A heavy table for butchering dead creatures into a number of pieces of raw meat and leather, depending upon the animal. Colonists assigned to cooking will butcher creatures as part of their duties. The Butcher Creature bill defaults to include all animals and exclude humanoids and buried creatures, but can be configured. The bill configuration can also restrict ingredients by hit points by adjusting the minimum and maximum sliders.
- They, or anybody else butchers humans
- Eat meals that contain human meat
- See dead human bodies in general
Additionally, colonists butchering humans will get a relationship penalty with other colonists. Psychopaths, however, don't care about any of the above and don't think less of colonists that butcher humans.
A butcher table can be made out of wood or any metal, and are identical in work speed and function regardless of material used.
|Material||Cost||Hit Points||Flammability (%)||Beauty||Work to Build|
|Wood butcher table||95||72||100||0||24|
|Steel butcher table||20 + 75||180||20||0||34|
|Plasteel butcher table||20 + 75||505||10||0||67|
|Gold butcher table||20 + 1500||108||20||0||44|
|Silver butcher table||20 + 1500||126||20||0||40|
|Uranium butcher table||20 + 1500||450||0||0||64|