Difference between revisions of "User:Turnovus/Sandbox"

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{{Xenotype genes table}}
 
{{Xenotype genes table|1=Pigs|showall=true}}
 
  
 
= Research Points Table =
 
= Research Points Table =

Revision as of 12:16, 17 April 2024

Rock

Bioferrite b.png

A cool rock I found.

Base Stats

Stuff Category
Rock
Stuff Color
100, 80, 80
Tech Level
Rock
Weapon Class
Rock

Small stuff

Square:

Another square:

text text text

Yet another square:

text text text

The best square thus far:
asdfasdf:




(160, 178, 181)

Some Medicine

Some Medicine

Some Medicine

Medicine for making boo-boos better.

Base Stats

Type
[[{{{type}}}]]

Medical

Medical Potency
1%

This is medicine.

Summary

Medicine is used to make sick people better.

Start of template

The amount of XP gained from tending depends on the type of medicine used, and what it is used on (human or animal). The equation for this is:

XP = Medicine XP Factor × Patient XP Factor × Doctor's Learning Rate

Where:

  • Medicine XP Factor is the medicine's potency multiplied by 0.7, and clamped in the range of 0.5 and 1.
  • Patient XP Factor is a multiplier from the patient type. 175x for animal patients, and 500x for human patients.
  • Doctor's Learning Rate is the doctor's own multiplier on XP gained for the medicine skill. See "Improving Skills" for more details.
Medicine Potency XP Factor Tend XP from patient
Human Animal
Doctor care but no medicine.png None 0.30 0.5 250 87.5
Herbal medicine Herbal medicine 0.60 0.5 250 87.5
Medicine Medicine 1.00 0.7 350 122.5
Glitterworld medicine Glitterworld medicine 1.60 1 500 175

End of template

Analysis

Medicine should only be used on people who you want to not die.

The amount of XP gained from tending depends on the type of medicine used, and what it is used on (human or animal). The equation for this is:

XP = Patient XP Factor × Medicine XP Factor × Doctor's Learning Rate

Where:

  • Patient XP Factor is a multiplier from the patient type. ×175 for animal patients, and ×500 for human patients.
  • Medicine XP Factor is the medicine's potency multiplied by 0.7, and clamped in the range of 0.5 and 1.
  • Doctor's Learning Rate is the doctor's own multiplier on XP gained for the medicine skill. See "Improving Skills" for more details.
Medicine Potency XP Factor Tend XP from patient
Human Animal
Doctor care but no medicine.png None 0.30 0.5 250 87.5
Herbal medicine Herbal medicine 0.60 0.5 250 87.5
Medicine Medicine 1.00 0.7 350 122.5
Glitterworld medicine Glitterworld medicine 1.60 1 500 175

The amount of XP gained from tending depends on the type of medicine used, and what it is used on (human or animal). The equation for this is:

XP = Patient XP Factor × Medicine XP Factor × Doctor's Learning Rate

Where:

  • Patient XP Factor is a multiplier from the patient type. ×175 for animal patients, and ×500 for human patients.
  • Medicine XP Factor is the medicine's potency multiplied by 0.7, and clamped in the range of 0.5 and 1.
  • Doctor's Learning Rate is the doctor's own multiplier on XP gained for the medicine skill. See "Improving Skills" for more details.
Medicine Potency XP Factor Tend XP from patient
Human Animal
Doctor care but no medicine.png None 0.30 0.5 250 87.5
Herbal medicine Herbal medicine 0.60 0.5 250 87.5
Medicine Medicine 1.00 0.7 350 122.5
Glitterworld medicine Glitterworld medicine 1.60 1 500 175

Xenotype table

Gene Category Xenotype
Pigskins Impids Yttakin Neanderthals Dirtmoles Genies Hussars Highmates Wasters Sanguophages
Gene Firespew.pngFire spew Ability Ex.png Ex.png Ex.png Ex.png Ex.png Check.png Ex.png Ex.png Check.png Ex.png
  • Click to
    Gene Category Xenotype [Show UnusedHide Unused]
    Pigskins Impids Yttakin Neanderthals Dirtmoles Genies Hussars Highmates Wasters Sanguophages
    Gene Firespew.pngFire spew Ability Ex.png Ex.png Ex.png Ex.png Ex.png Check.png Ex.png Ex.png Check.png Ex.png
    Test Check.png Ex.png
    Gene Firespew.pngFire spew Ability Ex.png Ex.png Ex.png Ex.png Ex.png Check.png Ex.png Ex.png Check.png Ex.png
    Gene Firespew.pngFire spew Ability Ex.png Ex.png Ex.png Ex.png Ex.png Check.png Ex.png Ex.png Check.png Ex.png
    Test Check.png Ex.png
    Test Check.png Ex.png
    Gene Firespew.pngFire spew Ability Ex.png Ex.png Ex.png Ex.png Ex.png Check.png Ex.png Ex.png Check.png Ex.png
    Gene Firespew.pngFire spew Ability Ex.png Ex.png Ex.png Ex.png Ex.png Check.png Ex.png Ex.png Check.png Ex.png
  • Research Points Table

    0.09432

    Speed Factor Per Level Points Per 2,500 ticks (1 in-game hour) Per Difficulty
    Skill Factor Peaceful/Easy (x1.2) Medium/Rough (x1) Hard (x0.95) Extreme (x0.9)
    0 0.15 4.95 4.13 3.92 3.71
    1 19.5% 1.931 1.609 1.528 1.448
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    16
    17
    18
    19
    20

    The number of research points gained per tick is calculated with the following equation:

    0.00825 × Pawn Research Speed × Building Research Speed Factor × Difficulty Factor

    Where:

    • 0.00825 points/tick is the base research factor.[Note]
    • Pawn Research Speed is the research speed stat from the researcher. This depends on other factors, like health capacities and global work speed.
    • Building Research Speed Factor is the multiplier from the research station. This depends on other factors, like whether the building is outdoors, the temperature, the cleanliness of the room, and if any facilities are connected. The following are the base factors:
    • Difficulty Factor is the multiplier from the chosen difficulty settings. The factors for the default difficulties are:
      • Peaceful and Community Builder (Easy) - x1.2
      • Adventure Story (Normal) and Strive to Survive (Rough) - x1
      • Blood and Dust (Hard) - x0.95
      • Losing is Fun (Extreme) - x0.9
    Research Speed Per Level Points Per 2,500 ticks (1 in-game hour) Per Difficulty
    Skill Research Speed Peaceful/Easy (x1.2) Medium/Rough (x1) Hard (x0.95) Extreme (x0.9)
    0 8% 1.98 1.65 1.568 1.485
    1 19.5% 4.826 4.022 3.821 3.62
    2 31% 7.673 6.394 6.074 5.754
    3 42.5% 10.519 8.766 8.327 7.889
    4 54% 13.365 11.138 10.581 10.024
    5 65.5% 16.211 13.509 12.834 12.158
    6 77% 19.058 15.881 15.087 14.293
    7 88.5% 21.904 18.253 17.34 16.428
    8 100% 24.75 20.625 19.594 18.563
    9 111.5% 27.596 22.997 21.847 20.697
    10 123% 30.443 25.369 24.1 22.832
    11 134.5% 33.289 27.741 26.354 24.967
    12 146% 36.135 30.113 28.607 27.101
    13 157.5% 38.981 32.484 30.86 29.236
    14 169% 41.828 34.856 33.113 31.371
    15 180.5% 44.674 37.228 35.367 33.505
    16 192% 47.52 39.6 37.62 35.64
    17 203.5% 50.366 41.972 39.873 37.775
    18 215% 53.213 44.344 42.127 39.909
    19 226.5% 56.059 46.716 44.38 42.044
    20 238% 58.905 49.088 46.633 44.179

    Facilities

    Facility then Main Building

    Furniture

    Facility Links To Range Max Number Effects
    End table
    End table.png
    Any Bed
    Sleeping spot.pngBedroll.png
    Bed.pngHospital bed south.png
    Next to head of bed 1 +5% Comfort
    Dresser
    Dresser south.png
    6 Tiles 1 +5% Comfort

    Misc

    Facility Links To Range Max Number Effects
    Multi-analyzer
    Multi-analyzer.png
    Hi-tech research bench
    Hi-tech research bench.png
    8 Tiles 1 +10% Research speed
    Tool cabinet
    Tool cabinet south.png
    Most Workbenches
    TableSmithing.pngTable tailor electric north.pngTableButcher.png
    MachiningTable.pngDrug lab.pngTableSculpting.png
    8 Tiles 2 +6% Work Speed Factor

    RitualContent added by the Ideology DLC

    Facility Links To Range Max Number Effects
    Lectern
    Lectern.png
    Any Altar
    Medium altar.png
    Ideogram
    Ideogram christian a.png
    Ritual spot
    Ritual spot.png
    ? Tiles 1? +? Ritual Quality
    The speaker will stand here during rituals
    Any Ritual Seat
    Pew
    Pew.png
    Kneel pillow
    Kneel pillow.png
    Kneel sheet
    Kneel sheet.png
    ? Tiles ?? Gives ritual spectators a place to sit

    Gene-tailoringContent added by the Biotech DLC

    Facility Links To Range Max Number Effects
    Gene processor
    Gene processor.png
    Gene assembler
    Gene assembler south.png
    12.9 Tiles 100 +2 Max Xenogerm Complexity
    Gene bank
    Genebank north.png
    12.9 Tiles 100 Provides Genes from stored Genepacks

    Main Building then Facility

    Furniture

    Building Facility Range Max Number Effects
    Any Bed
    Sleeping spot.pngBedroll.png
    Bed.pngHospital bed south.png
    End table
    End table.png
    Next to head of bed 1 +5% Comfort
    Dresser
    Dresser south.png
    6 Tiles 1 +5% Comfort

    Misc

    Building Facility Range Max Number Effects
    Hi-tech research bench
    Hi-tech research bench.png
    Multi-analyzer
    Multi-analyzer.png
    8 Tiles 1 +10% Research speed
    Most Workbenches
    TableSmithing.pngTable tailor electric north.pngTableButcher.png
    MachiningTable.pngDrug lab.pngTableSculpting.png
    Tool cabinet
    Tool cabinet south.png
    8 Tiles 2 +6% Work Speed Factor

    RitualContent added by the Ideology DLC

    Building Facility Range Max Number Effects
    Any Altar
    Medium altar.png
    Ideogram
    Ideogram christian a.png
    Ritual spot
    Ritual spot.png
    Lectern
    Lectern.png
    ? Tiles 1? +? Ritual Quality
    The speaker will stand here during rituals
    Any Ritual Seat
    Pew
    Pew.png
    Kneel pillow
    Kneel pillow.png
    Kneel sheet
    Kneel sheet.png
    ? Tiles ?? Gives ritual spectators a place to sit

    Gene-tailoringContent added by the Biotech DLC

    Facility Links To Range Max Number Effects
    Gene assembler
    Gene assembler south.png
    Gene processor
    Gene processor.png
    12.9 Tiles 100 +2 Max Xenogerm Complexity
    Gene bank
    Genebank north.png
    12.9 Tiles 100 Provides Genes from stored Genepacks

    Big Combined Table

    Sub-headers

    Furniture
    Facility Links To Range Max Number Effects
    End table
    End table.png
    Any Bed
    Sleeping spot.pngBedroll.png
    Bed.pngHospital bed south.png
    Next to head of bed 1 +5% Comfort
    Dresser
    Dresser south.png
    6 Tiles 1 +5% Comfort
    Misc
    Facility Links To Range Max Number Effects
    Multi-analyzer
    Multi-analyzer.png
    Hi-tech research bench
    Hi-tech research bench.png
    8 Tiles 1 +10% Research speed
    Tool cabinet
    Tool cabinet south.png
    Most Workbenches
    TableSmithing.pngTable tailor electric north.pngTableButcher.png
    MachiningTable.pngDrug lab.pngTableSculpting.png
    8 Tiles 2 +6% Work Speed Factor
    RitualContent added by the Ideology DLC
    Facility Links To Range Max Number Effects
    Lectern
    Lectern.png
    Any Altar
    Medium altar.png
    Ideogram
    Ideogram christian a.png
    Ritual spot
    Ritual spot.png
    ? Tiles 1? +? Ritual Quality
    The speaker will stand here during rituals
    Any Ritual Seat
    Pew
    Pew.png
    Kneel pillow
    Kneel pillow.png
    Kneel sheet
    Kneel sheet.png
    ? Tiles ?? Gives ritual spectators a place to sit
    Gene-tailoringContent added by the Biotech DLC
    Facility Links To Range Max Number Effects
    Gene processor
    Gene processor.png
    Gene assembler
    Gene assembler south.png
    12.9 Tiles 100 +2 Max Xenogerm Complexity
    Gene bank
    Genebank north.png
    12.9 Tiles 100 Provides Genes from stored Genepacks
    Furniture
    Building Facilities Range Max Number Effects
    Any Bed
    Sleeping spot.pngBedroll.png
    Bed.pngHospital bed south.png
    End table
    End table.png
    Next to head of bed 1 +5% Comfort
    Dresser
    Dresser south.png
    6 Tiles 1 +5% Comfort
    Misc
    Building Facilities Range Max Number Effects
    Hi-tech research bench
    Hi-tech research bench.png
    Multi-analyzer
    Multi-analyzer.png
    8 Tiles 1 +10% Research speed
    Most Workbenches
    TableSmithing.pngTable tailor electric north.pngTableButcher.png


    MachiningTable.pngDrug lab.pngTableSculpting.png

    Tool cabinet
    Tool cabinet south.png
    8 Tiles 2 +6% Work Speed Factor
    RitualContent added by the Ideology DLC
    Building Facilities Range Max Number Effects
    Any Altar
    Medium altar.png
    Ideogram
    Ideogram christian a.png
    Ritual spot
    Ritual spot.png
    Lectern
    Lectern.png
    ? Tiles 1? +? Ritual Quality
    The speaker will stand here during rituals
    Any Ritual Seat
    Pew
    Pew.png
    Kneel pillow
    Kneel pillow.png
    Kneel sheet
    Kneel sheet.png
    ? Tiles ?? Gives ritual spectators a place to sit
    Gene-tailoringContent added by the Biotech DLC
    Building Facilities Range Max Number Effects
    Gene assembler
    Gene assembler south.png
    Gene processor
    Gene processor.png
    12.9 Tiles 100 +2 Max Xenogerm Complexity
    Gene bank
    Genebank north.png
    12.9 Tiles 100 Provides Genes from stored Genepacks

    No Sub-headers

    Facility Links To Range Max Number Effects
    Furniture
    End table
    End table.png
    Any Bed
    Sleeping spot.pngBedroll.png
    Bed.pngHospital bed south.png
    Next to head of bed 1 +5% Comfort
    Dresser
    Dresser south.png
    6 Tiles 1 +5% Comfort
    Misc
    Multi-analyzer
    Multi-analyzer.png
    Hi-tech research bench
    Hi-tech research bench.png
    8 Tiles 1 +10% Research speed
    Tool cabinet
    Tool cabinet south.png
    Most Workbenches
    TableSmithing.pngTable tailor electric north.pngTableButcher.png
    MachiningTable.pngDrug lab.pngTableSculpting.png
    8 Tiles 2 +6% Work Speed Factor
    RitualContent added by the Ideology DLC
    Lectern
    Lectern.png
    Any Altar
    Medium altar.png
    Ideogram
    Ideogram christian a.png
    Ritual spot
    Ritual spot.png
    ? Tiles 1? +? Ritual Quality
    The speaker will stand here during rituals
    Any Ritual Seat
    Pew
    Pew.png
    Kneel pillow
    Kneel pillow.png
    Kneel sheet
    Kneel sheet.png
    ? Tiles ?? Gives ritual spectators a place to sit
    Gene-tailoringContent added by the Biotech DLC
    Gene processor
    Gene processor.png
    Gene assembler
    Gene assembler south.png
    12.9 Tiles 100 +2 Max Xenogerm Complexity
    Gene bank
    Genebank north.png
    12.9 Tiles 100 Provides Genes from stored Genepacks

    No Sections

    Facility Links To Range Max Number Effects
    End table
    End table.png
    Any Bed
    Sleeping spot.pngBedroll.png
    Bed.pngHospital bed south.png
    Next to head of bed 1 +5% Comfort
    Dresser
    Dresser south.png
    6 Tiles 1 +5% Comfort
    Multi-analyzer
    Multi-analyzer.png
    Hi-tech research bench
    Hi-tech research bench.png
    8 Tiles 1 +10% Research speed
    Tool cabinet
    Tool cabinet south.png
    Most Workbenches
    TableSmithing.pngTable tailor electric north.pngTableButcher.png
    MachiningTable.pngDrug lab.pngTableSculpting.png
    8 Tiles 2 +6% Work Speed Factor
    Lectern
    Lectern.png
    Any Altar
    Medium altar.png
    Ideogram
    Ideogram christian a.png
    Ritual spot
    Ritual spot.png
    ? Tiles 1? +? Ritual Quality
    The speaker will stand here during rituals
    Any Ritual Seat
    Pew
    Pew.png
    Kneel pillow
    Kneel pillow.png
    Kneel sheet
    Kneel sheet.png
    ? Tiles ?? Gives ritual spectators a place to sit
    Gene processor
    Gene processor.png
    Gene assembler
    Gene assembler south.png
    12.9 Tiles 100 +2 Max Xenogerm Complexity
    Gene bank
    Genebank north.png
    12.9 Tiles 100 Provides Genes from stored Genepacks