A work bench equipped with various containers, heaters, and measurement equipment for producing a variety of drugs.
- 1 ˣ 3
- 75 + 50 + 8
- 56.25 + 37.5 + 6
In order for this mastermind structure to be erected, your
colony must first invest a total of 500 research points (1500 if you're rocking a tribe) into drug production so that your colony will have enough knowledge to construct this work of the devil. Once you have a drug facility up and running, you will be one step closer to mass-producing flake so that your colony's economy will flourish, and therefore thrive. Despite requiring a considerable amount of components to construct, drug labs don't passively drain or consume electricity.
Wait, how do I make Smokeleaf here?
Drug Lab Usage
In Alpha 17 colonists incapable of intellectual work are incapable of producing drugs at the drug lab.
Items crafted here
A drug lab can be made out of various materials.
|Material||Steel Cost||Cost||Hit Points||Flammability (%)||Beauty|