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- <pre>{{Cross}}</pre> All it does is insert a 24px large image of a red cross:295 bytes (42 words) - 11:01, 14 December 2022
File:Tattoo cross east.png (128 × 128 (2 KB)) - 13:43, 1 October 2023File:Tattoo cross north.png (128 × 128 (1 KB)) - 13:43, 1 October 2023File:Tattoo cross south.png (128 × 128 (1 KB)) - 13:43, 1 October 2023
Page text matches
- <pre>{{Cross}}</pre> All it does is insert a 24px large image of a red cross:295 bytes (42 words) - 11:01, 14 December 2022
- | {{#if: {{{?Lives In Temperate Forest}}}|{{Check}}|{{Cross}}}} | {{#if: {{{?Lives In Temperate Swamp}}}|{{Check}}|{{Cross}}}}1 KB (129 words) - 23:38, 15 November 2022
- | {{Cross}} | {{Cross}}1 KB (122 words) - 11:28, 31 March 2021
- | {{Cross}} | {{Cross}}2 KB (234 words) - 04:21, 18 March 2021
- | {{Cross}} | {{Cross}}2 KB (251 words) - 11:23, 31 March 2021
- | {{Cross}} | {{Cross}}2 KB (214 words) - 06:02, 27 April 2024
- <nowiki>{{cross}}</nowiki> --> {{cross}}162 bytes (25 words) - 00:12, 29 July 2016
- <td>{{#ifeq: {{{pigskins|false}}}|true|{{Check}}|{{Cross}} }}</td> <td>{{#ifeq: {{{impids|false}}}|true|{{Check}}|{{Cross}} }}</td>2 KB (248 words) - 12:23, 25 January 2023
- | {{Cross}} | {{Cross}}4 KB (491 words) - 11:24, 31 March 2021
- | {{Cross}} || {{Cross}} || {{Check}} || {{Check}} || {{Cross}} || {{Check}} | {{Cross}} ||{{Cross}} || {{Check}} || {{Check}} || {{Cross}} || {{Check}}9 KB (998 words) - 10:18, 28 April 2024
- | {{Cross}} | {{Cross}}4 KB (474 words) - 13:09, 26 December 2023
- | {{Cross}} | {{Cross}}3 KB (439 words) - 11:26, 31 March 2021
- | {{Cross}} | {{Cross}}4 KB (512 words) - 11:25, 31 March 2021
- | {{Cross}} | {{Cross}}4 KB (559 words) - 11:30, 31 March 2021
- | {{Cross}} | {{Cross}}6 KB (757 words) - 22:26, 29 April 2021
- ...ble mw-customtoggle-Assaultrifle" id="mw-customcollapsible-Assaultrifle">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw- ...apsible mw-customtoggle-Autopistol" id="mw-customcollapsible-Autopistol">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-7 KB (751 words) - 07:35, 31 March 2024
- ...ble mw-customtoggle-Assaultrifle" id="mw-customcollapsible-Assaultrifle">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw- ...apsible mw-customtoggle-Autopistol" id="mw-customcollapsible-Autopistol">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-7 KB (751 words) - 07:36, 31 March 2024
- | {{Cross}} | {{Cross}}6 KB (742 words) - 10:31, 19 March 2021
- | {{Cross}} | {{Cross}}6 KB (817 words) - 22:25, 15 April 2024
- ...llapsible mw-customtoggle-Breachaxe" id="mw-customcollapsible-Breachaxe">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw- ...ass="mw-collapsible mw-customtoggle-Club" id="mw-customcollapsible-Club">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-20 KB (2,168 words) - 11:22, 31 March 2024
- | {{Cross}} | {{Cross}}11 KB (1,341 words) - 13:10, 26 December 2023
- #* Handle things that can be mined {{Cross}} #* Handle things that can't be made by the player {{Cross}}2 KB (243 words) - 12:15, 4 April 2024
- ...69}} }} {{#ifeq: {{#var:testDate}} | {{#var:testTemplate}} | {{Check}} | {{Cross}} }} ...30}} }} {{#ifeq: {{#var:testDate}} | {{#var:testTemplate}} | {{Check}} | {{Cross}} }}5 KB (656 words) - 18:16, 4 December 2023
- | {{Cross}} | {{Cross}}9 KB (1,150 words) - 13:01, 26 December 2023
- # {{Cross}} - Click this on the control panel to show a weapon and all its variants o ...ble mw-customtoggle-Assaultrifle" id="mw-customcollapsible-Assaultrifle">{{Cross}}</span><span style="color:#0645ad;" class="mw-collapsible mw-collapsed mw-9 KB (950 words) - 11:26, 21 April 2024
- | {{Cross}} | {{Cross}}8 KB (1,047 words) - 11:29, 31 March 2021
- Before {{Sfrac||{{Cross}}{{RimworldIcon}}|{{Check}}{{RoyaltyIcon}}}} after results in: Before {{Sfrac||{{Cross}}{{RimworldIcon}}|{{Check}}{{RoyaltyIcon}}}} after720 bytes (88 words) - 23:01, 2 May 2023
- | {{cross}} | {{cross}}11 KB (1,329 words) - 11:20, 31 March 2021
- | {{Cross}} | {{Cross}}12 KB (1,508 words) - 11:36, 31 March 2021
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury5 KB (587 words) - 15:31, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury4 KB (531 words) - 17:05, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury5 KB (568 words) - 15:21, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury4 KB (542 words) - 16:07, 25 February 2024
- {{See also | Template:Cross}}304 bytes (42 words) - 11:00, 14 December 2022
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|16.6%}} Moving<br/>{ ...*30}} || 1 || 10% || 3.4% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.5 KB (677 words) - 16:10, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury4 KB (497 words) - 16:26, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury4 KB (468 words) - 16:56, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|20%}} Moving<br/>{{- ...*30}} || 1 || 10% || 3.4% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.5 KB (641 words) - 16:24, 25 February 2024
- | {{check}} || {{cross}} || {{check}} || {{cross}} || {{check}} || {{cross}} | {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}6 KB (826 words) - 14:11, 7 February 2021
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury4 KB (475 words) - 15:26, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury4 KB (475 words) - 16:03, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury ...{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury4 KB (475 words) - 16:18, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|16.6%}} Moving<br/>{ ...*30}} || 1 || 15% || 8.3% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.5 KB (665 words) - 15:16, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]]<br/>[[Manipulation]] || Death<br/>{{--|33.3%}} Moving<br/>{ ...*30}} || 1 || 15% || 8.3% || [[#BPT first body ring|First body ring]] || {{Cross}} || - || Death<br/>Will never take permanent injury.4 KB (511 words) - 15:38, 25 February 2024
- * Add another column to check green and cross red between up to date and outdated mods.257 bytes (45 words) - 21:13, 8 June 2017
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || – || Death ...{#var:HealthScale|}}*25}} || 1 || 10% || 2.8% || [[#BPT torso|Torso]] || {{Cross}} || [[Breathing]]<br/>[[Eating]]<br/>[[Talking]] || Death9 KB (1,062 words) - 03:22, 25 February 2024
- | {{Cross}} | {{Cross}}18 KB (2,279 words) - 11:28, 31 March 2021
- | {{#if: {{#pos: {{{?Category|}}} | Implant }} | {{Check}} | {{Cross}} }}484 bytes (44 words) - 22:51, 4 January 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || [[Moving]] || Death ...r: {{#var:HealthScale|}}*30}} || 1 || 20% || 4% || [[#BPT body|Body]] || {{Cross}} || [[Hearing]] || Death4 KB (467 words) - 03:27, 25 February 2024
- ...that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || Torso || - || Death ...r:HealthScale|}}*25}} || 1 || E: 7.5% || 1.5% || [[#BPT torso|Torso]] || {{Cross}} || Neck || [[Breathing]]<br/>[[Eating]]<br/>[[Talking]] || Death10 KB (1,309 words) - 13:46, 17 April 2024
- | Monosword || {{#ifeq: {{Q|Monosword|Resource 1}}|Stuff|{{Check}}|{{Cross}}}} | Longsword || {{#ifeq: {{Q|Longsword|Resource 1}}|Stuff|{{Check}}|{{Cross}}}}2 KB (279 words) - 10:57, 24 July 2022
- ...Cross". Note that this template uses the registered trademark names, i.e. "cross" instead of "X" for Playstation buttons, but the template has alternative s3 KB (424 words) - 03:40, 2 February 2023
- | {{#ifeq: {{{?Quality}}} | true | {{Check}} | {{Cross}} }}1 KB (98 words) - 20:17, 6 August 2023
- | {{#if:{{Q|{{{?Name}}}|Pack Capacity}}|{{Check}}|{{Cross}} }}</includeonly><noinclude>1 KB (128 words) - 09:39, 1 February 2023
- | {{#if: {{#pos: {{Q|{{{?Name}}}|Category}} | Fine floor}} | {{Check}} | {{Cross}} }}1 KB (138 words) - 11:02, 9 March 2024
- ...lar generator|Power Consumption}} || 106.25 || {{Check}} || {{Check}} || {{Cross}} || In sunlight || {{Q|Solar generator|Market Value Base #}} ...{{Required Resources|Wind turbine|sep=<nowiki> </nowiki>+|simple=1}} || {{Cross}} || {{Q|Wind turbine|Size}} || {{Q|Wind turbine|Power Consumption}} || 16412 KB (1,727 words) - 10:01, 29 April 2024
- ==Cross-references== ...s. For instance: def A wants to use def B, but def B can't be found. These cross-references are by ''defName''. Both Type and defName have to match. In our8 KB (1,213 words) - 14:30, 21 February 2019
- ...manipulators.<br/>This is separate from the ability to carry cargo on long cross-world trips.998 bytes (132 words) - 16:52, 22 November 2023
- ...*0.3 round 0}}) || -15 || {{Check}} || {{Check}} || {{Cross}} || 70 || 10 - 15 || | {{#var:beautyI}} ({{#var:beautyO}}) || {{#var:cleanliness}} || {{Cross}} || {{Check}} || {{Check}} || 35 || 45 - 50 ||15 KB (2,075 words) - 18:11, 8 May 2024
- ...orialCodeTable-description" | '''Resolve cross references''' (goes through cross-reference registrations and replace them with direct references to their ac The data in this guide was compiled using and cross-referenced with the [https://discord.com/channels/214523379766525963/21549611 KB (1,095 words) - 22:17, 10 February 2024
- ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }} ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }}8 KB (1,077 words) - 09:51, 5 April 2024
- ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }}2 KB (225 words) - 09:52, 5 April 2024
- ...er Animals will break them down to reach their target, All other pawns can cross over the fence at will, but will be slowed down.4 KB (678 words) - 16:19, 6 April 2024
- ...ee categories of armor that each apparel can have: Sharp, Blunt, and Heat. Cross-reference these with the [[Damage Types|damage types]] table to see what's2 KB (324 words) - 16:13, 10 September 2022
- | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} | {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} || {{cross}}63 KB (7,885 words) - 17:55, 1 January 2019
- | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}57 KB (7,869 words) - 20:16, 15 September 2022
- ...he date of the most recent edit. {{Check}} | There are still more to go. {{Cross}} }}3 KB (378 words) - 09:49, 5 April 2024
- * '''Wallraise''' creates a wall of rocks in a cross shape.2 KB (304 words) - 08:23, 7 April 2024
- | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} | {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}} || {{cross}}72 KB (9,892 words) - 00:44, 17 January 2023
- * Fixed a bug where turrets have a red cross overlay after loading a 1.0 savegame.2 KB (393 words) - 04:16, 7 November 2023
- | [[Gut worms]] || {{cross}} || Doubles hunger rate. | [[Muscle parasites]] || {{cross}} || Heavily impairs work.12 KB (1,623 words) - 03:01, 5 May 2024
- | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}} | {{check}} || {{check}} || {{check}} || {{check}} || {{check}} || {{cross}}57 KB (7,645 words) - 05:08, 19 November 2023
- * Mods can now load content cross-references and images. Content handling is much cleaner overall. In progres ...ned up and pumped up map save/load to be able to handle all sorts of funky cross-references. This was originally so I could save a colonist’s job with a t9 KB (1,374 words) - 15:53, 3 December 2022
- | {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}} | {{check}} || {{cross}} || {{cross}} || {{cross}} || {{check}} || {{cross}}76 KB (10,252 words) - 18:35, 15 September 2022
- ...ss}} || {{Cross}} || {{Cross}} || {{Cross}} || {{Check}} || {{Check}} || {{Cross}} ...ss}} || {{Check}} || {{Cross}} || {{Check}} || {{Check}} || {{Check}} || {{Cross}}33 KB (4,877 words) - 15:54, 7 May 2024
- ...{{Check Tag|Which?|Which quests?}}{{Check Tag|Who?|Empire only? What about cross planet combat encounters?}} and are called by the [[Titles#Call transport s3 KB (492 words) - 13:15, 16 November 2023
- ...ation]]s, manhunter packs, crashed mechanoid ships and more.|| Toggle || {{Cross}} || {{Check}} || {{Check}} || {{Check}} || {{Check}} || {{Check}} ...his is disabled, quests will be modified to be non-violent. || Toggle || {{Cross}} || {{Check}} || {{Check}} || {{Check}} || {{Check}} || {{Check}}28 KB (3,885 words) - 11:51, 31 December 2023
- ...se biomes. You can add the biomes by defName and the game will resolve the cross reference.6 KB (833 words) - 23:46, 12 March 2023
- <td>{{Cross}}</td> <td>{{Cross}}</td>23 KB (3,035 words) - 02:31, 23 April 2024
- Tattoo cross south.png|Cross {{IdeologyIcon}}10 KB (1,467 words) - 00:10, 12 May 2024
- This strategy works even if the bridge does not cross the entire span of the water, as even the small improvement in path cost is4 KB (689 words) - 21:06, 14 April 2024
- | rowspan=2 | {{Cross}} | rowspan=2 | {{Cross}}48 KB (6,149 words) - 14:09, 9 February 2024
- No type of haulers will haul outside of their allowed [[area]], but they may cross forbidden areas while if two allowed areas are not attached.5 KB (858 words) - 22:17, 26 February 2024
- Rider is a cross-platform IDE with a built-in decompiler. If you're using Rider as your IDE7 KB (1,025 words) - 21:01, 16 February 2024
- ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Fire from [[mortar]]s, [[orbital bombardment ta6 KB (988 words) - 05:05, 7 January 2024
- | key = Cross | key = Cross77 KB (7,245 words) - 14:34, 1 August 2019
- * Fixed: Pressing the Cross/A button in social tab of caravan details did not switch selection to the l6 KB (873 words) - 02:23, 3 November 2023
- ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Fire from [[mortar]]s, [[orbital bombardment ta7 KB (989 words) - 13:13, 4 April 2024
- ...dicating that the pawn will consume packs to reach their target, while a {{Cross}} indicates that they will not.8 KB (1,132 words) - 11:50, 31 December 2023
- ...a special behavior in that <code>MayRequire</code> only serves to suppress cross-resolution errors if the targeted DLC or mod is not loaded. '''If RimWorld19 KB (2,277 words) - 15:14, 29 April 2024
- ...s a [[Filth#Chemfuel puddle|chemfuel puddle]] 5x5 square rather than a 3x3 cross. One grenade can be launched before the launcher must be reloaded with {{Ic8 KB (1,090 words) - 07:12, 21 April 2024
- ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Explosives not fired will detonate on the shiel8 KB (1,175 words) - 17:54, 4 April 2024
- ...carried by all types of [[pawn]] and [[turrets]], including grenades that cross the boundary of the shield. Explosives not fired will detonate on the shiel8 KB (1,189 words) - 12:23, 25 February 2024
- RimWorld's 1.4 content update is now available! It adds cross-expansion integration with new Ideology precepts that link to Biotech, gene == Cross-expansion integration ==25 KB (3,968 words) - 07:41, 22 November 2022
- ...ired''' || {{Check}} || {{Check}} || '''Required''' || '''Required''' || {{Cross}}* || {{Check}} ...k}} || {{Check}} || {{Cross}}* || {{Check}} || {{Check}} || {{Cross}} || {{Cross}} || '''Required''' || {{Check}}137 KB (20,181 words) - 08:27, 1 May 2024
- ! Wrong {{Cross}}12 KB (1,863 words) - 15:50, 1 February 2023
- JetBrains Rider is a great cross-platform C# IDE, but it isn't cheap. It's $140 for the first year, includin13 KB (2,089 words) - 20:41, 21 April 2024
- ...i spear:''' (200 steel) A weapon with a long reach. It makes the spear tip cross and makes it hard to avoid when piercing. It also has applications such as11 KB (1,574 words) - 07:37, 15 February 2024
- | NAME is practical, and will cross any line if it serves HIM best. HE isn't bothered by limiting moral choices14 KB (2,161 words) - 22:23, 15 February 2023
- |rowspan=2 |{{Cross}} |rowspan=2 |{{Cross}}364 KB (47,645 words) - 06:35, 4 December 2023