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  • ...The probability that this character will inadvertently poison a meal they cook. Anyone who eats a food-poisoned meal will be temporarily debilitated with A [[Work#Cook|cook's]] cooking skill determines their chance to contaminate the meal and cause
    3 KB (331 words) - 11:20, 11 August 2022
  • | <div><small>[[Work#Cook|Cooks]]</small></div> | <div><small>[[Work#Cook|Cooks]]</small></div>
    6 KB (738 words) - 09:23, 29 April 2024
  • {{Info|The '''brewery''' is a [[production]] bench used by [[Work#Cook|cooks]] to produce [[wort]], a precursor to [[beer]].}} ...o creating [[beer]]. After harvesting [[hops]], pawns with the [[Work#Cook|Cook]] work type enabled will take 25 hops to the brewery and make 5 [[wort]]. W
    2 KB (344 words) - 21:10, 10 January 2024
  • {{Info|A '''fueled stove''' is used by [[Work#Cook|cooks]] to prepare meals from simpler ingredients. It requires [[wood]] as ...has a chance to contaminate it and cause [[food poisoning]]. The lower the cook's cooking skill, and the dirtier it is, the more likely someone will get fo
    3 KB (498 words) - 14:20, 16 January 2024
  • ...aw ingredients into food which is more enjoyable and/or nutritious. If the cook is decently skilled (4 or better), it can also reduce the chance of [[food
    2 KB (261 words) - 08:13, 22 October 2023
  • The '''butcher spot''' is a [[Production]] site used by [[Work#Cook|cooks]] to butcher [[animals]] and [[human]]s into [[meat]] and [[leather]] ...requires {{Ticks|450}} of work, modified by the [[butchery speed]] of the cook and up to two nearby [[tool cabinet]]s, and yielding a return in meat and l
    3 KB (493 words) - 17:47, 6 August 2023
  • ...by their cooking skill level. A level 0 cook has a 20% chance. A level 20 cook has a .01% chance, while extremely rare, it can still happen. A player woul * [[Version/0.2.363|0.2.363]] - added as "cook stove"
    3 KB (386 words) - 14:19, 16 January 2024
  • Baby food can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2} ...re]]s have a {{Bad|x50%}} work speed multiplier; it takes twice as long to cook baby food at a campfire.
    4 KB (533 words) - 12:58, 20 January 2024
  • Twisted meat is produced when a [[Skills#Cooking|cook]] butchers any [[entities|entity]] at a [[butcher table]] or [[butcher spot ...en when cooked or made into [[nutrient paste]]. By default, cooks will not cook with twisted meat, but you can make them do so by allowing twisted meat in
    3 KB (497 words) - 00:47, 9 May 2024
  • ...richness, and precision unknown among unenhanced humans, allowing them to cook more effectively. The whole unit is small enough to be installed in the nos ...may not provide any benefit at all to a particularly skilled, or augmented cook.
    5 KB (773 words) - 11:55, 21 April 2024
  • '''Human meat''' is [[meat]] obtained when a [[Work#Cook|cook]] butchers [[human]]s. Human meat is obtained when a [[Work#Cook|cook]] butchers [[human]]s. Humans have a base [[Meat Amount|Meat Yield]] of 140
    5 KB (823 words) - 04:13, 24 March 2024
  • ...requires {{Ticks|450}} of work, modified by the [[butchery speed]] of the cook and up to two nearby [[tool cabinet]]s. * The [[butchery efficiency]] of the cook
    4 KB (601 words) - 12:46, 24 January 2024
  • Kibble can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility ...a nutrition/work calculation with hard numbers: total work and split into Cook work and planter work; and nutrition/day/tile}}
    5 KB (834 words) - 21:37, 12 January 2024
  • Insect meat is produced when a [[Skills#Cooking|cook]] butchers any [[insectoid]] at a [[butcher table]] or [[butcher spot]]. Th ...[[lavish meal]]s, [[pemmican]] and [[kibble]]. By default, cooks will not cook with insect meat, but you can make them do so by allowing insect meat in co
    6 KB (937 words) - 21:20, 12 January 2024
  • {{Info|'''Wort''' is produced at a [[brewery]] by [[Work#Cook|cooks]]. It is the initial step to making [[beer]] - fermenting wort in a [ Wort can be crafted by [[Work#Cook|cooks]] at a [[{{P|Production Facility 1}}]], which requires the [[Research
    3 KB (502 words) - 14:26, 2 May 2024
  • ...single harvest yields 8 crops at 100% growth. They are processed by [[Work#Cook|cooks]] in bundles of 25 at a [[brewery]] to produce a batch of 5 [[wort]].
    1 KB (191 words) - 15:07, 7 January 2024
  • Vegetarian fine meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility Functionally identical [[fine meal]]s can be [[Work#Cook|cooked]] at a [[{{Q|Fine meal|Production Facility 1}}]] or [[{{Q|Fine meal|
    7 KB (987 words) - 03:45, 27 April 2024
  • Simple meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2} ...rk to create. Paste becomes relatively better if you do not have a skilled cook, or are limited on food.
    4 KB (653 words) - 21:33, 24 March 2024
  • ...o|'''Birdskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers most types of [[bird]]s at a [[butcher table]].}}
    2 KB (265 words) - 15:03, 7 January 2024
  • Pemmican can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]], [[{{P|Production Facility 2} ...re]]s have a {{Bad|x50%}} work speed multiplier; it takes twice as long to cook pemmican at a campfire.
    8 KB (1,233 words) - 17:25, 16 February 2024
  • ...'Lightleather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers one of a variety of small animals at a [[butcher table]].}}
    2 KB (282 words) - 15:08, 7 January 2024
  • ...phant leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers an [[elephant]] at a [[butcher table]].}}
    2 KB (301 words) - 15:05, 7 January 2024
  • .... This avoids [[food poisoning]] entirely and can save a lot of time off a cook's hands. Nutrient paste is a poor choice for [[caravan]]s, given how quickl
    6 KB (835 words) - 15:09, 7 January 2024
  • ...fo|'''Pigskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[pig]] or a [[wild boar]] at a [[butcher table]].}}
    2 KB (319 words) - 19:57, 3 May 2024
  • | I had to eat raw food. Can't we cook it, or at least synthesize some nutrient paste? || -7 || 1 || 1 || N/A
    3 KB (436 words) - 23:44, 3 December 2023
  • ...ceros leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[rhinoceros]] at a [[butcher table]].}}
    2 KB (331 words) - 15:12, 7 January 2024
  • ...into a [[meal]] with a food poisoning chance dependent on the skill of the cook and the [[cleanliness]] of the kitchen. [[Animals]] are immune to food pois
    2 KB (328 words) - 15:10, 7 January 2024
  • Fine meals can be [[Work#Cook|cooked]] at a [[{{P|Production Facility 1}}]] or [[{{P|Production Facility ...s wasted. Even if the meat : vegetable ratio is unbalanced, you can always cook fine meals until you run out of either ingredient (then switching to simple
    6 KB (853 words) - 21:40, 12 January 2024
  • ...into a [[meal]] with a food poisoning chance dependent on the skill of the cook and the [[cleanliness]] of the kitchen. [[Animals]] are immune to food pois
    3 KB (362 words) - 15:04, 7 January 2024
  • ...o|'''Bearskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[grizzly bear]] or [[polar bear]] at a [[butcher table]].}}
    2 KB (341 words) - 15:03, 7 January 2024
  • ...into a [[meal]] with a food poisoning chance dependent on the skill of the cook and the [[cleanliness]] of the kitchen. When used in food recipes that requ ...}} to remove the risk of food poisoning, but it is still more efficient to cook. In addition, the only [[xenotype]] that spawns with strong stomach, the [[
    6 KB (895 words) - 15:03, 7 January 2024
  • ...into a [[meal]] with a food poisoning chance dependent on the skill of the cook and the [[cleanliness]] of the kitchen. [[Animals]] are immune to food pois
    2 KB (368 words) - 15:12, 7 January 2024
  • ...eathers''' are a category of [[material]] obtained when a [[Skills#Cooking|cook]] butchers an [[animal]] at a [[butcher table]] or [[Butcher spot|spot]]. T
    3 KB (444 words) - 13:45, 7 December 2022
  • ...''Dog leather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[dog]] such as [[husky|huskies]], [[labrador retriever|labrad
    3 KB (373 words) - 15:05, 7 January 2024
  • ...hinchilla fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[chinchilla]] at a [[butcher table]].}}
    3 KB (392 words) - 15:02, 7 January 2024
  • ...'''Heavy fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[megasloth]] at a [[butcher table]].}}
    3 KB (400 words) - 15:07, 7 January 2024
  • ...ack before resuming hunting. These corpses can then be butchered by [[Work#Cook|cooks]] to yield [[meat]] and [[leather]], with type and quantity of both d
    3 KB (439 words) - 06:29, 27 January 2024
  • ...'Panthera fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a big cat such as a [[cougar]], [[lynx]], or [[panther]] at a [[
    3 KB (390 words) - 15:10, 7 January 2024
  • ! Royal Cook <br/> (Cook)
    11 KB (1,329 words) - 11:20, 31 March 2021
  • ...fo|'''Bluefur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[muffalo]] at a [[butcher table]].}}
    3 KB (394 words) - 15:03, 7 January 2024
  • ...|'''Camelhide''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[dromedary]] or an [[alpaca]] at a [[butcher table]].}}
    3 KB (389 words) - 02:13, 6 February 2024
  • ...Preventative installation of a few bionic stomachs, especially in the main cook, is one possible strategy to help prevent future outbreaks of Gut Worms fro
    3 KB (438 words) - 12:28, 9 February 2024
  • ! Military Cook <br/> (Army Cook)
    12 KB (1,508 words) - 11:36, 31 March 2021
  • ...o|'''Wolfskin''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[timber wolf]], [[arctic wolf]], or [[warg]] at a [[butcher t
    3 KB (401 words) - 15:15, 7 January 2024
  • ...into a [[meal]] with a food poisoning chance dependent on the skill of the cook and the [[cleanliness]] of the kitchen. [[Animals]] are immune to food pois
    3 KB (457 words) - 15:02, 7 January 2024
  • {{Info|'''Foxfur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers an [[arctic fox|arctic]], [[fennec fox|fennec]], or [[red fox]]
    3 KB (461 words) - 15:06, 7 January 2024
  • ...tell your colonists what to create at a recipe station. e.g. What meals to cook, what to butcher, etc. * Created '''[[Electric stove|cook stove]]''' and three [[meal]] types to cook. Advanced meal types require multiple ingredients but have better psycholog
    9 KB (1,374 words) - 15:53, 3 December 2022
  • ...uinea pig fur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[Guinea pig]] at a [[butcher table]].}}
    3 KB (488 words) - 15:06, 7 January 2024
  • ...'''Thrumbofur''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers a [[thrumbo]]. It is one of the best clothing materials in the g
    4 KB (524 words) - 15:14, 7 January 2024
  • ...'Plainleather''' is a type of [[leather]] produced when a [[Skills#Cooking|cook]] butchers one of a variety of medium-sized [[animals]] at a [[butcher tabl
    3 KB (468 words) - 15:10, 7 January 2024

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