | + | Tox packs can be crafted at a [[{{P|Production Facility 1}}]] once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] skill of {{P|Skill 1 Level}}. | |
== Summary == | == Summary == | ||
− | + | Tox packs create a cloud of [[tox gas]] centered on the user. | |
+ | |||
+ | The pack can only be used once before needing to be refueled, at a cost of {{icon Small|chemfuel||35}} chemfuel. To refuel it, select its user and right-click a pile of chemfuel. | ||
+ | |||
+ | {{Utility Note}} | ||
+ | |||
== Analysis == | == Analysis == | ||
? | ? | ||
− | |||
== Version history == | == Version history == | ||
* [[Biotech DLC]] Release - Added. | * [[Biotech DLC]] Release - Added. | ||
+ | * [[Version/1.4.3563|1.4.3563]] - Tox packs no longer activate upon stripping or butchering [[corpse]]s wearing them. | ||
− | {{nav| | + | {{nav|Utility|wide}} |
+ | [[Category: Utility]] |
Latest revision as of 12:06, 27 October 2023
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General, mechanics, also verify work to make and HP. |
Tox pack
A reusable backpack containing canisters of reagents and a mechanism that uses them to generate tox gas. When the wearer activates the pack, it will begin spreading tox gas and continue for several seconds until it runs out of reagents. Once used, it must be reloaded with chemfuel before it can be used again. Tox gas burns the lungs and eyes, causing a temporary shortness of breath and reduction in sight. Continued exposure to tox gas results in toxic buildup which can be lethal.
Base Stats
- Tech Level
- Industrial
- Mass
- 3 kg
Apparel
- Clothing For Nudity
- False
- Lifestage
- Adult
- Coverage
- Waist
- Layer
- Belt
Creation
The tox pack is a utility item added by the Biotech DLC that allows the user to deploy tox gas.
Acquisition[edit]
Tox packs can be crafted at a Machining table once the Tox gas research project has been completed. They require 10 Steel, 1 Component, 35 Chemfuel, 60 ticks (1 sec) of work, and a Crafting skill of 3.
Summary[edit]
Tox packs create a cloud of tox gas centered on the user.
The pack can only be used once before needing to be refueled, at a cost of 35 chemfuel. To refuel it, select its user and right-click a pile of chemfuel.
Like all utility items, a tox pack is treated largely like any piece of apparel, however some exceptions exist. Utility items are worn on the waist and are mutually exclusive only with each other, regardless of the layer or coverage of other apparel worn. Additionally, utility items never become tainted, deteriorate from being worn, or inflict a worn-out or tattered mood debuff when damaged.
Analysis[edit]
?
Version history[edit]
- Biotech DLC Release - Added.
- 1.4.3563 - Tox packs no longer activate upon stripping or butchering corpses wearing them.