Difference between revisions of "Move Speed"

From RimWorld Wiki
Jump to navigation Jump to search
Line 6: Line 6:
  
 
==Factors==
 
==Factors==
The following factors affect {{PAGENAME}}.
+
The following factors affect {{PAGENAME}}. The base move speed of a [[human]] is {{Q|Human|Move Speed Base}} c/s.
 
* [[Moving]]: [[Moving Importance::1|100%]] importance, no allowed defect. [[Moving Limit::-|No]] Max
 
* [[Moving]]: [[Moving Importance::1|100%]] importance, no allowed defect. [[Moving Limit::-|No]] Max
 
* [[Injury|Injuries]]: injuries and scars to body parts including legs, feet, and toes
 
* [[Injury|Injuries]]: injuries and scars to body parts including legs, feet, and toes
 
**[[Pain]] affects [[Consciousness]], which in turn directly impacts [[Moving]] which scales Move speed.
 
**[[Pain]] affects [[Consciousness]], which in turn directly impacts [[Moving]] which scales Move speed.
 
* Missing body parts: including legs, feet, and toes  
 
* Missing body parts: including legs, feet, and toes  
* Health difficulties
+
* '''Health difficulties'''
 
** [[Bad back]]: Moving -30%
 
** [[Bad back]]: Moving -30%
 
** [[Frail]]ty: Moving -30%
 
** [[Frail]]ty: Moving -30%
Line 19: Line 19:
 
** Slowpoke: Move speed -12%
 
** Slowpoke: Move speed -12%
 
* '''Gear'''
 
* '''Gear'''
**[[Flak vest]]
+
**[[Plate armor]]: -0.80 c/s
**[[Flak pants]]
+
**[[Flak vest]]: -0.12 c/s
**[[Flak jacket]]
+
**[[Flak pants]]: -0.12 c/s
**[[Plate armor]]
+
**[[Flak jacket]]: -0.12 c/s
**[[Marine armor]]
+
**[[Marine armor]]: -0.40 c/s
**[[Cataphract armor]]
+
**[[Cataphract armor]] {{RoyaltyIcon}} : -0.80 c/s
 +
* [[Floors]]
 +
** ?

Revision as of 09:48, 11 February 2021

Move Speed is a stat: Speed of movement in cells per second.

Factors

The following factors affect Move Speed. The base move speed of a human is 4.6 c/s.