Difference between revisions of "Turret pack"

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m (Added minor but important information, that turret pack cannot be reloaded.)
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         <range>22.9</range>
 
         <range>22.9</range>
  
 +
Can be used only once. Cannot be reloaded, utility item is lost after use. After deconstruct, it leaves 20 steel.
 
== Analysis ==
 
== Analysis ==
  

Revision as of 13:25, 7 May 2024

Turret pack

Turret pack

A wearable pack that allows the user to deploy a battery-powered turret. The pack contains a propulsion device, letting the user launch the turret a short distance. These turrets are effective for flanking and distracting enemies. However, the turret's limited AI can't be directly controlled, so it can cause friendly fire incidents. The turret battery lasts for several hours.

Base Stats

Type
GearUtility
Tech Level
Industrial
Market Value
235 Silver [Note]
Mass
3 kg
Flammability
60%

Apparel

Coverage
Waist
Layer
Belt

Creation

Crafted At
Machining table
Work To Make
10,000 ticks (2.78 mins)
Work Speed Stat
General Labor Speed
Resources to make
Steel 70 + Components 2
Technical
defName
Apparel_PackTurret
thingCategories
ApparelUtility
tradeTags
Clothing


The turret pack is a single-use accessory added by Anomaly DLC. It allows the user to deploy a small, short lived turret to fight your enemies.

Acquisition

Turret packs can be crafted at a machining table once the turret pack research project has been completed. Each requires Steel 70 Steel, Component 2 Components and 10,000 ticks (2.78 mins) of work modified by the general labor speed of the crafter.

Summary

Maybe integrate into infobox <warmupTime>1.0</warmupTime>

       <range>22.9</range>

Can be used only once. Cannot be reloaded, utility item is lost after use. After deconstruct, it leaves 20 steel.

Analysis

Graphs

True DPS over Range

Version history