Signal chip
This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason . |
Signal chip
A mechanoid-band synchronization micro-organ. It is necessary to produce certain advanced types of mechanoids and equipment.
A mechanitor can study this chip to help unlock higher tiers of mechtech research.
Base Stats
- Type
- [[]]
- Stack Limit
- 10
- Mass
- 1 kg
- Beauty
- 0.25
- HP
- 100
- Deterioration Rate
- 2.0
- Flammability
- 0%
- defName
- SignalChip
- thingCategories
- Manufactured
Signal chips are a resource added by the Biotech DLC.
Acquisition
A signal chip can be obtained by defeating a hostile diabolus.
Usage
Studying one at a research bench is required to research Standard Mechtech. The chip is not consumed in the process.
They are used in the following crafting recipes:
Product | Ingredients | Type [ExpandCollapse] |
---|---|---|
![]() ![]() |
![]() ![]() ![]() |
Gear - Armor |
![]() ![]() |
![]() ![]() ![]() |
Gear - Utility |
![]() ![]() |
![]() ![]() ![]() ![]() |
Mechanoid |
![]() ![]() |
![]() ![]() |
Medical Items - Body Parts |
![]() ![]() |
![]() ![]() |
Medical Items - Body Parts |
Analysis
Signal chips are the main reason to call in and fight a diabolus. Standard Mechtech gives access to a variety of mechs (pikeman, scyther, scorcher, tunneler), and a few mechanitor items.
Once you have studied a signal chip, bandwidth packs are often the most helpful use of signal chips. For 50 Steel,
8 Components,
2 Signal chips, this item gives +9 bandwidth and never degrades, nor can it shut down like a band node. Compared to other signal chip items:
- The mechcommander helmet gives +6 bandwidth for 1 signal chip. However, the array headset also gives +6 bandwidth and occupies the head slot. The advantage of the mechcommander helmet is that it gives the protection of a flak helmet while also giving bandwidth. For mechanitors hiding in the backlines, this helmet doesn't see too much use.
- Standard control sublinks give +6% Global Work Speed to all labor mechs, for 1 signal chip. The bandwidth pack can give up to 9 more labor mechs, which usually results in more productivity; basic mechs aren't very expensive. Once you have bandwidth packs on all available mechanitors, further signal chips can be used to make control sublinks. You can install up to 3 standard sublinks per mechanitor, with high sublinks instead using powerfocus chips.
- You can gestate a friendly diabolus using 2 signal chips and some other resources. Diaboli can be very powerful as allies, but are expensive and expensive for bandwidth. They also require High Mechtech to create.
In the lategame/endgame, diaboli can be summoned and farmed for their steel. Any excess signal chips can be sold to exotic goods traders.
Version history
- Biotech DLC Release - Added.
- 1.4.3531 - Flammability reduced to 0%.
- 1.4.3555 - Updated textures for all super-mechanoid chips to look more appropriately ultratech than archotech.
See also
- Powerfocus chip - A similar resource dropped by War queens.
- Nano structuring chip - A similar resource dropped by Apocritons.