Difference between revisions of "Blood rot"

From RimWorld Wiki
Jump to navigation Jump to search
Line 46: Line 46:
 
== Version history ==
 
== Version history ==
 
* 1.1 - Added at some point in 1.1.
 
* 1.1 - Added at some point in 1.1.
* [[Version/1.1.2654|1.1.2654]] - Disease removed from the basegame and added to the Royalty DLC. Previously it was fully functional in Core, but did not appear in regular, unmodded gameplay unless Royalty was enabled.
+
* [[Version/1.1.2654|1.1.2654]] - Disease removed from the basegame and added to the Royalty DLC. Previously it was fully functional in Core, but did not appear in regular, unmodded gameplay unless Royalty was enabled. Reduce blood rot severity per day gain from 60% to 40%.
 
 
 
{{Nav/disease}}
 
{{Nav/disease}}
 
[[Category:Disease]]
 
[[Category:Disease]]

Revision as of 05:26, 28 August 2022

Blood rot is a long-lasting disease that can be fatal if untreated.

Unlike other diseases, it doesn't appear on its own, but rather only appears as part of quests if you have the Royalty DLC installed.

Stages

These are the following stages in which blood rot will progress through, and the effects it has on the victim:

Stage Begins at Symptoms
Blood rot (minor) 0 - 0.59 severity
Blood rot (major) 0.6 - 0.84 severity
  • -10% Blood pumping
  • -10% Blood filtration
  • Vomiting on average every 1.5 days
Blood rot (Extreme) 0.85 - 0.99 severity
  • +5% Pain
  • -15% Blood pumping
  • -15% Blood filtration
  • Vomiting on average every 0.75 days
Blood rot (Extreme) 1.00 severity
  • Death

Progression

  • Severity increases by 0.4 per day.
  • Treatment slows progression by a maximum of 1 per day.
    • This means the disease will regress by 0.6 per day at this rate.
    • Note that good treatment will not cause the disease to go away on its own.

The disease resolves after 30-40 days, independent of the patient's immune functioning.[Fact Check]

Treatment

Treatment can be done using medicine which suppresses the disease, preventing it from reaching fatal stages.

An immediate cure is expensive, requiring 10 glitterworld medicine and a doctor with medical skill 5 or above.

Version history

  • 1.1 - Added at some point in 1.1.
  • 1.1.2654 - Disease removed from the basegame and added to the Royalty DLC. Previously it was fully functional in Core, but did not appear in regular, unmodded gameplay unless Royalty was enabled. Reduce blood rot severity per day gain from 60% to 40%.